Commit Graph

984 Commits

Author SHA1 Message Date
Ian McInerney 38584e55dd Don't process an invalid window position
This is used for computing a vector index, so it can't be
negative.
2020-09-30 23:34:04 +01:00
Ian McInerney a5ed5e5675 Handle single line segments on footprint edgecuts
Also, only display an infobar message for footprints when
there is no footprint loaded (instead of if the outline
isn't closed).

Fixes https://gitlab.com/kicad/code/kicad/issues/4866
2020-09-30 23:34:04 +01:00
Ian McInerney 78c43158f4 Annotate the board class with if it is for a footprint edit/view 2020-09-30 23:34:04 +01:00
jean-pierre charras 3f8c9d49f8 Revert "Code cleanup: remove useless wx/wx.h include inside a few files."
due to compil issue on Linux

This reverts commit cffccc3970.
2020-09-30 20:47:20 +02:00
jean-pierre charras cffccc3970 Code cleanup: remove useless wx/wx.h include inside a few files.
in most of files, including wx.h is not necessary, when only 2 or 3 wx files must be included.
Moreover, on windows, including wx.h sometimes create compil warnings about
shadowed vars defined in some specific windows headers.
2020-09-30 20:03:27 +02:00
Seth Hillbrand bf3cb0b1d0 Standardize pad type enums 2020-09-30 08:38:35 -07:00
Jeff Young d3f8f2b81e Remove confusion between pad->IsOnLayer and pad->IsPadOnLayer 2020-09-30 11:50:51 +01:00
Mario Luzeiro ab57c93c98 3D-Viewer: add selection color as an option 2020-09-28 02:26:25 +00:00
Mario Luzeiro ec3c20bf84 3D-Viewer: do not use selection while on preview 2020-09-28 02:26:25 +00:00
Mario Luzeiro 6db0c58e8f 3D-Viewer: fix some code style 2020-09-28 02:26:25 +00:00
Mario Luzeiro 5205709399 3D-Viewer: use LAYER_SELECT_OVERLAY color for selection
preserve material transparency while rendering as selected
2020-09-28 02:26:25 +00:00
Mario Luzeiro 10676eb926 3D-Viewer: only show intersection information while using opengl 2020-09-28 02:26:25 +00:00
Mario Luzeiro 3f2cada6c6 3D-Viewer: fix a bug introduced in the previous commits 2020-09-28 02:26:25 +00:00
Mario Luzeiro 6bc19dbfe9 3D-Viewer: intercect modules and cooper items
show module and net information.
highlight shapes when selected.
2020-09-28 02:26:25 +00:00
Mario Luzeiro a1e94c2583 3D-Viewer: request a redraw when a footprint is selected in pcbnew 2020-09-28 02:26:25 +00:00
Mario Luzeiro fe51cc947c 3D-Viewer: render 3D shapes in green if footprint is selected 2020-09-28 02:26:25 +00:00
Mario Luzeiro c7a546042e 3D-Viewer: add skip material to model loading 2020-09-28 02:26:25 +00:00
Mario Luzeiro 0ab82ef66a 3D-Viewer: add an option to enable render of plated pads
by default this option is disabled and will render as in previous
version.
2020-09-27 13:35:55 +00:00
Ian McInerney fc565edb33 Add a palette to the toolbars to display groups of actions
This adds a palette to toolbar items that displays groups
of actions when long-pressed on a button.
2020-09-27 01:00:44 +01:00
jean-pierre charras 0b03d8a5ff Fix a few Coverity warnings. 2020-09-20 16:30:23 +02:00
jean-pierre charras 6ec6baf401 3d viewer: save color settings.
The call to SaveColorSettings() was not at the right place, and the new
color settings never saved.

