luz paz
f968fc8719
Fix source comment / documentation typos
2021-06-09 19:32:58 +00:00
Marek Roszko
4df3cb912d
Remove another leaky wx/log.h header
2021-06-03 08:11:15 -04:00
Wayne Stambaugh
d2a7f81b10
Debugging improvements and clean up.
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* Remove unused wxLogDebug calls.
* Add add application level character tracing to detect unhandled key
events.
* Catch unhandled exceptions in KiCad main event loop like single top
applications.
2021-05-03 18:08:15 -04:00
Marek Roszko
03cf2b517f
Enum class PAD_ATTR_T
...
Renamed such that python stays the same
2021-05-01 10:51:54 -04:00
Marek Roszko
a69256e15b
Remove extraneous #include
2021-04-30 21:55:48 -04:00
Ian McInerney
ecd9bf696e
Be consistent about using nullptr instead of 0
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0 can be too easily overloaded into an int, so ensure we use nullptr
when we mean pointers.
2021-04-22 22:20:34 +01:00
kamp
0a9a9d625e
Fix BBOX_3D documentation
2021-02-24 17:45:53 +00:00
Marek Roszko
907e282347
Silence some msvc warnings
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- exception variables that were unused
- RAYSEG2D improperly foward declared with class instead of struct
- unused vars
2021-02-20 11:58:55 -05:00
Wayne Stambaugh
2d64613bbb
Coverity fixes.
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Reports 314745, 316271, and 316269.
2021-01-13 11:23:09 -05:00
Wayne Stambaugh
926cc3a00d
3D Viewer: more code cleaning and naming improvements.
2021-01-07 14:33:43 -05:00
jean-pierre charras
86be755c83
Fix compil warning: do not use class instead of struct in forward declarations
2021-01-06 09:29:03 +01:00
Wayne Stambaugh
1c7a5c46e5
3D Viewer: member variable and method naming improvements.
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A few build improvements thrown in for a good measure.
2021-01-05 17:24:29 -05:00
Wayne Stambaugh
710e621c6a
3D Viewer: remove all instances of "c" prefix from file names.
2021-01-03 17:44:49 -05:00
Wayne Stambaugh
8416c1fc37
3D Viewer: remove all instances of "C" prefix from object names.
2021-01-02 17:45:36 -05:00
Wayne Stambaugh
f311831c27
Coverity fixes.
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280252, 314742, 314745, 314747, 314755, 314756, 314757, 314758,
314935, 314936
2020-12-20 13:24:47 -05:00
Ian McInerney
048900dda7
Fixup the 3d Viewer code after the last fixup
2020-12-17 00:30:22 +00:00
Wayne Stambaugh
9e22499350
3D viewer code cleaning round 2.1.
2020-12-12 12:35:31 -05:00
Wayne Stambaugh
1eba0c435b
3D viewer code cleaning round 2.
2020-12-12 12:35:31 -05:00
Wayne Stambaugh
d1fe4a0c98
3D viewer code cleaning round 1.
2020-12-11 08:51:42 -05:00
Jeff Young
9c7c05c161
Mostly formatting cleanup but a few type-casting cleanups too.
2020-11-24 22:16:41 +00:00
Jeff Young
7bd31d5237
Naming conventions.
2020-11-14 18:26:03 +00:00
Jeff Young
bdbb68f813
MODULE -> FOOTPRINT.
2020-11-13 16:04:03 +00:00
Jeff Young
522d64968e
Yet more module -> footprint.
2020-11-13 15:16:24 +00:00
Jeff Young
9106cc19bf
Yet another tranche of module -> footprint.
2020-11-13 15:16:24 +00:00
Jeff Young
52a46341db
More module -> footprint.
2020-11-13 15:16:24 +00:00
Jeff Young
f5443de7f9
D_PAD -> PAD.
2020-11-13 15:16:24 +00:00
Jeff Young
84dd5108ba
Remove some "class_" prefixes from files.
2020-11-13 15:16:23 +00:00
Mario Luzeiro
8ec0cef572
3D-Viewer: Fixes correct copper plated color in Raytracing mode
2020-11-11 20:09:12 +00:00
Mario Luzeiro
5841ea3cd2
3D-Viewer: Raytracing, add silkscreen texture
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improves other textures
2020-11-11 16:22:34 +00:00
jean-pierre charras
6570cd5850
minor compil warning fix
2020-11-11 12:28:37 +01:00
Mario Luzeiro
c08f9ac9f6
3D-Viewer: properly clears the container
...
