change scene sexp syntax for sprites
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@ -3,44 +3,45 @@
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(object "playfield"
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(object "playfield"
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(transform (tx -160) (ty 320))
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(transform (tx -160) (ty 320))
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(sprite hud grid)
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(sprites hud grid field)
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(sprite hud field)
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(object blocks
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(object blocks
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(sprite blocks L (pos 0 0))
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(sprites blocks
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(sprite blocks L (pos 32 0))
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(L 0 0)
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(sprite blocks L (pos 64 0))
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(L 32 0)
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(sprite blocks L (pos 64 -32))))
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(L 64 0)
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(L 64 -32))))
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(object "hold"
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(object "hold"
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(transform (tx -272) (ty -272))
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(transform (tx -272) (ty -272))
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(sprite hud hold))
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(sprites hud hold))
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(object "next"
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(object "next"
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(transform (tx 272) (ty -272))
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(transform (tx 272) (ty -272))
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(sprite hud next))
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(sprites hud next))
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(object "left_labels"
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(object "left_labels"
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(transform (tx -172) (ty 320))
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(transform (tx -172) (ty 320))
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(sprite hud pps (pos -12 -148))
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(sprites hud
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(sprite hud kpp (pos -12 -116))
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(pps -12 -148)
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(kpp -12 -116)
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(num 0 -73)
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(time 0 -25))
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(sprite hud num (pos 0 -73))
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(object "pcnt"
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(object "pcnt"
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(label mono-sm "0")
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(transform (ty -50) (sx 24) (sy 24)
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(transform (ty -50) (sx 24) (sy 24)
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; TODO: text align right
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; TODO: text align right
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(tx -14)))
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(tx -14))
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(label mono-sm "0"))
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(sprite hud time (pos 0 -25))
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(object "time"
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(object "time"
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(label mono-sm "0:00.00")
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(transform (ty -2) (sx 24) (sy 24)
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(transform (ty -2) (sx 24) (sy 24)
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; TODO: text align right
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; TODO: text align right
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(tx -100))))
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(tx -100))
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(label mono-sm "0:00.00")))
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(object "right_labels"
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(object "right_labels"
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(transform (tx 272) (ty 320))
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(transform (tx 272) (ty 320))
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(sprite hud lines_rem (pos 0 -20))
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(sprites hud (lines_rem 0 -20))
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(object "goal"
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(object "goal"
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(label roman-md "40")
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(label roman-md "40")
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(transform (ty -56) (sx 80) (sy 80)
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(transform (ty -56) (sx 80) (sy 80)
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45
src/n2/n2.ml
45
src/n2/n2.ml
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@ -191,7 +191,6 @@ module Scene = struct
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and obj = {
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and obj = {
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name : string option;
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name : string option;
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transform : Transform_graph.node;
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transform : Transform_graph.node;
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sprites : Sprite_graph.node list;
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}
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}
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let get t name = try Hashtbl.find t.objs name
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let get t name = try Hashtbl.find t.objs name
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@ -212,25 +211,23 @@ module Scene = struct
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| sexp ->
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| sexp ->
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of_sexp_error "bad argument to transform" sexp
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of_sexp_error "bad argument to transform" sexp
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let parse_sprite_arg ~(pos : vec2) = function
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let parse_sprite_arg ~sg ~tf ~map = function
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| Sexp.List [Atom "pos"; x; y] ->
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| Sexp.List [Atom sprite; x; y] ->
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Vec2.set pos
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let sprite = Sprite_graph.get_sprite sg map sprite in
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~x:(float_of_sexp x)
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let pos = vec2 (float_of_sexp x) (float_of_sexp y) in
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~y:(float_of_sexp y)
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Sprite_graph.add_sprite sg ~tf ~pos ~sprite |> ignore
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(* | Sexp.List [Atom "tint"; rgb] -> *)
