CHANGED: manually-placed (stitching) vias won't have their nets automatically updated
(unless the via is placed directly on a track segment)
CHANGED: stitching vias can be placed on footprint pads and pick up their nets
Fixes https://gitlab.com/kicad/code/kicad/-/issues/5484
Also, don't use ViewGetLayers() for visibility checking. For some
things (like vias) it deals with synthetic layers, not board layers.
Fixes https://gitlab.com/kicad/code/kicad/issues/6328
Two main changes: netclass values need to go through the DRC engine
so they can interact with other rules. They're also now dependent
on the layer being routed as well as the start object.
Also make the controls adjust to each other better. For instance,
copy-track-width needs to turn off when you select a particular
track width, and a particular track width needs to zero out when
you choose copy-track-width.
Fixes https://gitlab.com/kicad/code/kicad/issues/5951
Also checks the nets when checking for a pad being flashed on a particular
layer (so we don't end up thinking the currently-routing-collided track
is a connection).
These objects can now be used in advanced DRC rules and
not just for keeping things out. Also remove the restriction
that at least one of the "basic" keepout rules must be set,
so that these areas can be used for more advanced rules.
Edge.Cuts have no parent but cross all layers, so we need to handle the
"all layers" case. Also renames "IsPadOnLayer" to "IsOnLayer".
Fixes https://gitlab.com/kicad/code/kicad/issues/5351
This option removes copper layers from pads and vias where they are not
connected to other board elements. This allows the inner layers to be
more closely routed if the via landing pad is not needed.
Fixes https://gitlab.com/kicad/code/kicad/issues/1835
The first one keeps a log of events (start routing, mouse motion, etc).
The second allows for adding temporary debug drawings and messages which are stored synchronously with the events in LOGGER.
The event stream together with the PCB design (now with UUIDs) can be used to deterministically replay routing bugs as the user sees them.
Various architecture upgrades to support this.
Creating a BOARD now requires a valid PROJECT, which caused
some (mostly transparent) changes to the Python API internals.
ADDED: Project local settings file
CHANGED: Board design settings are no longer stored in PCB file
CHANGED: Net classes are no longer stored in PCB file
CHANGED: Importing board settings now reads boards, not just projects
Fixes https://gitlab.com/kicad/code/kicad/-/issues/2578
Fixes https://gitlab.com/kicad/code/kicad/-/issues/4070
1) An actual distance of 0 is still a collision, even if the allowed
distance is 0.
2) Be consitent about edges and interiors. Everyone expect the edge
of a RECT to be part of the RECT; same with a CIRCLE. SHAPE_POLY_SET
shouldn't be any different. (And SHAPE_LINE_CHAIN was a split-
personality with the edge considered part of it for Collide() but not
for PointInside()).
There were a lot of plotters, exporters, etc. that were rolling their
own implementations.
This also introduces a lazily-built set of SHAPE objects for doing
collision detection and some forms of rendering (and later DRC).
It's currently only supported in the Footprint Editor. It could be
easily added to the board editor (all the code is there), but the board
editor is a little short on room in the drawing tools toolbar.
The arc shapes need to connect with their adjacent points. By storing
the relevant points, we allow exact point matching on both ends of the
arc as well as localize point storage.
* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions
This is part of cleaning the build system for #1906.
This is the first step to allowing non-segments in the line chain.
External routines cannot be allowed to change the line chain without
going through the internal routines. To accomplish this, we remove the
Vertex() and Point() access routines and only leave the const versions.
Transformations are given for both points as well as the chain itself.
The IFACE for kicad refers to the board hidden state, not the
temporarily hidden state used by the router. We allow snapping to items
that have been removed by the temporary router state to provide snapping
to original track location.
Fixes#1827 | https://gitlab.com/kicad/code/kicad/issues/1827
(cherry picked from commit 1e64524afb)
This update replaces the existing uses of unique pointer creation with
the C++14 std::make_unique call that provides proper memory release in
event of an exception.
The pointer passing for display options is deprecated. This removes the
excess casting as the EDA_FRAME didn't need the base call with no value.
All requests for display options are now returned const and are updated
with a Set() routine after modification.
In Gerbview, this resolves an issue where the display options were not
stored because it was receiving the NULL from EDA_FRAME.
This adds the pad to die parameter from each pad to the total line
length of the tuned line for comparison with desired.
Fixes: lp:1711541
* https://bugs.launchpad.net/kicad/+bug/1711541
Flipped footprint pads may report their "primary" layer as not the front
layer in high contrast. We need to check whether the board item for
snaps is visible on the active layers.
Fixes: lp:1847877
* https://bugs.launchpad.net/kicad/+bug/1847877
The router items may not yet have a board item parent. In this case,
the reference to the parent needs to be guarded before dereferencing.
Fixes: lp:1847717
* https://bugs.launchpad.net/kicad/+bug/1847717
Items and layers that are hidden in the view should not be used as snap
points. This happens in multiple locations:
1) Grid Helper for normal tools
2) TOOL_BASE::snapToItem for router
Resolves KiPro Issue #116
Fixes: lp:1833128
* https://bugs.launchpad.net/kicad/+bug/1833128
If the layer is not shown, we should not be allowing it's items to be
selected and chosen as the start/end items in the router.
(cherry picked from commit fc1fb7a590)