Instead of just checking for the zone outline, we adjust to check the
full fill area of the zones for intersection and overlaps
(cherry picked from commit 954b265839)
When we have objects spanning multiple layers, the user doesn't need to
see every layer/hole combination violation if they do not request it
(cherry picked from commit c07043e762)
This is done under the same conditions as track-to-copper-graphic --
the pad or track must also collide with a net-tie pad, and the pad or
track to copper-graphic collision must be within the boundary of said
pad.
Fixes https://gitlab.com/kicad/code/kicad/issues/13008
pad of a given number.
Also improves other DRC logic to tighten up the net-tie rules now that
we know which pads are allowed to short with which other pads.
Also removes the "Overlapping pads" DRC violation now that we know
whether or not overlapping pads in a net-tie footprint constitute a
short.
Fixes https://gitlab.com/kicad/code/kicad/issues/12506
When the via is first and not second in our ordering, the hole-copper
clearance was not checked as the track did not have a hole.
We also calculated the NPTH-via clearance incorrectly in the inspector
The hash table for integer hashes is extremely limited and places most
elements in the same buckets. This leads to a linear search time for
structures built on this.
This blocks hashes, directing the coder to utilize std::set or std::map
structures instead of hash tables for implementing integer-based
lookups.
Each pad group is allowed to short nets with other pads in its group.
Legacy footprints with the "net tie" keyword hack will get a single
group auto-created with all the footprint's pads in it.
DRC and the router now allow a track to collide with copper graphic items
while entering a net-tie pad as long as the closest point in the collision
is within the pad.
DRC (and the footprint checker) now check for copper items in the
footprint shorting pads which are not in the same pad group.
Fixes https://gitlab.com/kicad/code/kicad/issues/2265
1) Move a bunch of std::map's to std::unordered_map to get constant-time
look-ups
2) Lengthen progress-reporting intervals to spend more time doing work
and less time talking about it
3) Reverse order of SHAPE_LINE_CHAINs in thermal intersection checks to
make (much) better use of bbox caches
4) Don't re-generate bboxes we already have
5) Fix some autos that weren't by reference (and were therefore copying
large datasets)
6) Rename delta progressDelta so it's easier to search for in future
7) Get rid of a few more autos (because I don't like them)
8) Pass large items to lambdas by reference
Fixes https://gitlab.com/kicad/code/kicad/issues/12130
Threaded DRC access will write to this string, re-allocating the memory
without any synchronization between threads using the string. Comment
adding this listed performance as a reason for using shared strings.
Measured performance does not seem noticeably different in either case,
even with high-error count boards. If there is a case where the
performance is limiting, we can replace these wxStrings with
std::wstring and utilize fmt
Fixes https://gitlab.com/kicad/code/kicad/issues/9888
Also includes going from distance-based neighbor exclusion to angle-
based. (Distance doesn't work when very short segments are followed
by very long ones.)
Fixes https://gitlab.com/kicad/code/kicad/issues/2512