Wayne Stambaugh
926cc3a00d
3D Viewer: more code cleaning and naming improvements.
2021-01-07 14:33:43 -05:00
jean-pierre charras
86be755c83
Fix compil warning: do not use class instead of struct in forward declarations
2021-01-06 09:29:03 +01:00
Wayne Stambaugh
1c7a5c46e5
3D Viewer: member variable and method naming improvements.
...
A few build improvements thrown in for a good measure.
2021-01-05 17:24:29 -05:00
Wayne Stambaugh
710e621c6a
3D Viewer: remove all instances of "c" prefix from file names.
2021-01-03 17:44:49 -05:00
Wayne Stambaugh
8416c1fc37
3D Viewer: remove all instances of "C" prefix from object names.
2021-01-02 17:45:36 -05:00
Dominik Wernberger
caf300aa33
Fix memory leak
2020-12-24 17:33:33 +00:00
Wayne Stambaugh
f311831c27
Coverity fixes.
...
280252, 314742, 314745, 314747, 314755, 314756, 314757, 314758,
314935, 314936
2020-12-20 13:24:47 -05:00
Ian McInerney
048900dda7
Fixup the 3d Viewer code after the last fixup
2020-12-17 00:30:22 +00:00
Wayne Stambaugh
4d128b819a
3D viewer code cleaning round 3.
2020-12-13 18:02:57 -05:00
Wayne Stambaugh
9e22499350
3D viewer code cleaning round 2.1.
2020-12-12 12:35:31 -05:00
Wayne Stambaugh
1eba0c435b
3D viewer code cleaning round 2.
2020-12-12 12:35:31 -05:00
Wayne Stambaugh
d1fe4a0c98
3D viewer code cleaning round 1.
2020-12-11 08:51:42 -05:00
jean-pierre charras
e6550fb92e
3D viewer: fix a draw issue: missing holes.
...
Fixes #6608
https://gitlab.com/kicad/code/kicad/issues/6608
2020-12-04 16:35:57 +01:00
Jeff Young
7f360a7188
Some renaming in 3D code for better SNR. Also formatting fixes.
2020-11-30 14:38:06 +00:00
Jeff Young
3ca06700fc
Formatting.
2020-11-29 20:00:16 +00:00
Jeff Young
9c7c05c161
Mostly formatting cleanup but a few type-casting cleanups too.
2020-11-24 22:16:41 +00:00
Mario Luzeiro
8b9be2e129
3D-Viewer: fixes generations of layer lists
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Fixes https://gitlab.com/kicad/code/kicad/issues/6385
2020-11-15 16:55:16 +00:00
Jeff Young
7bd31d5237
Naming conventions.
2020-11-14 18:26:03 +00:00
Jeff Young
bdbb68f813
MODULE -> FOOTPRINT.
2020-11-13 16:04:03 +00:00
Jeff Young
63a54d003e
More module -> footprint.
2020-11-13 15:16:24 +00:00
Jeff Young
522d64968e
Yet more module -> footprint.
2020-11-13 15:16:24 +00:00
Jeff Young
9106cc19bf
Yet another tranche of module -> footprint.
2020-11-13 15:16:24 +00:00
Jeff Young
fc9cf1d827
More module -> footprint.
2020-11-13 15:16:24 +00:00
Jeff Young
52a46341db
More module -> footprint.
2020-11-13 15:16:24 +00:00
Jeff Young
f5443de7f9
D_PAD -> PAD.
2020-11-13 15:16:24 +00:00
Jeff Young
84dd5108ba
Remove some "class_" prefixes from files.
2020-11-13 15:16:23 +00:00
Mario Luzeiro
8ec0cef572
3D-Viewer: Fixes correct copper plated color in Raytracing mode
2020-11-11 20:09:12 +00:00
Mario Luzeiro
5841ea3cd2
3D-Viewer: Raytracing, add silkscreen texture
...
improves other textures
2020-11-11 16:22:34 +00:00
jean-pierre charras
6570cd5850
minor compil warning fix
2020-11-11 12:28:37 +01:00
Mario Luzeiro
c08f9ac9f6
3D-Viewer: properly clears the container
...