Fixes #5529
https://gitlab.com/kicad/code/kicad/issues/5529
2020-09-17 17:15:25 +02:00
Jon Evans e9b627bfd8 ADDED: Center marker dimension type 2020-09-16 20:55:11 -04:00
Jon Evans 75ffce1a0b ADDED: Leader dimension object
Fixes https://gitlab.com/kicad/code/kicad/-/issues/5555
2020-09-15 23:37:38 -04:00
jean-pierre charras 98339cd5eb 3d viewer: fix incorrect calculation of pad hole size of vertical shape.
Fixes #5627
https://gitlab.com/kicad/code/kicad/issues/5627
2020-09-15 10:17:31 +02:00
Jon Evans b11e315d10 Refactor DIMENSION to hide internal details; add some new properties
This is a board file format change to account for the new properties.
Also, we now only store the critical information about the dimension's
geometry in the board, rather than storing every drawn line.

The DIMENSION object is now an abstract base, and ALIGNED_DIMENSION
is the implementation that exists today (we will add more dimension
types in the future)
2020-09-11 21:12:36 -04:00
Jeff Young e2bc7557cc Clean up arc/circle polygonization.
1) For a while now we've been using a calculated seg count from a given
maxError, and a correction factor to push the radius out so that all
the error is outside the arc/circle.  However, the second calculation
(which pre-dates the first) is pretty much just the inverse of the first
(and yields nothing more than maxError back). This is particularly
sub-optimal given the cost of trig functions.

2) There are a lot of old optimizations to reduce segcounts in certain
situations, someting that our error-based calculation compensates for
 anyway.  (Smaller radii need fewer segments to meet the maxError
condition.) But perhaps more importantly we now surface maxError in the
UI and we don't really want to call it "Max deviation except when it's
not".

3) We were also clamping the segCount twice: once in the calculation
routine and once in most of it's callers.  Furthermore, the caller
clamping was inconsistent (both in being done and in the clamping
value). We now clamp only in the calculation routine.

4) There's no reason to use the correction factors in the 3Dviewer;
it's just a visualization and whether the polygonization error is
inside or outside the shape isn't really material.

5) The arc-correction-disabling stuff (used for solder mask layer) was
somewhat fragile in that it depended on the caller to turn it back on
afterwards.  It's now only exposed as a RAII object which  automatically
cleans up when it goes out of scope.

6) There were also bugs in a couple of the polygonization routines where
we'd accumulate round-off error in adding up the segments and end up with
an overly long last segment (which of course would voilate the error
max). This was the cause of the linked bug and also some issues with vias
that we had fudged in the past with extra clearance.

Fixes https://gitlab.com/kicad/code/kicad/issues/5567
2020-09-11 11:23:49 +01:00
Seth Hillbrand 08d4e91f3b Change partitions to fixed size
Partititioning small polygons causes excessive partitions when we use a
fixed number of cells per side.  Partitioning by size keeps the
partition count limited and speeds the calculations.

Also adds an option to not partition the grid for elements (like 3d
raytracing) that do not need it.

