jean-pierre charras
ee1b327162
3D viewer: fix a minor cosmetic issue. Fixes #10002 https://gitlab.com/kicad/code/kicad/issues/10002
2021-12-23 18:36:24 +01:00
Mikolaj Wielgus
cf3a979711
3D Viewer: Fix zoom limit calculations
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Fixes https://gitlab.com/kicad/code/kicad/issues/9407
Fixes https://gitlab.com/kicad/code/kicad/issues/8805
2021-10-24 18:14:49 +00:00
Jeff Young
6c0110ecd3
Naming conventions.
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There's nothing "legacy" about the OpenGL 3D renderer.
2021-10-21 14:30:03 +01:00
Ian McInerney
961c127ebe
Convert mouse coordinates to native pixesl in the 3D viewer
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All operations in the camera are done using the native pixel sizes,
so we need to ensure the mouse coordinates are converted to native
pixels to make the mouse operations line up with the view.
Fixes https://gitlab.com/kicad/code/kicad/issues/2561
Fixes https://gitlab.com/kicad/code/kicad/issues/8410
2021-10-10 17:52:12 +01:00
Seth Hillbrand
548e5f49bd
Clean up unused variable usage
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Unused variables in function calls can be commented out. Unused
return variables get a new routine `ignore_unused()` that silences the
warnings with zero overhead.
2021-10-05 10:00:30 -07:00
Jeff Young
e6ca9837a2
Clear numbers from non-numberable pads and don't run DRC on them.
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This was also the last straw on the misnamed PAD::GetName() and
PAD::SetName(), which are now PAD::GetNumber() and PAD::SetNumber().
Fixes https://gitlab.com/kicad/code/kicad/issues/9017
2021-08-24 01:03:06 +01:00
jean-pierre charras
e1bbb717f6
3D viewer: ensure 3D shapes are loaded when switching 3D shapes visibility option to ON.
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Fixes #8959
https://gitlab.com/kicad/code/kicad/issues/8959
2021-08-16 16:28:59 +02:00
Jeff Young
77680eba30
Naming conventions.
2021-08-05 14:31:36 +01:00
jean-pierre charras
a43ca978df
3D viewer: do not build the board 3D data during 3D frame creation, but after.
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Building the 3D data is time consuming, so creating the data after the 3D
frame is shown is better, and the build activity is visible, especially on Linux.
2021-07-18 17:55:40 +02:00
Jeff Young
ea6769b702
The REPORTER interface is inherently line-based.
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Also fixes a bunch of error messages that were similar but not
identical (which just increases translation burden).
Fixes https://gitlab.com/kicad/code/kicad/issues/8723
2021-07-05 13:41:06 +01:00
Jeff Young
096e342386
Prefix TRACK, ARC and VIA.
2021-06-11 22:07:02 +01:00
Jeff Young
ac58a3f9f0
Add preference for 3d-model-highlight-on-rollover.
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Fixes https://gitlab.com/kicad/code/kicad/issues/8349
2021-05-11 20:53:53 +01:00
Ian McInerney
0a0935e0f3
Remove ACTIONS::TranslateLegacyId and TOOL_DISPATCHER::DispatchWxCommand
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After commit 9535153f9e
there were no more IDs inside the legacy ID
system. Therefore the entire system for dispatching and looking up
the legacy ideas and handling those events can now be removed and
the tool dispatcher simplified (it no longer needs to know about
the ACTIONS class).
2021-03-30 23:20:22 +00:00
Jon Evans
c04e19f9ac
Include optimization: move some things from common.h to point-of-use
2021-03-20 12:09:18 -04:00
Marek Roszko
907e282347
Silence some msvc warnings
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- exception variables that were unused
- RAYSEG2D improperly foward declared with class instead of struct
- unused vars
2021-02-20 11:58:55 -05:00
Marek Roszko
f2552d7bc1
Tweak the reported last render message slightly
2021-02-15 17:47:43 -05:00
Marek Roszko
f88be65825
Remove mention of FPS
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We are not a real time rendering engine
2021-02-15 17:00:00 -05:00
Marek Roszko
36d8ca7954
Fix statusbar conflict in 3d viewer
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Fix #7544
2021-02-15 17:00:00 -05:00
Wayne Stambaugh
926cc3a00d
3D Viewer: more code cleaning and naming improvements.
2021-01-07 14:33:43 -05:00
Wayne Stambaugh
1c7a5c46e5
3D Viewer: member variable and method naming improvements.
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A few build improvements thrown in for a good measure.
2021-01-05 17:24:29 -05:00
Wayne Stambaugh
710e621c6a
3D Viewer: remove all instances of "c" prefix from file names.
2021-01-03 17:44:49 -05:00
Wayne Stambaugh
8416c1fc37
3D Viewer: remove all instances of "C" prefix from object names.
2021-01-02 17:45:36 -05:00
Jeff Young
5ea88c897a
Go back to AuiMgr strategy for 3D-viewer infobar.
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There some issue with using the 3D canvas as a parent in the new
strategy.
2020-12-27 01:01:25 +00:00
Wayne Stambaugh
f8efe4a65a
3D viewer code cleaning round 5.
2020-12-16 17:11:05 -05:00
Jeff Young
b1f0bf7334
More consistent naming.