Fixes https://gitlab.com/kicad/code/kicad/issues/6346
2020-11-11 09:42:14 +00:00
Ian McInerney
11e6cac42b
Introduce EGL backend support for the OpenGL canvas
...
wxWidgets 3.1.5+ on Linux will compile with the Wayland EGL
canvas as the backend instead of the X11 backend. This requires a
version of GLEW compiled with the proper EGL defines and a different
header/code for certain parts that are X11 GLEW specific.
This introduces an in-tree version of GLEW that will be built with the
GLEW_EGL flag then statically linked into the KiCad executables when
EGL support is needed.
2020-11-11 00:41:02 +00:00
Mario Luzeiro
e105451f44
3D-Viewer: when possible, uses only the board edges to calculate boundings
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Add Report messages to Raytracing
Fixes https://gitlab.com/kicad/code/kicad/issues/6316
2020-11-10 17:32:24 +00:00
Mario Luzeiro
753383d6ec
3D-Viewer: disable layer subtraction operations on non realistic mode
2020-11-10 14:40:42 +00:00
Mario Luzeiro
a9be08e1ce
3D-Viewer: skip layers not created
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Fixes https://gitlab.com/kicad/code/kicad/issues/6324
2020-11-10 13:57:52 +00:00
Wayne Stambaugh
4ea3914d4e
Coverity fixes.
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CIDs: 312996, 305508, 305509, 305510, 312992, 312997, 312994, 312995,
312968, and 306650.
2020-11-10 08:50:16 -05:00
Mario Luzeiro
82bd232737
3D-Viewer: mark flag as initialized
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Fixes https://gitlab.com/kicad/code/kicad/issues/6331
2020-11-09 13:19:28 +00:00
Roberto Fernandez Bautista
1bbc569151
Fix DoRePaint routine in EDA_3D_CANVAS
...
- Check that we aren't already painting (return if we are)
- Check that GLEW functions exist before calling them in 3D canvas and throw exception if they are no longer available
- Catch above exceptions in paint routine and show an infobar message to the user
Fixes https://gitlab.com/kicad/code/kicad/-/issues/6246
2020-11-07 15:39:57 +00:00
Mario Luzeiro
9454f9df92
3D-Viewer: OpenGL, enable by default the AA
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fixes an issue that disables AA when it back from Raytracing mode
2020-11-06 20:21:40 +00:00
Mario Luzeiro
89fea36ddd
3D-Viewer: OpenGL, remove outline polygons where it intersects a hole at edge of board
2020-11-06 20:21:40 +00:00
Mario Luzeiro
4b6c602537
3D-Viewer: OpenGL, cut outline on plated pads
2020-11-06 20:21:40 +00:00
Mario Luzeiro
5e371b5f29
3D-Viewer: OpenGL, fix z-fight issue
2020-11-06 20:21:40 +00:00
Mario Luzeiro
78b461a41d
3D-Viewer: OpenGL outline, implement an outline board cut
2020-11-06 20:21:40 +00:00
Mario Luzeiro
3fce3b6591
3D-Viewer: fix code style
2020-11-06 20:21:40 +00:00
Mario Luzeiro
386a0bbe4a
3D-Viewer: add antiboard as a single object
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improves ray transversal,
fixes previous csg operation issues.
Fixes https://gitlab.com/kicad/code/kicad/issues/6097
2020-11-06 20:21:40 +00:00
Mario Luzeiro
b06db80151
3D-Viewer: raytracing, implement an outline board cut
...
it cut board items that are outside and on the edge of the board.
Allows castellations render.
2020-11-06 20:21:40 +00:00
jean-pierre charras
73c7154891
Fix another Coverity warning.
2020-10-27 14:16:38 +01:00
Ian McInerney
6bd3b0afa4
Various Coverity fixes
2020-10-27 00:25:08 +00:00
Seth Hillbrand
f8a4edb1c9
First pass renaming module to footprint
...
