fix sprite rect width

This commit is contained in:
tali 2024-01-19 19:47:08 -05:00
parent b83a670e4d
commit 8b8ae416be
1 changed files with 6 additions and 3 deletions

View File

@ -19,7 +19,7 @@ let make ~texture ~pdf ~x ~y ~w ~h ~ox ~oy =
and ox0 = Float.of_int (x - ox)
and oy0 = Float.of_int (y - oy)
and ox1 = Float.of_int (x - ox + w)
and oy1 = Float.of_int (y - oy + w)
and oy1 = Float.of_int (y - oy + h)
in {
texture;
clip = aabb x0 y0 x1 y1;
@ -61,10 +61,13 @@ let parse_sprite ~map ~texture ~pdf = function
| sexp ->
Sexp_conv.of_sexp_error "invalid sprite" sexp
let of_sexp ~texture ?(dpi = 96) = function
let of_sexp ~texture ?dpi = function
| Sexp.List (Atom "map" :: sprite_args) ->
let map = Hashtbl.create (List.length sprite_args * 2) in
let pdf = Float.of_int dpi /. 96.0 in
let pdf = match dpi with
| Some dpi -> Float.of_int dpi /. 96.0
| None -> 1.0
in
List.iter (parse_sprite ~map ~texture ~pdf) sprite_args;
map
| sexp ->