2020-12-08 13:05:39 +00:00
Jeff Young
3ca06700fc
Formatting.
2020-11-29 20:00:16 +00:00
Jeff Young
9c7c05c161
Mostly formatting cleanup but a few type-casting cleanups too.
2020-11-24 22:16:41 +00:00
Jeff Young
bdbb68f813
MODULE -> FOOTPRINT.
2020-11-13 16:04:03 +00:00
Jeff Young
3451ac3088
PCB_MODULE_T -> PCB_FOOTPRINT_T
2020-11-13 15:16:24 +00:00
Jeff Young
fc9cf1d827
More module -> footprint.
2020-11-13 15:16:24 +00:00
Jeff Young
f5443de7f9
D_PAD -> PAD.
2020-11-13 15:16:24 +00:00
Jeff Young
84dd5108ba
Remove some "class_" prefixes from files.
2020-11-13 15:16:23 +00:00
Jeff Young
f7333ad64a
Update some classnames including archaic zone names.
2020-11-12 10:31:25 +00:00
Ian McInerney
11e6cac42b
Introduce EGL backend support for the OpenGL canvas
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wxWidgets 3.1.5+ on Linux will compile with the Wayland EGL
canvas as the backend instead of the X11 backend. This requires a
version of GLEW compiled with the proper EGL defines and a different
header/code for certain parts that are X11 GLEW specific.
This introduces an in-tree version of GLEW that will be built with the
GLEW_EGL flag then statically linked into the KiCad executables when
EGL support is needed.
2020-11-11 00:41:02 +00:00
Roberto Fernandez Bautista
ae26c92a16
Remove modal message box when catching exceptions in EDA_3D_CANVAS::DoRePaint
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Rely on the wxInfobar instead
2020-11-07 15:39:57 +00:00
Roberto Fernandez Bautista
1bbc569151
Fix DoRePaint routine in EDA_3D_CANVAS
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- Check that we aren't already painting (return if we are)
- Check that GLEW functions exist before calling them in 3D canvas and throw exception if they are no longer available
- Catch above exceptions in paint routine and show an infobar message to the user
Fixes https://gitlab.com/kicad/code/kicad/-/issues/6246
2020-11-07 15:39:57 +00:00
Mario Luzeiro
d31c5c41e6
3D-Viewer: add an infobar to the panel preview
2020-10-06 10:42:46 +00:00
Mario Luzeiro
1cbe8fcc1f
3D-Viewer: check for minimum required version of OpenGL
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Fixes https://gitlab.com/kicad/code/kicad/issues/5286
2020-10-06 10:42:46 +00:00
Mario Luzeiro
10676eb926
3D-Viewer: only show intersection information while using opengl
2020-09-28 02:26:25 +00:00
Mario Luzeiro
6bc19dbfe9
3D-Viewer: intercect modules and cooper items
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show module and net information.
highlight shapes when selected.
2020-09-28 02:26:25 +00:00
jean-pierre charras
55f4c2b167
Removing creation of a wxPaintEvent instance (step 2), not allowed in 3.1.4 wxWidgets:
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Remove wxPaintEvent creation in 3D viewer
2020-07-14 15:52:01 +02:00
Seth Hillbrand
3bf7cf2b54
Add VSYNC to 3d viewer
2020-07-03 21:43:49 -07:00
Seth Hillbrand
a210fd570f
Set VSYNC to adaptive (if available)
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Swap syncs can limit the redraw rate as the screen waits for previously
issued syncs. Setting this to -1 allows for adaptive swapping
(resorting to unsynced if it falls behind) if it is supported by the
card but will fall back to unsynced (0) if the adaptive is not
supported.
Fixes https://gitlab.com/kicad/code/kicad/issues/4226
2020-07-03 13:27:48 +00:00
Electro707
4a3743e7dd
3D viewer flip action
2020-06-08 21:35:40 +00:00
Ian McInerney
4357c1d3b3
Coverity and compiler warning fixes
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* Initialize variables
* Test dynamic casts
Fixes https://gitlab.com/kicad/code/kicad/issues/4620
2020-06-05 12:50:56 +01:00
Ian McInerney
d46f9a5273
Give the 3D viewer an infobar & Infobar upgrades
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ADDED: Infobar warning in 3d viewer for board outline issues
2020-06-04 00:13:27 +01:00
Emery Burhan
e20e45fa54
3d_viewer: Added Animation Speed option
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ADDED: Option to set the speed of and enable/disable 3d viewer animations
2020-04-24 23:58:50 +00:00
jean-pierre charras
00d9e77e7f
3D viewer: fix a minor problem: to many rotations when typing Shift+z or Shift+y
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more than once.
Fixes #4135
https://gitlab.com/kicad/code/kicad/issues/4135
2020-03-31 17:35:45 +02:00
Jeff Young
5134856f18
Rationalise 3D settings data-structure.
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Move the camera out to its own so that everything else is board-
related, and then rename BOARD_ADAPTER.
At some point the flags should probably be moved out too, and they
can have the EDA_3D_SETTINGS name.
2020-03-28 16:09:40 +00:00
Jeff Young
d69ebfae49
Push tool framework base down into TOOL_HOLDER.
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This allows us to use it outside of EDA_BASE_FRAMEs (in this case, in
PANEL_PREVIEW_3D.)
2020-03-24 19:00:25 +00:00