This is mostly in comments and the few remainin text strings that
reference module
2020-10-20 20:49:11 -07:00
jean-pierre charras
539ac4c214
Remove a few include<wx/wx.h> in many files that do not actually use this include.
2020-10-19 09:00:50 +02:00
Jeff Young
1703729269
Require explicit decl of maxError and errorLocations.
...
This should reduce both performance issues and clearance issues.
2020-10-13 13:49:07 +01:00
Jeff Young
07f139381b
Nullptr safety.
...
Fixes https://gitlab.com/kicad/code/kicad/issues/5893
2020-10-06 12:49:29 +01:00
Jeff Young
52794b3456
Nullptr safety.
...
Fixes https://gitlab.com/kicad/code/kicad/issues/5893
2020-10-06 12:08:31 +01:00
Mark Roszko
a28a0e14ba
Fix conversion warnings
2020-10-05 10:41:14 +00:00
Mario Luzeiro
cea1a56f5f
3D-Viewer: set default alpha when import from legacy
...
keep the current alpha when import colors from stackup.
request a refresh instead of a reload when using OpenGL render.
Fixes https://gitlab.com/kicad/code/kicad/issues/5717
2020-10-02 23:14:42 +00:00
Jeff Young
5b7c6e100d
Clip tech layers to board in 3D renderer.
...
Fixes https://gitlab.com/kicad/code/kicad/issues/4873
2020-10-01 16:50:22 +01:00
Jeff Young
3c01147f10
Fix 3D hole knock-out of silkscreen.
...
It still doesn't knock-out the board edges, but this is a good first
step.
Fixes https://gitlab.com/kicad/code/kicad/issues/4837
2020-10-01 11:49:28 +01:00
jean-pierre charras
42350a4928
Minor code cleanup: remove useless include or useless code.
...
fix also a minor compil warning
2020-10-01 11:36:15 +02:00
Ian McInerney
38584e55dd
Don't process an invalid window position
...
This is used for computing a vector index, so it can't be
negative.
2020-09-30 23:34:04 +01:00
jean-pierre charras
3f8c9d49f8
Revert "Code cleanup: remove useless wx/wx.h include inside a few files."
...
due to compil issue on Linux
This reverts commit cffccc3970
.
2020-09-30 20:47:20 +02:00
jean-pierre charras
cffccc3970
Code cleanup: remove useless wx/wx.h include inside a few files.
...
in most of files, including wx.h is not necessary, when only 2 or 3 wx files must be included.
Moreover, on windows, including wx.h sometimes create compil warnings about
shadowed vars defined in some specific windows headers.
2020-09-30 20:03:27 +02:00
Seth Hillbrand
bf3cb0b1d0
Standardize pad type enums
2020-09-30 08:38:35 -07:00
Mario Luzeiro
ab57c93c98
3D-Viewer: add selection color as an option
2020-09-28 02:26:25 +00:00
Mario Luzeiro
ec3c20bf84
3D-Viewer: do not use selection while on preview
2020-09-28 02:26:25 +00:00
Mario Luzeiro
6db0c58e8f
3D-Viewer: fix some code style
2020-09-28 02:26:25 +00:00
Mario Luzeiro
5205709399
3D-Viewer: use LAYER_SELECT_OVERLAY color for selection
...
preserve material transparency while rendering as selected
2020-09-28 02:26:25 +00:00
Mario Luzeiro
3f2cada6c6
3D-Viewer: fix a bug introduced in the previous commits
2020-09-28 02:26:25 +00:00
Mario Luzeiro
6bc19dbfe9
3D-Viewer: intercect modules and cooper items
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show module and net information.
highlight shapes when selected.