Fixes https://gitlab.com/kicad/code/kicad/issues/6346
2020-11-11 09:42:14 +00:00
Ian McInerney
11e6cac42b
Introduce EGL backend support for the OpenGL canvas
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wxWidgets 3.1.5+ on Linux will compile with the Wayland EGL
canvas as the backend instead of the X11 backend. This requires a
version of GLEW compiled with the proper EGL defines and a different
header/code for certain parts that are X11 GLEW specific.
This introduces an in-tree version of GLEW that will be built with the
GLEW_EGL flag then statically linked into the KiCad executables when
EGL support is needed.
2020-11-11 00:41:02 +00:00
Mario Luzeiro
e105451f44
3D-Viewer: when possible, uses only the board edges to calculate boundings
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Add Report messages to Raytracing
Fixes https://gitlab.com/kicad/code/kicad/issues/6316
2020-11-10 17:32:24 +00:00
Mario Luzeiro
753383d6ec
3D-Viewer: disable layer subtraction operations on non realistic mode
2020-11-10 14:40:42 +00:00
Mario Luzeiro
82bd232737
3D-Viewer: mark flag as initialized
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Fixes https://gitlab.com/kicad/code/kicad/issues/6331
2020-11-09 13:19:28 +00:00
Mario Luzeiro
89fea36ddd
3D-Viewer: OpenGL, remove outline polygons where it intersects a hole at edge of board
2020-11-06 20:21:40 +00:00
Mario Luzeiro
3fce3b6591
3D-Viewer: fix code style
2020-11-06 20:21:40 +00:00
Mario Luzeiro
386a0bbe4a
3D-Viewer: add antiboard as a single object
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improves ray transversal,
fixes previous csg operation issues.
Fixes https://gitlab.com/kicad/code/kicad/issues/6097
2020-11-06 20:21:40 +00:00
Mario Luzeiro
b06db80151
3D-Viewer: raytracing, implement an outline board cut
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it cut board items that are outside and on the edge of the board.
Allows castellations render.
2020-11-06 20:21:40 +00:00
Ian McInerney
6bd3b0afa4
Various Coverity fixes
2020-10-27 00:25:08 +00:00
Seth Hillbrand
f8a4edb1c9
First pass renaming module to footprint
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This is mostly in comments and the few remainin text strings that
reference module
2020-10-20 20:49:11 -07:00
jean-pierre charras
539ac4c214
Remove a few include<wx/wx.h> in many files that do not actually use this include.
2020-10-19 09:00:50 +02:00
Jeff Young
3c01147f10
Fix 3D hole knock-out of silkscreen.
...
It still doesn't knock-out the board edges, but this is a good first
step.
Fixes https://gitlab.com/kicad/code/kicad/issues/4837
2020-10-01 11:49:28 +01:00
jean-pierre charras
42350a4928
Minor code cleanup: remove useless include or useless code.
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fix also a minor compil warning
2020-10-01 11:36:15 +02:00
jean-pierre charras
3f8c9d49f8
Revert "Code cleanup: remove useless wx/wx.h include inside a few files."
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due to compil issue on Linux
This reverts commit cffccc3970
.
2020-09-30 20:47:20 +02:00
jean-pierre charras
cffccc3970
Code cleanup: remove useless wx/wx.h include inside a few files.
...
in most of files, including wx.h is not necessary, when only 2 or 3 wx files must be included.
Moreover, on windows, including wx.h sometimes create compil warnings about
shadowed vars defined in some specific windows headers.
2020-09-30 20:03:27 +02:00
Seth Hillbrand
bf3cb0b1d0
Standardize pad type enums
2020-09-30 08:38:35 -07:00
Mario Luzeiro
6db0c58e8f
3D-Viewer: fix some code style
2020-09-28 02:26:25 +00:00
Mario Luzeiro
3f2cada6c6
3D-Viewer: fix a bug introduced in the previous commits
2020-09-28 02:26:25 +00:00
Mario Luzeiro
6bc19dbfe9
3D-Viewer: intercect modules and cooper items
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show module and net information.
highlight shapes when selected.
2020-09-28 02:26:25 +00:00