We need to check if a lockfile is valid to determine if we should
override the lock. Valid() is true if the lockfile couldn't be created
b/c of permissions or if the lockfile could be created and acquired.
When editing or viewing library symbols, the files are watched for
underlying changes. If any occur, the user is either prompted to reload
(if reloading would overwrite their current edits) or the file is
silently updated to the current version on disk.
This also sets a custom assertion handler to avoid unneeded crashes when
recieving invalid SAMBA packets and turns off assertions entirely when
running in release (non-debug) mode
Don't open-code knockout text shape generation in several different
places.
Make sure triangulated knockout text gets clearance added when
specified.
Collapse duplicated footprint text item plot routine (they're no
longer any different from plotting pcb text items).
Also fixes a bug where we didn't triangulate at all when the char
count didn't warrant the likely overhead of spinning up a
thread_pool.
And fix another bug where EDA_TEXT::GetRenderCache() wasn't using
the given font.
Also reverts using the cache for drawing-sheet text. The text
items are created from scratch from the data items each time
they're drawn, so there's never an existing cache to make use of.
Instead, we now check that the item is in the view, using a very
approximate bounding box generator (because even generating a
real bounding box shows up large in profiles).
And, lastly, fixes a bug where EndPos was never considered in
DS_DATA_ITEM::IsInsidePage().
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14822
1) Don't fracture font glyphs when generating them; we're going
to fracture during triangulation anyway.
2) Don't check for self-intersection when deciding to fracture.
It costs nearly as much as the fracture does.
3) Cache drawing sheet text.
4) Use the current font when checking for cache validity.
5) Parallelize glyph triangulation.
6) Don't invalidate bounding box caches when offset by {0,0}
7) Use the glyph cache when generating text effective shape.
8) Short-circuit NormalizeJustification() if its center/center.
9) Don't triangulate for GuessSelectionCandidates()
10) Avoid sqrt whenever possible.
11) Pre-allocate bezier and SHAPE_LINE_CHAIN buffers.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14303
Temporary and autosave files do not neccessarily have the correct
permissions set to replace existing project files. This updates the
permissions to match the existing values where possible
Fixes https://gitlab.com/kicad/code/kicad/-/issues/13574
wxSingleInstanceChecker is meant for running programs, not file locking.
This implements an RAII class for file locking that stores the lock
files next to the file being locked, allowing it to be easily found and
removed. Also includes the ability to override the lock, with
information about the original owner
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14734
While unfortunate (we generally frown on having fixed sizes in
favour of having everything auto-layout), in this case it's a
cost of lazy-loading the panels.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14785
[ADDED]: A panel to the schematic editor that allows quick access to all
of the items connected to the currently highlighted net.
This is an initial swag at implementing a full net navigator feature. For
now it only shows the currently highlighted net nodes. The incremental
net list advanced setting must be enabled in order to use this feature due
to performance reasons. There are still some issues with saving the panel
position which will be addressed in the future.
Initial code for serializing wxAuiPaneInfo settings to and from JSON have
be implemented.
Change teardrop generation to rely more heavily on BOARD_CONNECTIVITY
for improved performance.
Add updating of teardrops on BOARD_COMMIT::Push().
Also converts m_CopperItemRTreeCache to std::shared_ptr.
We don't copy it around anyway, and having to create a new set
of std::unique_ptr's for each operation is likely to be more
expensive than std::shared_ptr's overhead.
Version 7 text alignment changed subtly for stroke fonts from version 6.
Additionally, the output has been different between screen and plotting,
leading to offset text in plotted output relative to the text shown on
screen.
This introduces a fudge factor in FONT::getLinePositions to correct the
offset in the plotting output relative to v6.
This also changes the SCH_PAINTER and PCB_PAINTER to correct the
relative offsets between GAL and PLOTTER classes. The source of these
offsets is atm unclear.
Fixes https://gitlab.com/kicad/code/kicad/issues/14755
Many minor tweaks were added that changed the output of the stroke font
from v5/v6. These offsets changed the gerber output expected. This
reverts the changes to something much closer to the v6 output. It is
not pixel-perfect but gets very close on most texts.
Fixes https://gitlab.com/kicad/code/kicad/issues/14609
Trying to squeeze out some kind of gain by informing the OS we will read a file sequentially.
In particular our FILE_LINE_READER just uses fgetc until the end
A sheetpath is required to correctly resolve text variables.
Depending on currentSheet is rife with bugs.
There are many places where we do *not* want to be prepending
field names to the field values, such as netlisting,
building PDF hypertext menus, etc.
Also, Find/Replace needs to work on unresolved text, as
that's what we're going to display (and if replace nuked
your variable references you wouldn't be happy).
- At least on wxWidgets 3.2 GetPopupMenuSelectionFromUser() returns the submenu
id, not the submenu idx from 0
- wxID_NONE can be returned when clicking outside the popup menu, or cancel.
