Commit Graph

30 Commits

Author SHA1 Message Date
Marek Roszko cbad18ad98 Hide gal profiling behind KICAD_GAL_PROFILE cmake option
__WXDEBUG__ is too easy to get set
2021-04-30 19:24:36 -04:00
Ian McInerney ecd9bf696e Be consistent about using nullptr instead of 0
0 can be too easily overloaded into an int, so ensure we use nullptr
when we mean pointers.
2021-04-22 22:20:34 +01:00
Wayne Stambaugh d96cccbf20 OpenGL GAL tracing improvements. 2021-03-22 17:45:49 -04:00
Wayne Stambaugh e7227a4f21 GAL code cleaning. 2021-02-16 17:25:27 -05:00
Roberto Fernandez Bautista fe415c4134 Check GLEW functions exist before calling them
Fixes https://gitlab.com/kicad/code/kicad/-/issues/6235
2020-10-30 20:17:27 +00:00
Tomasz Włostowski d66e0d4f7a eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema 2018-10-15 00:09:59 +02:00
Tomasz Włostowski 711b278248 gal/opengl: handle single-pixel line width clamping in hardware (new shader). Correct grid rendering in GAL for pixel-sized lines 2018-10-12 19:13:54 +02:00
Maciej Suminski 342bb2bf78 Code formatting
Renamed VERTEX related constants to follow UPPER_CASE naming.
2017-09-09 21:07:32 +02:00
Maciej Suminski b5db6a7d5d Map/unmap vertices once per layer order update
Multiple memory map/unmap operations cause a significant delay on
GPUs that fetch vertices from RAM.

Fixes: lp:1701936
* https://bugs.launchpad.net/kicad/+bug/1701936
2017-08-21 13:28:09 +02:00
Maciej Suminski 262fcc91af Fixes for video cards unable to use gl{Un,}MapBuffer correctly
Fixes: lp:1685335
* https://bugs.launchpad.net/kicad/+bug/1685335

Fixes: lp:1683041
* https://bugs.launchpad.net/kicad/+bug/1683041
2017-08-08 14:26:05 +02:00
jean-pierre charras fff449ecf0 Performance counter rework: Add comments, fix coding style issues. 2016-12-31 13:00:24 +01:00
Simon Richter ac9f858813 Performance counter rework 2016-12-31 12:57:42 +01:00
Maciej Suminski 9f5f0ab31b Minor OpenGL GAL code changes 2016-08-08 14:17:40 +02:00
Maciej Suminski 702be4903f Vertices are stored in GPU memory (OpenGL GAL). 2016-05-02 16:12:16 +02:00
Maciej Suminski 05a30b7591 Do not draw anything if vertex containers are empty. 2016-05-02 16:08:50 +02:00
Maciej Suminski 36dd6eb6b3 GAL profiling output is enabled with WXTRACE env variable. 2016-05-02 15:56:17 +02:00
Maciej Suminski dbff9ad786 Improved error checking in GPU_MANAGER. 2016-05-02 15:56:16 +02:00
Maciej Suminski 4739c54f0e Few minor updates to CACHED_CONTAINER & GPU_MANAGER classes. - Reduced the number of memory reallocations - Updated code for tests 2015-08-03 21:12:00 +02:00
Maciej Suminski b6c5b291a2 Coverity fixes. 2015-03-11 14:17:43 +01:00
Paulo Henrique Silva 3132690c0b Fix slow opengl canvas on Mac OS 10.9. 2014-09-13 19:31:40 +02:00
Maciej Suminski 4a0407fb69 Removed some debug logs. 2013-12-18 12:46:18 +01:00
Maciej Suminski 06f4662ea0 Profile counter simplified, so it should be more portable. 2013-11-27 09:46:59 +01:00
Maciej Suminski 5235d7e5eb Modified error handling for OpenGL backend, now error messages should be visible. 2013-11-11 10:48:49 +01:00
Wayne Stambaugh fe54ceacab Fix debug builds on wxWidgets 2.8. 2013-11-03 13:15:46 -05:00
Maciej Suminski 0ac3e1fbf2 Namespace KiGfx->KIGFX.
template<> -> template <>
Some more reformatting according to uncrustify results.
2013-10-14 16:13:35 +02:00
Maciej Suminski 190ed58568 Code refactoring. 2013-07-30 18:29:54 +02:00
Maciej Suminski be012cac94 Added initialization of variable, preventing unconditional jumps. Fixed typos in comments. 2013-07-29 14:12:27 +02:00
Maciej Suminski c9199ea80a Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places. 2013-07-25 18:04:15 +02:00
Maciej Suminski 618a5f0e75 OpenGL multitarget rendering (compositing). 2013-07-23 18:39:07 +02:00
Maciej Suminski 5242fff9d7 Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER. 2013-07-22 10:41:12 +02:00