* Encapsulate file name member of base screen object.
* Encapsulate associated screen member of schematic sheet object.
* Create add screen method to schematic sheet object to simplify setting
the associated screen.
* Move the change file name code in the schematic sheet object to the edit
sheet method in the schematic editor frame object to eliminate message
dialogs.
* Improve reference counting in schematic screen object.
* Add helper type definitions for changing schematic object storage to C++
containers.
* TokenList2DsnLexer.cmake now supports comments, which start with a leading
# character, and may be either on their own line or on a line after a token.
* DSNLEXER::PopReader() now pops even the last LINE_READER* and returns it.
++pcbnew:
* SPECCTRA_DB now inherits from new class SPECCTRA_LEXER, which led to a great
deal of simplification and code factoring.
* Moved specctra keywords into specctra.keywords.
* Rename sch_item files to sch_junction.
* Make global variable g_ItemToRepeat a private member of SCH_EDIT_FRAME
object.
* Encapsulate SCH_SCREEN reference count member.
* Change default build to enable wxDC zooming.
* Move sheet label find function into SCH_SCREEN object.
* Move draw screen items function into SCH_SCREEN object.
* Remove redundant page print method from SCH_EDIT_FRAME.
* Add method to hit test for all items in SCH_SCREEN.
* Add method for testing if junction is required in SCH_SCREEN.
* Fix Doxygen waring in help_common_strings.h
* Move update block pick list code to SCH_SCREEN object.
* Remove redundant drawing function RedrawOneStruct().
* Change context menu text "Noconn" to "No Connect".
* Change context menu text "GLabel" to "Global Label".
* Move schematic select block from global variable to SCH_EDIT_FRAME.
* Remove redundant schematic drawing code for eeredraw.cpp.
* Move block select code into SCH_SCREEN object.
* Simpilify block item select code.
* Fix bug in SCH_LINE selection state test.
* Add test to schematic objects for connectability.
* Make copy block items function a private method in SCH_EDIT_FRAME.
* Added the basic structure to the Sweet parser in sch_part.cpp.
* Got inheritence working off of the 'extends' keyword and PART::inherit()
* Tossed the units support out of sweet.keywords, since we agreed to go dimensionless.
++richio:
* Added the problemInputLine support to PARSE_ERROR, so UI can show the
offending line of bytes. Yes bytes, not even guaranteed to be characters.
Eeschema: cleaning code. Start work to enhance annotation algorithm.
Already added an option to annotate using sheet number (sheet 1 uses numbers 100 to 199, sheet 2 uses 200 to 299..).
Works fine if deleting existing annotation, but needs work to be used when the existing annotation is kept .
Rename EDA_Rect::Inside to EDA_Rect::Contains ( EDA_Rect::Inside( const EDA_Rect& aRect ) was very ambiguous )
Fix some Doxygen warnings and erroneous comments; Add comments.
Added: in file dialog, multiple file selection.
Added: Draw mode selector (in left toolbar):
Raw mode:
a Gerber image is drawn on screen without buffering.
Artifacts happen if there are negative items drawn, if more than one Gerber file is shown.
Stacked mode:
each Geber image is drawn in a buffer and after drawn on screen
No artifact with negative items.
Each Gerber image covers previous images.
OR mode (transparency mode):
each Geber image is drawn in a buffer and after drawn on screen
No artifact with negative items.
Each Gerber image is "ORed" with previous images, like in Pcbnew.
Try to optimize Draw function in buffered modes.
(Useful for PC that have problems with "blit" graphic function)
Fix minor issues.
soldermask. Nevertheless, it would be nice to have proper gerbers to
begin with, i.e., gerbers with no silkscreen in soldermaskless areas.
Of course, most of the problem can be taken care of by drawing the
footprints properly. However, sometimes the silkscreen of one
footprint ends up on the pads of another one (think components under a
so-dimm card, for example). The attached patch adds an option to
subtract the soldermask from the silkscreen when doing gerber output.
marco
* All library component object editing is now performed with the ojbect
except LIB_PIN (coming soon).
* Added TRANFORM class to handle coordinate transforms.
* Remove old transform matrix functions.
* More file renaming to align them with the other component library
object file names.
* Fix hot key bugs in library editor to disable edit keys while an item
is being edited.
* Fixed bug when cancelling rotation of text and field objects while
being moved.
