Cirilo Bernardo
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9b2dba2b1b
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3D Viewer: fix swapped VRML material colors.
* Fix a bug in the VRML2 parser which exchanged the blue and green components
of the ambient lighting.
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2016-06-13 12:50:42 -04:00 |
Cirilo Bernardo
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dbef1d41c5
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Remove dead code (Coverity CID 149046)
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2016-06-03 06:30:47 -04:00 |
Cirilo Bernardo
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47e2aab7de
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PATCH: segfault in VRML2 plugin
The attached patch fixes a segfault in the VRML2 plugin
which is caused by Shape entities with empty vertex
lists.
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2016-05-19 21:12:07 -04:00 |
Cirilo Bernardo
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20b40aba1c
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Fixed bad delete/delete [] invocations and other warnings and errors as suggested by cppcheck
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2016-04-05 20:32:22 +10:00 |
Cirilo Bernardo
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2dfd8064d4
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Fix filename resolution within VRML2 Inline{}
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2016-04-03 10:55:22 +10:00 |
Bernhard Stegmaier
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5b0a250609
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Fix compilation and install for OSX plus general code cleanup
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2016-03-01 10:08:19 +11:00 |
Cirilo Bernardo
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b0a26f32ef
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Fixed bugs in VRML/X3D parser log code
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2016-02-23 13:37:35 +11:00 |
Cirilo Bernardo
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d2a13efc12
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Changed VRML2 parser debug output from stderr to wxLogTrace
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2016-02-23 13:31:51 +11:00 |
Cirilo Bernardo
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0d14fd0f9b
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Fix scaling bug in vrml2_box.cpp
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2016-02-22 20:00:23 +11:00 |
Cirilo Bernardo
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684e41358a
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Added support for VRML2 Inline{}
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2016-02-22 19:59:07 +11:00 |
Cirilo Bernardo
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943c5d8ea8
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Changed default creaseAngle from ~30deg (VRML spec) to ~42deg for prettier smoothing
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2016-02-08 08:56:03 +11:00 |
Cirilo Bernardo
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99aba8f261
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Changed handling of ambientIntensity; change of major version in SG* lib
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2016-02-07 08:41:27 +11:00 |
Cirilo Bernardo
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f52744b29c
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Added back-pointers to referenced entities
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2016-02-06 09:38:03 +11:00 |
Cirilo Bernardo
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b987445676
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Forced smoothed normals calculations for VMRML2 parser
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2016-02-02 16:50:46 +11:00 |
Cirilo Bernardo
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9a0b020806
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Added VRML conversion of 'translation' and 'center' to mm on read and 0.1 inch on write
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2016-01-18 10:39:51 +11:00 |
Cirilo Bernardo
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ef62a5f153
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Ensure consistent use of mm within SG models and that SG models write VRML files using 0.1 inch units
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2016-01-18 08:35:29 +11:00 |
Cirilo Bernardo
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81977ed6b7
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Finished checking debug/info messages and internationalization where appropriate
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2016-01-12 18:03:17 +11:00 |
Cirilo Bernardo
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979edc4f9f
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Improved VRML1 conformance to spec
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2016-01-08 16:23:42 +11:00 |
Cirilo Bernardo
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7dd4bd9f09
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Improving VRML1/2 parsers
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2016-01-07 15:43:32 +11:00 |
Cirilo Bernardo
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8a9eb3bbe8
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Fixed various bugs in VRML2 and VRML1 code
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2016-01-07 11:24:11 +11:00 |
Cirilo Bernardo
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7e165ac866
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Work in progress: implementing VRML1 to SGNODE translation
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2016-01-06 18:02:21 +11:00 |
Cirilo Bernardo
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403cd94edc
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Fixed color indexing for VRML2 plugin
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2016-01-06 16:51:29 +11:00 |
Cirilo Bernardo
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6f309a46c9
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Implemented per-vertex colors for VRML2 and SGNODE
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2016-01-06 16:15:54 +11:00 |