Fixes https://gitlab.com/kicad/code/kicad/issues/5579
2020-09-10 09:31:20 -07:00
Mario Luzeiro d52c475b27 3D-Viewer: implements plated copper texture
improves copper and board textures.
Related to https://gitlab.com/kicad/code/kicad/-/issues/2058
Use only one PerlinNoise class.
2020-09-08 21:02:20 +00:00
Mario Luzeiro f0edbd088c 3D-Viewer: fixing z-fight issues 2020-09-08 21:02:20 +00:00
Mario Luzeiro e288218c4f 3D-Viewer: subtract pads poly to F_Cu and B_Cu poly layers 2020-09-08 21:02:20 +00:00
Mario Luzeiro d7a95951e1 3D-Viewer: implement nonplated copper on raytracing 2020-09-08 21:02:19 +00:00
Mario Luzeiro 1ab968e72f 3D-Viewer: render different materials plated and non plated copper
implement on OpenGL
2020-09-08 21:02:19 +00:00
Mario Luzeiro 3544bc09fd 3D-Viewer: remove not used inner holes containers 2020-09-08 21:02:19 +00:00
Jeff Young 2251716784 Don't show 3D models with their show flag set to false.
Fixes https://gitlab.com/kicad/code/kicad/issues/5548
2020-09-08 20:42:09 +01:00
qu1ck 636285311e Make DRAWSEGMENT::GetRectCorners return vector
... instead of modifying the argument.
This will make the method usable in python API and will not incur
permormance penalty because named return value optimization (NRVO)
is a thing since C++11.
But even if copy is not elided vector is moved instead of copied.
https://en.cppreference.com/w/cpp/language/copy_elision
2020-09-07 05:33:10 +00:00
Mario Luzeiro 306a8f57f7 3D-Viewer: Parameterize sampling options 2020-09-04 15:12:01 +00:00
Mario Luzeiro 2feef44fca 3D-Viewer: Limit the recursive reflection level
Fixes https://gitlab.com/kicad/code/kicad/issues/5426
2020-09-01 01:08:38 +00:00
Mario Luzeiro 820e3089a2 3D-Viewer: use the correct opacity meaning in the color settings 2020-09-01 01:08:38 +00:00
Mario Luzeiro 7c9bb9ab07 3D-Viewer: add color to "Clear Color" action in the color picker 2020-09-01 01:08:38 +00:00
Mario Luzeiro 40d5746df6 3D-Viewer: Parameterize body board transparency
Fix/workarround raytracing render issues related with refraction
2020-09-01 01:08:38 +00:00
Mario Luzeiro 0302fe5570 3D-Viewer: Parameterize soldermask transparency 2020-09-01 01:08:37 +00:00
Jeff Young 56a531109a Don't try and shrink shapes generated from pads.
It ends up being different from shrinking the final outline.
2020-08-28 20:48:47 +01:00
Jeff Young b65bb8e7a8 Fix some out-of-order parameters that compiler didn't catch.
Fixes https://gitlab.com/kicad/code/kicad/issues/5363
2020-08-28 15:17:45 +01:00
Jeff Young ebb9a636fa Handle differential x:y clearance for solder mask.
Fixes https://gitlab.com/kicad/code/kicad/issues/5363
2020-08-28 14:00:37 +01:00
Jeff Young 2c4269d03e When inflating dummy pad make sure to reset clearance to zero.
And, the inflate-dummy-pad hack doesn't work for custom pad shapes,
so turn it off there.

Fixes https://gitlab.com/kicad/code/kicad/issues/5363
2020-08-28 11:05:58 +01:00
Jeff Young 9e12ea9bb6 Cleanup some dead code and make better use of iterators.
Also applies coding style around auto and lambdas.
2020-08-28 11:05:58 +01:00
Jeff Young e7db43285f ADDED new footprint fabrication attributes.
This commit also adds mapping of the new symbol properties
"exclude from BOM" and "exclude from board" to be correctly
handled in Update Board from Schematic.

Fixes https://gitlab.com/kicad/code/kicad/issues/2399

Fixes https://gitlab.com/kicad/code/kicad/issues/4643

Fixes https://gitlab.com/kicad/code/kicad/issues/2233
2020-08-28 11:05:58 +01:00
Mario Luzeiro 744a8f011e 3D-Viewer: add button to reset light defaults
Fixes https://gitlab.com/kicad/code/kicad/issues/

Fixes https://gitlab.com/kicad/code/kicad/issues/
2020-08-19 01:57:22 +00:00
Wayne Stambaugh ede39780e2 Remove all debugging output that cannot be disabled.
The use of printf, wxLogDebug, and std::err/std::out causes excessive
debugging output which makes finding specific debugging messages more
difficult than it needs to be.

There is still some debugging output in test code that really needs to
be moved into a unit test.

Add debugging output section to the coding policy regarding debugging
output.
2020-08-18 10:17:36 -04:00
Mario Luzeiro 2764a41d96 3D-Viewer: fixes a shadow hit bug 2020-08-18 00:31:35 +00:00