* Break classes_body_item.cpp(.h) into more reasonable size bites.
* Rename classes_body_item.cpp(.h) to lib_draw_item.cpp(.h)
* Fix some unsatisfied header file dependencies.
* Add stubs to component library draw item base classe to handle editing
internally.
* Lots of code cleaning.
* Changed wxPenStyle which is not define in wxWidgets 2.8 to int and
renamed GRRect to prevent duplicate function definition in gr_basic.
* Add missing wxT() macros to strings in rs274x.cpp.
* Use C++ map in component library instead of boost::ptr_vector.
* Drop Boost pointer containers for standard C++ containers.
* Moved duplicate name user interface elements from library object to
library editor.
* Added code to support direct addition and replacement of component
alias objects into libraries.
* Removed temporary strings used to add and remove alias objects.
* Libraries only store alias objects, components now accessed thru alias.
* Simplify library API for adding, removing, and replacing components.
* Updated edit component in library dialog and library editor to reflect
component library object changes.
* Fixed bug in library viewer when displaying alias name.
* Made a few header files compile stand alone per the new coding policy.
* Remove some dead code and the usual code formatting fixes.
* reverted clock ( --<| ) as it is commonly used for inverted clock in x-USSR
* nonlogic ( ---X ) for non-logic pins of logic ICs (commonly used for power and timing RC pins).
Added hotkeys editor from David Turner, with a lot of enhancements and fixes
Added pins connections info in intermediate netlist for each compoment. This is redundant, but some netlist formats (ORCADPCB, PSPICE) are very easy to create with this redundant info.
Fixed some issues with wxWidgets 2.9.1 (fixed Gerbview and Pcbnew crashes under Linux when starting. Could explain also crashes under MACOSX)
Code cleaning.
pcbnew:
Added experimental zone fill calculations with boost::polygon
old file zones_convert_brd_items_to_polygons.cpp has now 2 versions:
zones_convert_brd_items_to_polygons_with_Boost.cpp use boost::polygon to calculate filled areas
zones_convert_brd_items_to_polygons_with_BKbool.cpp use kbool (code cleaned).
>>> to use boost polygon version:
call cmake with option: -DUSE_BOOST_POLYGON_LIBRARY=ON
Eeschema: added patches from Yuri Khalyavin
inches and mm, the industry is crazy enough to force us with mixed
design. For example I routinely use imperial units for track size and
clearance, but drilling is strictly a metric issue...
So I added a little parser to recognize a suffix specification in the
unit text boxes... so you can put in things like:
1in (1 inch)
1" (idem)
25th (25 thou)
25mi (25 mils, the same)
6mm (6 mm, obviously)
The rules are: spaces between the number and the unit are accepted, only
the first two letters are significant.
As a bonus, it also recognize the period (.) as a decimal point
substituting it with the correct locale character (there was a wishlist
for it, IIRC). Most useful for number pad fans :D
* Fix a minor problem with wxFileDialog to open a file that no longer
exists in PCBNew.
* Make GerbView open file behavior the same as PCBNew.
* Remove redundant PCB file wild card definition.
* Add open file refactor task to the todo list.
* Fix some minor code formatting issues.
* PCBNew remembers last net list read during the current editing session
as well as between project editing sessions. Closes bug 576902.
* Separate PCBNew application settings from project file settings and
allocate them dynamically instead of statically to make it easier to
eliminate global variables.
* Add CMake script to generate DSN token header and source file from
token list file.
* Add preliminary component library DSN token list and lexer file to
test script and prepare for new component library file lexer.
* EESchema: right click on ERC check mark displays error in message panel.
* Remove PCBNew header file dependency from common DSN lexer source.
* Minor code clean ups.
Pcbnew: Fixed an issue in GERBER file creation, under Vista and W7 only for non administrator users
Plot files were 0 byte length.
This was due to use of function tmpfile() in a GERBER function to create a temporary file that seems not working using mingw.
Replaced by more usual files functions.
* Some bugs fixed
* Starting enhancements in Libedit: menubar and commands to "plot" current component in PNG or SVF file (SVG file not fully working, must be refined)
* Replaced find dialog with wxFormBuilder version.
* New find dialog is modeless, supports more advanced search features,
remembers it's last position, size, search history, and search settings,
and implements initial support for replacing.
* Added Shift+F5 hot key to search for next DRC marker. F5 now just
repeats previous search.
