Cirilo Bernardo
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81977ed6b7
|
Finished checking debug/info messages and internationalization where appropriate
|
2016-01-12 18:03:17 +11:00 |
Cirilo Bernardo
|
979edc4f9f
|
Improved VRML1 conformance to spec
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2016-01-08 16:23:42 +11:00 |
Cirilo Bernardo
|
7dd4bd9f09
|
Improving VRML1/2 parsers
|
2016-01-07 15:43:32 +11:00 |
Cirilo Bernardo
|
8a9eb3bbe8
|
Fixed various bugs in VRML2 and VRML1 code
|
2016-01-07 11:24:11 +11:00 |
Cirilo Bernardo
|
7e165ac866
|
Work in progress: implementing VRML1 to SGNODE translation
|
2016-01-06 18:02:21 +11:00 |
Cirilo Bernardo
|
403cd94edc
|
Fixed color indexing for VRML2 plugin
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2016-01-06 16:51:29 +11:00 |
Cirilo Bernardo
|
6f309a46c9
|
Implemented per-vertex colors for VRML2 and SGNODE
|
2016-01-06 16:15:54 +11:00 |
Cirilo Bernardo
|
6b873ed46b
|
Work in progress: implementing SG translation for VRML1 models
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2016-01-06 15:34:14 +11:00 |
Cirilo Bernardo
|
c798f8b545
|
Added support for FreeCAD VRML files
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2016-01-04 18:10:15 +11:00 |
Cirilo Bernardo
|
59cf4c5ed0
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+ Fixed calculation of overall transform in SCENEGRAPH
+ Fixed NULL dereference bug in VRML2 nodes
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2016-01-03 14:55:30 +11:00 |
Cirilo Bernardo
|
4d9ce774a8
|
Organizing VRML2 plugin debug reporting levels
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2016-01-03 09:57:41 +11:00 |
Cirilo Bernardo
|
76bf525d12
|
+ Changed the debug output switch to DEBUG_VRML2
+ Transform nodes will now correctly include referenced nodes
|
2016-01-02 14:41:54 +11:00 |
Cirilo Bernardo
|
fad73f0e85
|
VRML2 3D plugin is now functional
|
2016-01-02 12:21:02 +11:00 |
Cirilo Bernardo
|
d68418d613
|
Work in progress: WRL2 to SGNODE translation
|
2016-01-01 18:55:43 +11:00 |
Cirilo Bernardo
|
68a512693f
|
Work in progress: implementing VRML2 plugin
|
2016-01-01 16:05:14 +11:00 |