2020-09-28 02:26:25 +00:00
Mario Luzeiro
fe51cc947c
3D-Viewer: render 3D shapes in green if footprint is selected
2020-09-28 02:26:25 +00:00
Mario Luzeiro
c7a546042e
3D-Viewer: add skip material to model loading
2020-09-28 02:26:25 +00:00
Mario Luzeiro
0ab82ef66a
3D-Viewer: add an option to enable render of plated pads
...
by default this option is disabled and will render as in previous
version.
2020-09-27 13:35:55 +00:00
jean-pierre charras
98339cd5eb
3d viewer: fix incorrect calculation of pad hole size of vertical shape.
...
Fixes #5627
https://gitlab.com/kicad/code/kicad/issues/5627
2020-09-15 10:17:31 +02:00
Jeff Young
e2bc7557cc
Clean up arc/circle polygonization.
...
1) For a while now we've been using a calculated seg count from a given
maxError, and a correction factor to push the radius out so that all
the error is outside the arc/circle. However, the second calculation
(which pre-dates the first) is pretty much just the inverse of the first
(and yields nothing more than maxError back). This is particularly
sub-optimal given the cost of trig functions.
2) There are a lot of old optimizations to reduce segcounts in certain
situations, someting that our error-based calculation compensates for
anyway. (Smaller radii need fewer segments to meet the maxError
condition.) But perhaps more importantly we now surface maxError in the
UI and we don't really want to call it "Max deviation except when it's
not".
3) We were also clamping the segCount twice: once in the calculation
routine and once in most of it's callers. Furthermore, the caller
clamping was inconsistent (both in being done and in the clamping
value). We now clamp only in the calculation routine.
4) There's no reason to use the correction factors in the 3Dviewer;
it's just a visualization and whether the polygonization error is
inside or outside the shape isn't really material.
5) The arc-correction-disabling stuff (used for solder mask layer) was
somewhat fragile in that it depended on the caller to turn it back on
afterwards. It's now only exposed as a RAII object which automatically
cleans up when it goes out of scope.
6) There were also bugs in a couple of the polygonization routines where
we'd accumulate round-off error in adding up the segments and end up with
an overly long last segment (which of course would voilate the error
max). This was the cause of the linked bug and also some issues with vias
that we had fudged in the past with extra clearance.
Fixes https://gitlab.com/kicad/code/kicad/issues/5567
2020-09-11 11:23:49 +01:00
Seth Hillbrand
08d4e91f3b
Change partitions to fixed size
...
Partititioning small polygons causes excessive partitions when we use a
fixed number of cells per side. Partitioning by size keeps the
partition count limited and speeds the calculations.
Also adds an option to not partition the grid for elements (like 3d
raytracing) that do not need it.
Fixes https://gitlab.com/kicad/code/kicad/issues/5579
2020-09-10 09:31:20 -07:00
Mario Luzeiro
d52c475b27
3D-Viewer: implements plated copper texture
...
improves copper and board textures.
Related to https://gitlab.com/kicad/code/kicad/-/issues/2058
Use only one PerlinNoise class.
2020-09-08 21:02:20 +00:00
Mario Luzeiro
f0edbd088c
3D-Viewer: fixing z-fight issues
2020-09-08 21:02:20 +00:00
Mario Luzeiro
d7a95951e1
3D-Viewer: implement nonplated copper on raytracing
2020-09-08 21:02:19 +00:00
Mario Luzeiro
1ab968e72f
3D-Viewer: render different materials plated and non plated copper
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implement on OpenGL
2020-09-08 21:02:19 +00:00
Jeff Young
2251716784
Don't show 3D models with their show flag set to false.
...
Fixes https://gitlab.com/kicad/code/kicad/issues/5548
2020-09-08 20:42:09 +01:00
Mario Luzeiro
306a8f57f7
3D-Viewer: Parameterize sampling options
2020-09-04 15:12:01 +00:00
Mario Luzeiro
2feef44fca
3D-Viewer: Limit the recursive reflection level
...
Fixes https://gitlab.com/kicad/code/kicad/issues/5426
2020-09-01 01:08:38 +00:00
Mario Luzeiro
820e3089a2
3D-Viewer: use the correct opacity meaning in the color settings
2020-09-01 01:08:38 +00:00
Mario Luzeiro
40d5746df6
3D-Viewer: Parameterize body board transparency
...