Cirilo Bernardo
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6b873ed46b
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Work in progress: implementing SG translation for VRML1 models
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2016-01-06 15:34:14 +11:00 |
Cirilo Bernardo
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38543ab94f
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Work in progress: added Switch and IndexedFaceSet to VRML1 plugin
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2016-01-06 08:29:13 +11:00 |
Cirilo Bernardo
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43c2c7223b
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Sync with main branch r6421
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2016-01-05 16:37:52 +11:00 |
Cirilo Bernardo
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d52d8867c8
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Fixed bug in vrml2_shape.cpp which resulted in segfaults. (used AND rather than OR in control statement)
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2016-01-04 20:24:40 +11:00 |
Cirilo Bernardo
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c798f8b545
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Added support for FreeCAD VRML files
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2016-01-04 18:10:15 +11:00 |
Cirilo Bernardo
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54905cb15c
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Adding forgotten VRML2 Box sources
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2016-01-03 17:58:23 +11:00 |
Cirilo Bernardo
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5208a1b47e
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Added VRML2 Box node
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2016-01-03 16:55:53 +11:00 |
Cirilo Bernardo
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59cf4c5ed0
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+ Fixed calculation of overall transform in SCENEGRAPH
+ Fixed NULL dereference bug in VRML2 nodes
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2016-01-03 14:55:30 +11:00 |
Cirilo Bernardo
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62c6cba2a1
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Reorganizing VRML parser code
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2016-01-03 10:06:28 +11:00 |
Cirilo Bernardo
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4d9ce774a8
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Organizing VRML2 plugin debug reporting levels
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2016-01-03 09:57:41 +11:00 |
Cirilo Bernardo
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8939955f2f
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Relax VRML2 naming rules (perhaps temporarily) to accept the '-' character in DEF names
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2016-01-03 09:18:16 +11:00 |
Cirilo Bernardo
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76bf525d12
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+ Changed the debug output switch to DEBUG_VRML2
+ Transform nodes will now correctly include referenced nodes
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2016-01-02 14:41:54 +11:00 |
Cirilo Bernardo
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fad73f0e85
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VRML2 3D plugin is now functional
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2016-01-02 12:21:02 +11:00 |
Cirilo Bernardo
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d68418d613
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Work in progress: WRL2 to SGNODE translation
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2016-01-01 18:55:43 +11:00 |
Cirilo Bernardo
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68a512693f
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Work in progress: implementing VRML2 plugin
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2016-01-01 16:05:14 +11:00 |
Cirilo Bernardo
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f7ea4ddb72
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Cleaning up code in preparation for merge
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2015-12-31 10:31:35 +11:00 |
Cirilo Bernardo
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70b545895b
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Cleaning up debug info messages in preparation for merge
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2015-12-31 09:56:56 +11:00 |
Cirilo Bernardo
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548b54d75d
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+ resync with main branch r6409
+ work in progress: new VRML2 3D plugin
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2015-12-31 09:28:39 +11:00 |
Cirilo Bernardo
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189f6fa763
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Work in progress: VRML2 parser
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2015-12-22 19:02:18 +11:00 |
Cirilo Bernardo
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e08c0de68f
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Work in progress: VRML2 parser
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2015-12-22 17:02:33 +11:00 |
Cirilo Bernardo
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07bd4cbc04
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+ Resync with main r6397
+ Work in progress: VRML parser
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2015-12-22 11:08:39 +11:00 |
Cirilo Bernardo
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b1177e9025
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Work in progress: VRML2 parser
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2015-12-22 08:19:05 +11:00 |
Cirilo Bernardo
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735137a26a
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Work in progress: VRML2 parser
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2015-12-20 23:37:04 +11:00 |
Cirilo Bernardo
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e13dade517
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Added beginnings of VRML parser
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2015-12-20 18:59:26 +11:00 |