refactor texture munching to use Array3 and reshape
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parent
2855edbb81
commit
99d136c1e3
12
src/main.ml
12
src/main.ml
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@ -13,8 +13,8 @@ let main () =
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let ren = Renderer.make ~wnd in
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info (fun m -> m "renderer initialized");
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let cat = Asset.load_texture "catthumbsup.png" in
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info (fun m -> m "%dx%d" (Texture.width cat) (Texture.height cat));
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let tex_cat = Asset.load_texture "catthumbsup.png" in
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let tex_otters = Asset.load_texture "otters.jpg" in
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debug (fun m -> m "loaded assets");
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let tg = TG.make () in
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@ -45,9 +45,13 @@ let main () =
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TG.update tg;
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SG.render sg ~ren;
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Renderer.draw_texture ren cat
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Renderer.draw_texture ren tex_otters
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~tf
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~bb:(aabb 0.0 0.0 (200.0) (200.0));
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~bb:(aabb 0.0 (-200.0) (300.0) (200.0));
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Renderer.draw_texture ren tex_cat
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~tf
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~bb:(aabb (-200.0) (-100.0) 0.0 (100.0));
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Renderer.post_draw ren;
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@ -1,4 +1,4 @@
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include Adam
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module Array1 = Bigarray.Array1
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include Bigarray
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include (val Ohlog.logs "S2")
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@ -201,20 +201,19 @@ type texture = {
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type pixel_array = (float, Bigarray.float32_elt, Bigarray.c_layout) Array1.t
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let make_texture ~size ~format (pixels : pixel_array) =
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let make_texture width height fmt (pixels : pixel_array) =
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Gl.gen_textures 1 Gl._i32;
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let tid = Int32.to_int Gl._i32.{0} in
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let width, height = size in
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Gl.bind_texture Gl.texture_2d tid;
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(* TODO: configurable *)
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Gl.tex_parameteri Gl.texture_2d Gl.texture_wrap_s Gl.clamp_to_edge;
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Gl.tex_parameteri Gl.texture_2d Gl.texture_wrap_t Gl.clamp_to_edge;
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Gl.tex_parameteri Gl.texture_2d Gl.texture_min_filter Gl.linear_mipmap_linear;
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Gl.tex_parameteri Gl.texture_2d Gl.texture_mag_filter Gl.linear;
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Gl.tex_image2d Gl.texture_2d 0 format width height 0 format Gl.float (`Data pixels);
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Gl.tex_image2d Gl.texture_2d 0 fmt width height 0 fmt Gl.float (`Data pixels);
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Gl.generate_mipmap Gl.texture_2d;
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Gl.bind_texture Gl.texture_2d 0;
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{ tid; tsize = size }
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{ tid; tsize = width, height }
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let set_tex : texture set_fn =
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fun (U l) { tid; _ } ->
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@ -6,60 +6,55 @@ type t = texture
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let width t = fst t.tsize
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let height t = snd t.tsize
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let conv_alpha_premultiply ~size ~pitch ~stride src ofs_r ofs_g ofs_b ofs_a =
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trace (fun m -> m "premultiply alpha: %d,%d,%d,%d,%d,%d,%d,%d"
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(fst size) (snd size) pitch stride ofs_r ofs_g ofs_b ofs_a);
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let width, height = size in
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let dst = Array1.create Float32 C_layout (width * height * 4) in
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let conv_alpha_premultiply ofs_r ofs_g ofs_b ofs_a src width height =
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let dst = Array3.create Float32 C_layout height width 4 in
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for y = 0 to height - 1 do
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for x = 0 to width - 1 do
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let idx = y * pitch + x * stride in
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let sr = src.{idx + ofs_r} in
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let sg = src.{idx + ofs_g} in
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let sb = src.{idx + ofs_b} in
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let sa = src.{idx + ofs_a} in
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let i = (y * width + x) * 4 in
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dst.{i + 0} <- Float.of_int (sr * sa) /. 65025.;
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dst.{i + 1} <- Float.of_int (sg * sa) /. 65025.;
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dst.{i + 2} <- Float.of_int (sb * sa) /. 65025.;
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dst.{i + 3} <- Float.of_int sa /. 255.;
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let sr = src.{y, x, ofs_r} in
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let sg = src.{y, x, ofs_g} in
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let sb = src.{y, x, ofs_b} in
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let sa = src.{y, x, ofs_a} in
