rename ~bb argument(s) to ~rect
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parent
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commit
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24
src/n2/n2.ml
24
src/n2/n2.ml
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@ -75,13 +75,13 @@ module Sprite_graph = struct
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include (val Ohlog.logs "SG")
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include (val Ohlog.logs "SG")
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type t = {
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type t = {
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mutable list_rev : sprite list;
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mutable list_rev : node list;
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mutable list : sprite list;
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mutable list : node list;
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}
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}
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and sprite = {
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and node = {
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tf : mat2a;
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tf : mat2a;
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bb : aabb;
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rect : aabb;
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fill : color;
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fill : color;
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(* mutable remove : bool; *)
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(* mutable remove : bool; *)
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}
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}
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@ -91,18 +91,22 @@ module Sprite_graph = struct
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list = [];
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list = [];
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}
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}
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let add t ~tf ~bb ~fill =
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let push t node =
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let sp = { tf; bb; fill } in
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begin
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begin
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t.list_rev <- sp :: t.list_rev;
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t.list_rev <- node :: t.list_rev;
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t.list <- [];
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t.list <- [];
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end
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end
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let add t ~tf ~rect ~fill =
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let node = { tf; rect; fill } in
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push t node;
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node
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let rec render_rec ren = function
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let rec render_rec ren = function
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| [] -> ()
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| [] -> ()
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| { tf; bb; fill } :: sps ->
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| { tf; rect; fill } :: nodes ->
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S2.Renderer.draw_rect ren ~tf ~bb ~fill;
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S2.Renderer.draw_rect ren ~tf ~rect ~fill;
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render_rec ren sps
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render_rec ren nodes
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let render t ~ren =
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let render t ~ren =
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if t.list = [] then
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if t.list = [] then
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@ -286,13 +286,13 @@ let clear _t (bg : color) =
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Gl.clear Gl.color_buffer_bit;
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Gl.clear Gl.color_buffer_bit;
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end
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end
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let draw_rect t ~(tf : mat2a) ~(bb : aabb) ~(fill : color) =
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let draw_rect t ~(tf : mat2a) ~(rect : aabb) ~(fill : color) =
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let sh = t.polygon in
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let sh = t.polygon in
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begin
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begin
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(* TODO: cache/store uniform locations in some way *)
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(* TODO: cache/store uniform locations in some way *)
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use sh;
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use sh;
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set_mat2a (uniform sh "Transform") tf;
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set_mat2a (uniform sh "Transform") tf;
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set_aabb (uniform sh "BoundingBox") bb;
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set_aabb (uniform sh "BoundingBox") rect;
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set_int (uniform sh "Border") 0;
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set_int (uniform sh "Border") 0;
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set_color (uniform sh "Fill") fill;
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set_color (uniform sh "Fill") fill;
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draw_geometry t.rect;
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draw_geometry t.rect;
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