* Minor cosmetic enhancements to label edit dialog.
* Remove tab from grid size text printf to fix toolbar grid combobox
display in wxGTK.
* Updated my TODO list items.
* DSNLEXER now owns an abstract LINE_READER by pointer so that polymorphism
can be used in alternative LINE_READERS.
* Write FILE_LINE_READER and STRING_LINE_READER. The latter can be used
to parse text coming from the clipboard or other string source.
This paves the way for other kinds of LINE_READERs, such as one which reads from a
multiline string which comes from the clipboard.
Will still need to:
1) add new additional DSN_LEXER constructor,
2) virtualize the LINE_READER's ReadLine() function
3) create derived class from LINE_READER.
* Make USE_WX_ZOOM clipping routine actually clip rather than just test
if line needs drawn.
* Clean up as many USE_WX_ZOOM #ifdefs as possible.
* Minor coordinate rounding improvements.
* Minor scrolling and panning improvements.
* Remove unused KicadGraphicContext object code.
1) nested quotes. This is in anticipation of broader usage of the
file type/syntax. A string like this in the file:
"my ""favorate"" string"
can be returned as
my "favorite" string
2) CommentsAsTokens is implemented, so you can ask the lexer to return
comments as tokens, so they can be preserved. The default is to ignore
them. A comment is defined as any line that has # as its first
non-blank character. (This means comments cannot follow anything else
on a line.)
* Implement code to allow wxDC to handle coordinate conversions between
device and drawing units.
* Add build settings to enable wxGCDC for wxGraphicsContext testing.
* Remove wxAUI conditional build cruft as it is now required to build
Kicad.
* Fix scroll increment size regression to prevent jumping around the
zoom center position.
* Add find GDI+ cmake module for building on WXMSW when wxGraphicsContext
is enabled.
* in variable names, change non existent word Hight to High
* Remove redundant tool in left toolbar (option toolbar)
(this option is now in layers manager)
* Show layers in horizontal combo box in same order as in layer manager.
++all:
minor code cleaning.
* Remove redundant background redrawing RedrawActiveWindow.
* Remove redundant managed cursor callback in RedrawActiveWindow.
* Use refresh to redraw instead of directly calling RedrawActiveWindow.
* Remove unused SetDrawBgColor for drawframe.cpp.
* Fix compiler warning in cvpcb/cvframe.cpp.
* Fix menu spelling and syntax errors in pcbnew.
* Rename Trace_Curseur to DrawCursor in common/drawpanel.cpp.
* Fix debug asserts when passing NULL pointers to wxAuiPaneInfo.
* Fix Kicad main window sash sizer bug when using wxAui.
* Remove specctra_test from Visual Studio builds to prevent build errors.
* Add WIN32 to layer widget test so it will build properly on Visual Studio.
* Fixed compiler conversion warnings in PCBNew.
* Fixed worksheet print scaling in PCBNew.
* Minor code renaming.
constructor takes a keyword table, so it can be used for arbitrary DSN
syntax files of your own chosing. Simply create an enum {} with all your
unique tokens in it. Then create a KEYWORD table. See SPECCTRA_DB::keywords[].
The reason you want an enum is to give the C++ debugger better type information
so it can show symbolic integer symbols.
* Factored out common richio.cpp and richio.h
which is what DSNLEXER uses.
* Fixed some minor issues with reading circuit descriptor from a *.dsn file.
* Moved ReturnLayerName() to static BOARD::GetDefaultLayerName() and migrated
to a Specctra DSN compatible default layer naming scheme:
Component becomes Front, Copper becomes Back.
* set_color.h: Cmp becomes Front, Cu becomes Back.
* D_PAD::DisplayInfo() changed to use actual copper layer names.
* more layer setup dialog work, moved all programmatic wxControl instantiation
into the wxFormbuilder environment, but this is fraught with danger:
wxFlexGridSizer used the tallest control to establish the row heights, so
be careful about changing control borders in the scroll panel. The vertical
size can explode since just a couple of pixels times the number of rows
is substantial. Currently I am setting a 5 pixel border only left, top, and right
but not bottom.
* Set copper layer count is back in place as a hack until I can get the enabled
layer bit map fully operational.
* Replace schematic editor options dialog with wxFormBuilder version.
* Fix ugly wxGTK sizer hack in pin properties dialog.