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| Sexp.List [Atom sprite] | Atom sprite ->
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(* Color.set_rgb24 tint *)
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(* (Sexplib.Conv.int_of_sexp rgb) *)
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| sexp ->
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of_sexp_error "bad argument to sprite" sexp
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let parse_sprite ~sg ~tf = function
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| Sexp.List (Atom "sprite" :: Atom map :: Atom sprite :: args) ->
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let sprite = Sprite_graph.get_sprite sg map sprite in
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let sprite = Sprite_graph.get_sprite sg map sprite in
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let pos = vec2 0.0 0.0 in
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let pos = vec2 0.0 0.0 in
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List.iter (parse_sprite_arg ~pos) args;
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Sprite_graph.add_sprite sg ~tf ~pos ~sprite |> ignore
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Sprite_graph.add_sprite sg ~tf ~pos ~sprite
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| sexp ->
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| sexp ->
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of_sexp_error "invalid sprite" sexp
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of_sexp_error "bad sprite argument" sexp
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let parse_sprites ~sg ~tf = function
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| Sexp.List (Atom "sprites" :: Atom map :: args) ->
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List.iter (parse_sprite_arg ~sg ~tf ~map) args;
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| sexp ->
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of_sexp_error "invalid sprites" sexp
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let parse_label_arg ~(fg : color) = function
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let parse_label_arg ~(fg : color) = function
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| Sexp.List [Atom "fg"; rgb] ->
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| Sexp.List [Atom "fg"; rgb] ->
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@ -243,7 +240,7 @@ module Scene = struct
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let font = Sprite_graph.get_font sg font in
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let font = Sprite_graph.get_font sg font in
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let fg = rgb24 0xffffff in
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let fg = rgb24 0xffffff in
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List.iter (parse_label_arg ~fg) args;
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List.iter (parse_label_arg ~fg) args;
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Sprite_graph.add_label sg ~tf ~font ~text ~fg
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Sprite_graph.add_label sg ~tf ~font ~text ~fg |> ignore
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| sexp ->
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| sexp ->
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of_sexp_error "invalid label" sexp
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of_sexp_error "invalid label" sexp
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@ -255,7 +252,7 @@ module Scene = struct
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| Some parent -> parent.transform
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| Some parent -> parent.transform
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in
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in
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let transform = Transform_graph.add tg ptgn in
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let transform = Transform_graph.add tg ptgn in
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let obj = { name = None; transform; sprites = [] } in
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let obj = { name = None; transform } in
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let obj = parse_obj_args t obj args ~tg ~sg in
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let obj = parse_obj_args t obj args ~tg ~sg in
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Option.iter
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Option.iter
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(fun name -> Hashtbl.replace t.objs name obj)
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(fun name -> Hashtbl.replace t.objs name obj)
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@ -265,7 +262,7 @@ module Scene = struct
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of_sexp_error "invalid object" sexp
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of_sexp_error "invalid object" sexp
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and parse_obj_args t obj ~tg ~sg = function
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and parse_obj_args t obj ~tg ~sg = function
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| [] -> { obj with sprites = List.rev obj.sprites }
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| [] -> obj
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| arg :: args ->
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| arg :: args ->
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match arg with
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match arg with
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| Atom name ->
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| Atom name ->
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@ -279,16 +276,14 @@ module Scene = struct
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trace (fun m -> m "parse_obj_args: tf=%a" Mat2A.pp tf);
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trace (fun m -> m "parse_obj_args: tf=%a" Mat2A.pp tf);
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parse_obj_args t obj args ~tg ~sg
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parse_obj_args t obj args ~tg ~sg
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| Sexp.List (Atom "sprite" :: _) ->
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| Sexp.List (Atom "sprites" :: _) ->
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let tf = Transform_graph.world obj.transform in
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let tf = Transform_graph.world obj.transform in
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let spr = parse_sprite arg ~sg ~tf in
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parse_sprites arg ~sg ~tf;
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let obj = { obj with sprites = spr :: obj.sprites } in
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parse_obj_args t obj args ~tg ~sg
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parse_obj_args t obj args ~tg ~sg
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| Sexp.List (Atom "label" :: _) ->
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| Sexp.List (Atom "label" :: _) ->
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let tf = Transform_graph.world obj.transform in
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let tf = Transform_graph.world obj.transform in
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let lab = parse_label arg ~sg ~tf in
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parse_label arg ~sg ~tf;
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let obj = { obj with sprites = lab :: obj.sprites } in
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parse_obj_args t obj args ~tg ~sg
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parse_obj_args t obj args ~tg ~sg
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| Sexp.List (Atom "object" :: _) ->
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| Sexp.List (Atom "object" :: _) ->
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