Commit Graph

353 Commits

Author SHA1 Message Date
Seth Hillbrand 92ffd898f5 Update triangulation to handle poly-intersection
Polygon intersections happen against the original outline, not against
the currently remaining polygon.  This avoids pathalogical cases

Adds new simplification system to avoid duplicated points
Adds new edge-splitting algorithm to provide additional fall-back
Verifies that polygon cuts do not swap holes for outlines (negative
area)

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17559

(cherry picked from commit c3f6a84d66)
2024-03-28 13:55:06 -07:00
Seth Hillbrand ff2d0cfb10 Fix typo in triangulation return
(cherry picked from commit a793fa8b17)
2024-03-28 13:10:43 -07:00
Seth Hillbrand 1cc10be443 Skip small triangles
The minor triangles cost the same amount of compute time as larger ones
but do not have a material effect on the zone display.  This skips these
minor triangles when earcutting

(cherry picked from commit a58e7b37ff)
2024-03-28 13:10:43 -07:00
Seth Hillbrand d2db96886d Add logging and area check to tesselation
Logging is useful when we find an area that cannot be triangulated.
This will be used to generated test cases.

Skipping minor untesselated areas means that the polygon will still be
considered fully tesselated (and not sent back again and again) even if
the tesselation misses an area less than the configured limit.
Currently, this is 31^2nm.

(cherry picked from commit 7e7fec69f6)
2024-03-28 13:10:43 -07:00
Seth Hillbrand 3d4a7c7c3f Update triangulation
(cherry picked from commit 4f03bb2fb6)
2024-03-28 13:10:43 -07:00
Alex Shvartzkop 6df17bba99 Fix rendering/plotting of arcs with tiny angle and huge radius.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17343

(cherry picked from commit 4d66a8ebdb)
2024-03-15 01:17:50 +03:00
Roberto Fernandez Bautista 4c51391cf6 SHAPE_LINE_CHAIN: Move .h definitions to .cpp
No functional changes, just allow faster rebuilds
2024-03-02 18:22:18 +01:00
Roberto Fernandez Bautista 5add7a0ca0 SHAPE_LINE_CHAIN: Fix/unify constructors 2024-03-02 18:22:18 +01:00
Alex Shvartzkop ed115075ce Add size range check to BOX2::Inflate. 2024-02-23 17:22:20 +00:00
Jeff Young 162e8962f7 Add a cache for TrueType contours and triangulation data.
Also returns minimumSegmentLength to its former value as
it doesn't appear to be required to fix
https://gitlab.com/kicad/code/kicad/-/issues/11463.

Fixes: https://gitlab.com/kicad/code/kicad/-/issues/16568
2024-02-22 23:36:16 +00:00
Seth Hillbrand 745c52c2b7 Update triangulation
Allow for overlapping points in input polygon.  This is relatively
common on a grid and should be used as potential split points to shave
additional ears

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16933
2024-02-12 15:20:08 -08:00
Alex Shvartzkop 1122d80388 Better support for arcs in tuning patterns. 2024-01-31 23:38:05 +03:00
Roberto Fernandez Bautista e950475bc3 Add assert to SHAPE_LINE_CHAIN::Segment + Deduplicate code
CSegment should have the exact same logic as Segment

Also, moving definition to .cpp file to reduce need to rebuild every time
2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista e9fbb36538 SHAPE_LINE_CHAIN: Fix and simplify NextShape() + remove PrevShape()
NextShape() function was too complex (trying to go back and forwards).
We only used PrevShape() in one place, so removed that usage.

Added QA tests
2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista 079478f989 EDA_ANGLE: use constexpr for constant angles
Remove all statics in the class and instead use constexpr to
ensure correct ordering
2024-01-31 19:17:46 +03:00
Jeff Young 8410a5e685 Coding conventions and cleanup. 2024-01-23 16:03:25 +00:00
Seth Hillbrand f1dacf7d92 Updated revision of polygon triangulation from 0a67dd3fdd
This maintains the primary goal of ensuring that bad splits do not allow
the triangulation process to continue.  Instead, we boot this back up to
the top-level where we will simplify the polygon before triangulating
again.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16624
2024-01-18 11:07:40 -08:00
Seth Hillbrand e4a0b9c7ed Revert "Revise triangulation"
This reverts commit 0a67dd3fdd.
2024-01-18 11:07:40 -08:00
Alex Shvartzkop d512e09eb8 std::isnan is not constexpr in C++17 2024-01-16 18:42:37 +03:00
Alex Shvartzkop 4c630e5aec KiROUND: make sure input type is floating point before checking for nan. 2024-01-16 17:25:46 +03:00
Alex Shvartzkop f99505e190 Fix arc editing bugs when endpoints match.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16532
2024-01-16 16:17:45 +03:00
Jeff Young 33c97da0fa Performance enhancement. 2023-12-27 13:52:02 +00:00
Ian McInerney 5c334c147b Make some types auto-reference to prevent copies 2023-12-19 14:23:36 +00:00
Wayne Stambaugh a4b38fbb80 Coverity warning fixes. 2023-12-18 16:09:13 -05:00
Seth Hillbrand 0a67dd3fdd Revise triangulation
- Avoid double-splitting a single point
- Check for mid-line intersections
- Avoid splitting zero-area polygons
- Keep full z-list for intersection checks