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dst.{y, x, 0} <- Float.of_int (sr * sa) /. 65025.;
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dst.{y, x, 1} <- Float.of_int (sg * sa) /. 65025.;
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dst.{y, x, 2} <- Float.of_int (sb * sa) /. 65025.;
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dst.{y, x, 3} <- Float.of_int sa /. 255.;
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done
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done;
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make_texture dst ~size ~format:Gl.rgba
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reshape_1 (genarray_of_array3 dst) (height * width * 4), Gl.rgba
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let conv_noalpha ~size ~pitch ~stride src ofs_r ofs_g ofs_b =
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trace (fun m -> m "no alpha: %d,%d,%d,%d,%d,%d,%d"
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(fst size) (snd size) pitch stride ofs_r ofs_g ofs_b);
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let width, height = size in
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let dst = Array1.create Float32 C_layout (width * height * 3) in
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let conv_noalpha ofs_r ofs_g ofs_b src width height =
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let dst = Array3.create Float32 C_layout height width 3 in
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for y = 0 to height - 1 do
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for x = 0 to width - 1 do
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let idx = (y * pitch) + (x * stride) in
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let sr = src.{idx + ofs_r} in
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let sg = src.{idx + ofs_g} in
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let sb = src.{idx + ofs_b} in
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let i = (y * width + x) * 3 in
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dst.{i + 0} <- Float.of_int sr /. 255.;
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dst.{i + 1} <- Float.of_int sg /. 255.;
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dst.{i + 2} <- Float.of_int sb /. 255.;
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let sr = src.{y, x, ofs_r} in
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let sg = src.{y, x, ofs_g} in
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let sb = src.{y, x, ofs_b} in
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dst.{y, x, 0} <- Float.of_int sr /. 255.;
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dst.{y, x, 1} <- Float.of_int sg /. 255.;
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dst.{y, x, 2} <- Float.of_int sb /. 255.;
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done
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done;
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make_texture dst ~size ~format:Gl.rgb
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reshape_1 (genarray_of_array3 dst) (height * width * 3), Gl.rgb
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let pp_pixfmt ppf x = Format.pp_print_string ppf (Sdl.get_pixel_format_name x)
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let of_surface srf =
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let pixfmt = Sdl.get_surface_format_enum srf in
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let size = Sdl.get_surface_size srf in
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let width, height = Sdl.get_surface_size srf in
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trace (fun m -> m "converting %dx%d texture from %a" width height pp_pixfmt pixfmt);
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let pitch = Sdl.get_surface_pitch srf in
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let stride, conv =
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if Sdl.Pixel.eq pixfmt Sdl.Pixel.format_abgr8888 then
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4, conv_alpha_premultiply 0 1 2 3
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else if Sdl.Pixel.eq pixfmt Sdl.Pixel.format_rgb24 then
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3, conv_noalpha 0 1 2
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else
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0, Format.kasprintf failwith "unsupported pixel format %a" pp_pixfmt pixfmt
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in
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let data = Sdl.get_surface_pixels srf Int8_unsigned in
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trace (fun m -> m "converting texture from %a" pp_pixfmt pixfmt);
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if Sdl.Pixel.eq pixfmt Sdl.Pixel.format_abgr8888 then
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conv_alpha_premultiply data ~size ~pitch ~stride:4 0 1 2 3
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else if Sdl.Pixel.eq pixfmt Sdl.Pixel.format_rgb24 then
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conv_noalpha data ~size ~pitch ~stride:3 0 1 2
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else
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Format.kasprintf failwith "unsupported pixel format %a" pp_pixfmt pixfmt
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let src = reshape_3 (genarray_of_array1 data) height (pitch / stride) stride in
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let dst, fmt = conv src width height in
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make_texture width height fmt dst
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let of_surface_free srf =
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try
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@ -75,10 +70,8 @@ module Asset = struct
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trace (fun m -> m "open image %S" path);
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try
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match Sdl.Image.load (absolute_path path) with
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| Ok srf ->
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of_surface_free srf
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| Error (`Msg msg) ->
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failwith msg
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| Ok srf -> of_surface_free srf
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| Error (`Msg msg) -> failwith msg
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with
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Failure msg -> raise (Error (path, msg))
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end
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