Also simplifies the scoring algorithm so that it only
differentiates between exact-match, match-at-start and
any-match. The rest of the position-based matching
stuff is gone, as is the knowledge of the name vs the
keywords vs the description. All that is left to the
provider of the weighted search terms array.
Provides a single-point access for modifying the schematic and symbol
elements that allows chaining updates and reverting partial changes.
Standardizes the undo hierarchy between pcb and schematic editors
As this is another layer on the existing undo/redo structure, the
initial commit does not replace all undo/redo calls currently existing.
These will be handled in a series of follow-on commits
wxImage::Mirror() and wxImage::Rotate() transforms clear some parameters, especially
the PPI stored in the image. It creates bad size (bad ppi) when saving a BITMAP_BASE
in files.
These parameters are now restored after transform.
in GetMsgPanelInfo() (PPI, scale).
m_image name was confusing: it is not a wxImage, but a BITMAP_BASE item,
and m_image name was already in use in BITMAP_BASE, used inside SCH_IMAGE.
Bitmap properties dialog: show PPI value and add Title to dialog.
Previously, almost all connectivity updates were full updates, meaning
that the entire connectivity graph would be rebuilt each time a change
was made to the schematic. This update modifies the update to only
correct the subgraphs that are directly affected by the change.
It uses the existing connection graph to find all affected subgraphs as
well as connections to the changes based on the visible schematic.
These elements are removed from the existing connectivity graph and
marked dirty. They then have a new connectivity graph built only around
their changes. The resulting graph is merged into the original.
Currently, this ability is behind an advanced config flag
`IncrementalConnectivity` while testing.
Fixes https://gitlab.com/kicad/code/kicad/issues/10846
Fixes https://gitlab.com/kicad/code/kicad/issues/1794
Return key is used to change cell line. If cell was in edition, the edition is saved before changing line.
Before this change using return key in the last row, if edited, both saved the change and create new row.
After this change, it'll just save the just, and will need a second key press to create a new row.
There are problems internal to GTK that mean creating choice boxes with
a lot of items is a very slow process. This hack works around one of
those issues to make it faster to create and display the menu in the
choice box.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14277
The spacemouse driver, particularly on Mac, is extremely unstable and
causes crashes even when not being used. This places the interface
behind an advanced config flag to ensure that users can affirmatively
opt-in to the potential for crashes
Since the format has been changed to RGBA8, default (UN)PACK_ALIGNMENT = 4
works correctly, so the texture width padding to 4 is not needed anymore.
Fixes https://gitlab.com/kicad/code/kicad/issues/14432
This reverts commit 33da9b2327 and the
following commit dc08c48f33.
C++17 changed the behavior of static class member variables that are
constexpr defined. Previously this definition/declaration split was
valid for constexpr members, but after C++17 the static constexpr member
variables are automatically inlined, so the declaration is no longer
exported in some compilers (GCC 9/10/11 seem to have problems).
An alternate way of constexpr member variables is putting the
initialization in the class definition, but we can't init a COLOR4D
object when defining the COLOR4D class.
For now, revert this change until we can figure out the proper way of
architecting these colors.
This library is meant to move non-EDA items (language extensions,
library extensions, etc.) into the lowest-level of our dependency chain.
This library should never depend on anyother non-thirdparty code in the
kicad codebase.
This fixes the initialization-order fiasco in the color initialization
sequence, which was originally fixed by making COLOR4D constexpr, but
was then reintroduced when the assert was changed to wxASSERT (wxASSERT
is not compatible with constexpr).
* Add compare method to COLOR4D object.
* Add unit test to validate COLOR4D comparison method.
* Add missing color test in text attribute comparison method.
* Add unit test for text attribute object.
* Remove unnecessary headers from text attribute header.
* Move text attribute code into separate source file.
The simulator has advanced considerably, and it is seeing lots of active
development, so make it a required part of KiCad. Additionally, the
build without the simulator has actually been broken for a while, so no
one clearly is building without ngspice right now.
Don't assume the dialog is mode-less and call Destroy() from within a
dialog method. This will most assuredly crash if the dialog is shown
modally or quasi-modally.
Don't leak memory for mode-less dialogs created on the stack. Make sure
when the parent frame window is closed that all mode-less dialog memory
is cleaned up. Dialogs are not child windows like controls and toolbars
so their memory does not automatically get cleaned up when the parent
window is destroyed.
Do not directly access frame parent window's pointer in dialog destructors.
Apparently the tear down order when destroying mode-less dialogs is not
guaranteed so the parent window may get deleted before the dialog causing
a crash when accessing the parent window pointer from the dialog dtor.
Do not close mode-less dialogs in the parent frame's destructor. This
doesn't guarantee that the dialog(s) will be destroyed before the parent
but it may reduce some careless mode-less dialog event handling in the
future.