fix "not found" errors for textures by handling in absolute_path
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93ed4c82fa
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@ -4,15 +4,13 @@ include (val Ohlog.sublogs logger "Asset")
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exception Error of string * string
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exception Error of string * string
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let absolute_path path =
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let absolute_path path =
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Unix.realpath (Printf.sprintf "assets/%s" path)
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try Unix.realpath (Printf.sprintf "assets/%s" path)
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with Unix.Unix_error (ENOENT, _, _) ->
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raise (Error (path, "not found"))
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let load_file path =
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let load_file path =
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trace (fun m -> m "open text file %S" path);
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trace (fun m -> m "open text file %S" path);
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let fd =
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let fd = Unix.openfile (absolute_path path) [O_RDONLY] 0 in
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try Unix.openfile (absolute_path path) [O_RDONLY] 0
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with Unix.Unix_error (ENOENT, _, _) ->
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raise (Error (path, "not found"))
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in
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let len = (Unix.fstat fd).st_size in
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let len = (Unix.fstat fd).st_size in
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let buf = Bytes.create len in
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let buf = Bytes.create len in
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trace (fun m -> m "length=%d" len);
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trace (fun m -> m "length=%d" len);
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