Fix/workarround raytracing render issues related with refraction
2020-09-01 01:08:38 +00:00
Mario Luzeiro
0302fe5570
3D-Viewer: Parameterize soldermask transparency
2020-09-01 01:08:37 +00:00
Wayne Stambaugh
ede39780e2
Remove all debugging output that cannot be disabled.
...
The use of printf, wxLogDebug, and std::err/std::out causes excessive
debugging output which makes finding specific debugging messages more
difficult than it needs to be.
There is still some debugging output in test code that really needs to
be moved into a unit test.
Add debugging output section to the coding policy regarding debugging
output.
2020-08-18 10:17:36 -04:00
Mario Luzeiro
2764a41d96
3D-Viewer: fixes a shadow hit bug
2020-08-18 00:31:35 +00:00
Mario Luzeiro
78ac675316
3D-Viewer: parameterize raytracing lights, add it to options dialog
...
Remove some hacks related to postprocessing (not need now because the
previous postprocessing improvements, light parametrization could be
used for tune or future parameters could be implemented)
2020-08-15 09:41:34 +01:00
Ian McInerney
50b2271f84
Fix missing variable initialization
2020-07-18 23:56:39 +01:00
Joshua Redstone
ad99d85390
3d-viewer: add option to clip silkscreen around via annular ring
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Add more conservative clipping of silkscreen layers around vias.
Clips at outside of annular ring rather than outside of copper plating.
2020-07-16 22:36:06 +00:00
Mario Luzeiro
779ed40588
3D-Viewer: improve SSAO
...
Implement blur based on depth weights.
Improve occlusion based on direct light/shadow it receives.
Improve occlusion mixing with the final color by using multiply instead
of subtract.
Remove debug and test code.
2020-07-16 11:23:02 +00:00
Mario Luzeiro
74c6f6ab82
3D-Viewer: set missing scale and position to the list
...
Fixes https://gitlab.com/kicad/code/kicad/issues/4826
2020-07-11 16:55:49 +00:00
Mario Luzeiro
ef7d7477d0
3D-Viewer: Remove not used list
2020-07-11 16:55:49 +00:00
Jeff Young
d01b29ab37
Cleanup pad geometry handling.
...
There were a lot of plotters, exporters, etc. that were rolling their
own implementations.
This also introduces a lazily-built set of SHAPE objects for doing
collision detection and some forms of rendering (and later DRC).
2020-06-22 22:28:37 +01:00
Ian McInerney
d46f9a5273
Give the 3D viewer an infobar & Infobar upgrades
...
ADDED: Infobar warning in 3d viewer for board outline issues
2020-06-04 00:13:27 +01:00
Mario Luzeiro
94ed433f64
3D-Viewer: Fixes #4432
...
Set default transparency of model from the assigned material.
2020-05-22 13:28:04 +00:00
jean-pierre charras
3b84653591
3D viewer: avoid crash in raytracing (null pointer use) if layer mask is
...
not shown and must be removed from silk screen layer.
Fixes #4430
https://gitlab.com/kicad/code/kicad/issues/4430
2020-05-14 11:50:12 +02:00
Simon Richter
632494cba7
Add missing includes
...
A few more instances of missing <algorithm> for std::max
2020-05-10 00:24:11 +02:00
Jon Evans
7ca069e63e
A few formatting fixes
2020-05-08 17:32:06 -04:00
Mario Luzeiro
9446a9166d
3D-Viewer: implement opacity in raytracing
...
fix opacity implementation on OpenGL
2020-05-08 21:28:16 +00:00
Mario Luzeiro
5a7f875602
3D-Viewer: implements opacity property for 3D models
...
fixes #2087
2020-05-08 21:28:16 +00:00
Jon Evans
4923d993a7
Factor out raytracing background color calculation
2020-05-07 18:40:06 -04:00