GetNet() refers to the net code stored in the NETINFO_ITEM. SetNet() finds an appropriate NETINFO_ITEM and uses it.
Removing GetNet() & SetNet() (and the whole net code idea) requires too many changes in the code (~250 references to the mentioned functions).
BOARD_CONNECTED_ITEMs by default get a pointer to NETINFO_ITEM that stores unconnected items. This requires for all BOARD_CONNECTED_ITEMs to have a parent (so BOARD* is accessible). The only orphaned item is BOARD_DESIGN_SETTINGS::m_Pad_Master, but it does not cause any issues so far.
Items that do not have access to a BOARD (do not have set parents) and therefore cannot get net assigned, by default get const static NETINFO_LIST::ORPHANED.
Performed tests:
- loaded .kicad_pcb, KiCad legacy board, Eagle 6.0 board, P-CAD board - all ok
- load a simple project, reload netlist after changing connections in eeschema - ok
- save & reload a board - ok, but still contain empty nets
- remove everything, restore with undo - ok
- remove everything, reload netlist - ok
- changing net names (all possibilites: empty->existing, empty->not existing, existing->empty, existing->not existing) - all ok
- zones: when net is changed to a net that does not have any nodes besides the zone itself, it does not get filled
Net codes are updated upon net list update. (BOARD::ReplaceNetlist())
Added in some places (mostly class_board.cpp) pad->SetNet() calls to synchronize net codes.
On creation of NETINFO_LIST, the first NETINFO_ITEM is added (the unconnected items net).
Removed COMPONENT_NET::m_netNumber, as it was not used anywhere.
Added an assert to D_PAD::GetNetname(), checking if net code and net name is consistent for unconnected pads. Added an assert for NETINFO_LIST::AppendNet() to assure that appended nets are unique.
It seems that at this point:
- Updating net lists works fine. The only difference between the file ouput is that after changes it contains empty nets as well.
- Nets are not saved in the lexical order. Still, net names and net codes are properly assigned to all items in the .kicad_pcb file. It is going to be addressed in the next commit. I believe it should not create any problems, as pads are sorted by their net names anyway (NETINFO_LIST::buildPadsFullList())
Performed tests:
- Created a blank PCB, saved as pic_programmer.kicad_pcb (from demos folder). Updated net lists. .kicad_pcb file (comparing to the results from master branch) differ with net order (as mentioned before), net codes and timestamps.
- Removed some of components from the above .kicad_pcb file and updated net lists. Modules reappeared. .kicad_pcb file differs in the same way as described above.
- Trying to change a pad net name (via properties dialog) results in assert being fired. It is done on purpose (as there is a call to GetNetname() and net name and net code do not match). This will not happen after the next commit.
- Prepared a simple project (starting with schematics). Imported net list, changed schematic, reimported net list - changes are applied.
- Eagle & KiCad legacy boards seem to load without any problem.
To use multiple working threads. This entailed adding KiCad typedefs:
*) Add typedefs for MUTEX and MUTLOCK which mask the actual choices for the project.
*) Add FOOTPRINT_LIST::DisplayErrors( wxWindow* ) which is a single strategy for
showing aggregated load errors. Although what's there is only scaffolding
and needs a volunteer who knows HTML pretty well.
*) Ensure all callers of ReadFootprintFiles() use the new DisplayErrors() function.
*) Push utf8.cpp and utf8.h into common library for open use.
Added REASON enum for Reset() function, so tools will know why a reset occured.
Fixed SELECTION_TOOL (it was bailing out, when a new board was loaded and some items were still selected).
Added removal of VIEW_ITEM groups after changing layers and removing items.
* Make the tool bar dockable.
* Enable the overflow control in the tool bar in case the it does not fit in
it's parent window.
* Fix some wxAuiPaneInfo usage issues.
* Remove unused wxAuiPaneInfo objects.
* Move perspective saving and loading into EDA_BASE_FRAME object in preparation
for extending this to all frame windows.
Moved scaling of font glyphs to the moment when they are created (eliminated a few multiplications unnecessary variables).
Changed some magic numbers into constants.