quote sexp strings
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@ -1,7 +1,7 @@
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(scene
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(object root
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(object "root"
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(object playfield
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(object "playfield"
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(transform (tx -160) (ty 320))
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(sprite hud grid)
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(sprite hud field)
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@ -11,21 +11,21 @@
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(sprite blocks L (pos 64 0))
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(sprite blocks L (pos 64 -32))))
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(object hold
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(object "hold"
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(transform (tx -272) (ty -272))
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(sprite hud hold))
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(object next
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(object "next"
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(transform (tx 272) (ty -272))
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(sprite hud next))
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(object left_labels
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(object "left_labels"
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(transform (tx -172) (ty 320))
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(sprite hud pps (pos -12 -148))
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(sprite hud kpp (pos -12 -116))
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(sprite hud time (pos 0 -25))
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(sprite hud num (pos 0 -73)))
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(object right_labels
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(object "right_labels"
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(transform (tx 272) (ty 320))
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(sprite hud lines_rem (pos 0 -20)))))
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