* Set dialog minimum size after initial fit to prevent dialog controls
from being obscured when resizing.
* Move bitmaps in annotate dialog for cleaner control alignment.
* Make cancel button delete new pin instance.
* Make pin redraw correctly to prevent display corruption.
* Prevent edited pin from being move on next left button click.
* Change pin edit property dialog focus to pin name edit text control.
* Complete comment translation for all EESchema source files.
* Complete comment translation for all 3D viewer source files.
* Rename class class_hierarchical_PIN_sheet to SCH_SHEET_PIN.
* Rename class DrawSheetStruct to SCH_SHEET.
* Tool tip capitalization fixes.
* Uncrustify and spell check comments and strings in all modified source
files.
* Replaced library pin properties dialog with wxFormBuilder version.
* Remove DialogBlocks version of pin properties dialog.
* Add pin properties dialog support code to pin object.
* Create single event handler for displaying pin properties dialog.
* Remove left over DialogBlocks project file for annotate dialog.
* Fixed escape key bug in library editor new component dialog.
* Add GetUnitsLabel() to get human readable units for dialog labels.
* Translate French comments in all modified files.
* Some minor clean up of Doxygen comments.
* Replace all known instances of (const wxChar*) casts to GetChars() for
wxWidgets 2.9 compatibility.
* Cleaned up get component dialog so last part gets saved on wild card
selections.
* Remove redundant schematic component drawing code.
* Added SCH_COMPONENT constructor to create new component from library
component object.
* Add message panel helpers to WinEDA_DrawFrame and update old message
panel access code.
* Using library viewer to add component to schematic now respects unit
and body style selection.
* Create single event handler for grid size events.
* Fix all frame windows to use new grid size event handler.
* Use offset relative to ID instead of ComboBox index to save last grid size.
* Move last grid size load/save setting into WinEDA_DrawFrame.
* Add equality and assignment operators the GRID_TYPE.
* Add current grid helper methods to BASE_SCREEN.
* Add GetPins helper to LIB_COMPONENT to replace GetNextPin where applicable.
* Add AppendMsgPanel helper to WinEDA_DrawFrame.
* Improve rounding for display of coordinates when millimeter units are selected.
* Replace component library editor new component dialog using wxFormBuilder.
* Rename component library draw items to conform to current coding standards.
* Add GetWidth() method to component library draw objects.
* Add regular expression key word search capability to component library object.
* Library component draw items now stored in Boost ptr_vector.
* Updated draw item object comparison to include greater and less than condition.
* Moved set parts per package code from component edit dialog to component object.
* Moved set alternate body style code from component edit dialog to component object.
* Tweaked component library file draw item sort order for improved file readability.
* Documented component object draw item sort ordering.
* Moved plot code to the appropriate library component and draw item objects.
* Fixed compiler type conversion warning in plot_common.h.
* Component library objects renamed for improved readability.
* Fields now move when selected in library editor.
* Add copy constructor to all library draw and library component objects.
* Added copy constructor to EDA_BaseStruct.
* Delete base screen in WinEDA_DrawFrame destructor to prevent potential memory leak.
* Fixed memory access bug when replacing and adding a component to library.
* Moved library component block manipulation code into component object.
* Removed all of the global variables used by the library editor main window object.
* The usual code cleaning and refactoring.
* Split out application specific command IDs to prevent unnecessary rebuilding.
* Eliminate duplicate menu and tool bar command IDs.
* Split component library editor and viewer definitions to separate header files.
* More component library and document file merge code.
* A bunch of minor string readability and consistency fixes.
* Create static component library methods to manage library list.
* Rename component library, component, and alias objects to more readable name.
* Use pointer to component instead of root name to prevent redundant library searches.
* Add append message helper to message panel that calculates string length.
* Initial ground work for merging library and library document files.
* Improved component library file load error checking.
* Minor component library editor improvements.
* Add offset and block hit testing to library component objects.
* Improved search for library entries.
* Fixed library component editor component removal and addition.
* Library editor now uses wxUpdateUIEvents for updating all UI objects.
* Added version check to cmake find boost macro.
* Removed unused code in file libalias.cpp.
* Added method to WinEDA_DrawPanel to take mouse out of managed mode.
Moved all library entry manipulation code scattered throughout EESchema into
the component library object itself. Adding, removing, and searching is now
handled by the library object. This is the precursor to replacing the current
priority queue code.