kicad/libs/kimath/include/geometry
Seth Hillbrand 08bf5f4b4e ADDED: 45° snapping for rectangles aka Squares
The snap obeys only the Ctrl key and not the global preference setting
for drawsegments because rectangles are _always_ on H/V lines when drawn

Fixes https://gitlab.com/kicad/code/kicad/issues/5607
2020-09-15 11:22:26 -07:00
..
convex_hull.h Refactor all math into a new kimath library 2020-01-07 17:12:59 +00:00
direction45.h pcbnew: Adding arcs to PNS 2020-02-21 16:11:41 -08:00
geometry_utils.h ADDED: 45° snapping for rectangles aka Squares 2020-09-15 11:22:26 -07:00
poly_grid_partition.h Comment-only changes 2020-01-10 16:43:01 -08:00
polygon_test_point_inside.h Refactor all math into a new kimath library 2020-01-07 17:12:59 +00:00
polygon_triangulation.h Refactor all math into a new kimath library 2020-01-07 17:12:59 +00:00
seg.h Return individual custom pad shapes instead of a SHAPE_POLY_SET. 2020-07-02 17:09:15 +01:00
shape.h geometry: derive SHAPE_LINE_CHAIN, SHAPE_SIMPLE and SHAPE_POLY_SET::TRIANGULATED_POLYGON::TRI from a common base class allowing to simplify collision detection 2020-09-08 01:31:42 +02:00
shape_arc.h Comments. 2020-07-05 19:53:04 +01:00
shape_circle.h std::min/std::max requires <algorithm> 2020-07-11 15:46:57 +02:00
shape_compound.h libs/kimath: implement BBox() and Size() methods in SHAPE_COMPOUND 2020-07-29 23:14:03 +02:00
shape_file_io.h Comment-only changes 2020-01-10 16:43:01 -08:00
shape_index.h PNS: Be better about handling multiple layers 2020-08-16 12:39:15 -07:00
shape_index_list.h Refactor all math into a new kimath library 2020-01-07 17:12:59 +00:00
shape_line_chain.h geometry: derive SHAPE_LINE_CHAIN, SHAPE_SIMPLE and SHAPE_POLY_SET::TRIANGULATED_POLYGON::TRI from a common base class allowing to simplify collision detection 2020-09-08 01:31:42 +02:00
shape_null.h libs/kimath: introducing empty shape object (SHAPE_NULL) 2020-09-08 01:31:42 +02:00
shape_poly_set.h Change partitions to fixed size 2020-09-10 09:31:20 -07:00
shape_rect.h Move rest of DRC to SHAPE collision architecture. 2020-07-06 20:00:50 +01:00
shape_segment.h std::min/std::max requires <algorithm> 2020-07-11 15:46:57 +02:00
shape_simple.h geometry: derive SHAPE_LINE_CHAIN, SHAPE_SIMPLE and SHAPE_POLY_SET::TRIANGULATED_POLYGON::TRI from a common base class allowing to simplify collision detection 2020-09-08 01:31:42 +02:00