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16241
2023-12-13 13:37:17 -08:00
Alex Shvartzkop bfcd087751 Add KiROUND for VECTOR2 types. 2023-12-02 17:08:56 +03:00
Wayne Stambaugh 84f58f36d4 Coding policy fixes. 2023-10-28 14:45:44 -04:00
Wayne Stambaugh b8310efd19 Coding policy, Doxygen comment, and spelling fixes. 2023-10-20 14:32:54 -04:00
Jeff Young 2b28580f0c Comments. 2023-10-15 17:59:11 +01:00
Jeff Young 62d959ed0e Don't assume an error location for PAD::GetEffectivePolygon().
While ERROR_INSIDE was good for plotting, 3D generation, etc., it's
not good for generating router hulls.

Also reverts part of the change to always use polygons for PNS::SOLIDs.  A single shape in a SHAPE_COMPOUND will be faster (and
more accurate).

Fixes https://gitlab.com/kicad/code/kicad/-/issues/14898
2023-10-13 13:59:26 +01:00
Alex Shvartzkop 8b21a260c9 Refactor MEANDER_PLACER_BASE::cutTunedLine to SHAPE_LINE_CHAIN::Split. 2023-10-08 02:41:17 +00:00
Alex Shvartzkop 92ef40327d Add accuracy parameter to SHAPE_POLY_SET::PointOnEdge. 2023-10-06 15:56:46 +03:00
Alex Shvartzkop de0c1218c3 Add a method to offset line chains. 2023-10-06 15:50:37 +03:00
Alex Shvartzkop 8a22a8fa69 Add aExact to SHAPE_LINE_CHAIN::Split. 2023-10-06 15:50:37 +03:00
Alex Shvartzkop d7863b09c5 Move CORNER_STRATEGY out of SHAPE_POLY_SET. 2023-10-06 15:42:50 +03:00
Marek Roszko e83f87520c Transform is right at home in kimath 2023-09-07 18:03:33 -04:00
Alex Shvartzkop 21ee65aa9c ADDED: Importers for EasyEDA (JLCEDA) Standard / Professional. 2023-09-07 11:02:40 +03:00
Alex Shvartzkop 1b8abdfde7 ADDED: Basic STEP manipulation utils available to Python. 2023-09-07 10:57:02 +03:00
John Beard 78c8de9b08 Fix oval pad snapping
Previously the snap points computed for oval pads didn't get all the
points correct. This breaks out the "find snap points for ovals"
into a function, reworks the logic, adds some tests.

Also adds "extremum points" when the oval isn't exactly H/V.

Fixes: https://gitlab.com/kicad/code/kicad/-/issues/15594
2023-09-06 21:33:45 +01:00
Josue 94e86a69be Update RECT to RECTANGLE 2023-08-29 11:50:22 -05:00
Josue e5316fd1aa Change name: Truncate -> Round 2023-08-29 11:50:12 -05:00
Josue 8d7255aae3 truncate angle values in Segment properties 2023-08-29 11:50:09 -05:00
Jon Evans 0714d3f1ab Fix SHAPE::Distance warnings 2023-08-22 08:30:47 -04:00
Jon Evans 0c529411d7 Update SHAPE_POLY_SET API to not hide virtual functions 2023-08-18 21:40:40 -04:00
Jon Evans bf0592ad53 Lift some point-vs-shape APIs into SHAPE base class
Also provide a virtual method for conversion to polygon
2023-08-17 08:02:14 -04:00
Alex Shvartzkop 040fd327ab SHAPE_POLY_SET: add BooleanXor() 2023-08-10 00:29:47 +03:00
Alex Shvartzkop 6d624ac1ff SHAPE_POLY_SET: allow constructing/adding/iterating with POLYGON 2023-08-10 00:29:33 +03:00
Jeff Young 0413270012 ADDED: Move Corner To... and Move Midpoint To...
Fixes https://gitlab.com/kicad/code/kicad/-/issues/5012
2023-08-05 16:43:55 +01:00
John Beard 046d978ba7 ADDED: Pcbnew chamfer and extend tools
Using the new ITEM_MODIFICATION_ROUTINE system, drop in two new
tools: chamfer and line extend. These are two geometric operations
that are relatively common when editing footprints in particular.

Chamfer delegates the geometric calculations to a dedicated unit
in kimath/geometry.
2023-07-12 19:21:37 +01:00
Mark Roszko e53e571d2d const bool is just bool 2023-07-08 01:02:59 +00:00