Each pad group is allowed to short nets with other pads in its group.
Legacy footprints with the "net tie" keyword hack will get a single
group auto-created with all the footprint's pads in it.
DRC and the router now allow a track to collide with copper graphic items
while entering a net-tie pad as long as the closest point in the collision
is within the pad.
DRC (and the footprint checker) now check for copper items in the
footprint shorting pads which are not in the same pad group.
Fixes https://gitlab.com/kicad/code/kicad/issues/2265
Use the connection-independent `Anchor()` function to get connection
points for either arcs or segments in topology. This allows the
ratsnest to be correctly drawn between nets with arcs
Fixes https://gitlab.com/kicad/code/kicad/issues/12205
1) Move a bunch of std::map's to std::unordered_map to get constant-time
look-ups
2) Lengthen progress-reporting intervals to spend more time doing work
and less time talking about it
3) Reverse order of SHAPE_LINE_CHAINs in thermal intersection checks to
make (much) better use of bbox caches
4) Don't re-generate bboxes we already have
5) Fix some autos that weren't by reference (and were therefore copying
large datasets)
6) Rename delta progressDelta so it's easier to search for in future
7) Get rid of a few more autos (because I don't like them)
8) Pass large items to lambdas by reference
Fixes https://gitlab.com/kicad/code/kicad/issues/12130
Tuning with a via in pad, the via isn't a part of the full line. But we
still need to account for the line length distance of the
starting/ending vias. To do this, we simply measure the height from
the ending track to the ending pad and starting track to starting pad
(cherry picked from commit 82e8e38054)
Simplification removes segments, so we might lose our valid index.
Ideally, we would simplify during the assembly or pass the input index
to the simplify routine to maintain the proper value.
Fixes https://gitlab.com/kicad/code/kicad/issues/12137
(cherry picked from commit 6c617d84ca)
In addition to showing resolved clearance, we also show the calculated
clearance in the same method as is used for DRC. This will allow users
to better examine their system while working.
Fixes https://gitlab.com/kicad/code/kicad/issues/7934
Explanation:
- place a long segment A with something violating the rules close to its endpoint
- try to start routing in the 2/3 of the length of A (on the obstacle side)
- bummer - the router picks the nearest endpoint of A for the collision check (even though we don't care about this collision since we want to route far away from it)
Removes a nanny setting that prevented the use of
blind/buried/micro-vias without a checkbox. If the designer does not
want microvias in their board, they simply do not place microvias.
- ensure the 'chamfer' radius and clearance is rounded before computing the actual hull vertices
- for small, non-45 degree line segments (present in many boards), generate a slightly larger but still axis-aligned 45 degree hull instead of following exactly the segment direction
This is likely an old workaround to numerical precision issues
in the DRC system that no longer exist. Removing this is necessary
for "exact" hull generation to produce walkaround results that
look nice (paths falling exactly on the grid lines)
Fixes https://gitlab.com/kicad/code/kicad/-/issues/10710
(cherry picked from commit 5d4e2aa595)
When we generate hulls, by default we subtract the clearance epsilon
to prevent false collisions in the router that wouldn't be flagged
by DRC. However, we need to use the actual hull with no epsilon
when generating hulls for pathfinding in the walkaround system.
Without this change, it is possible for the walkaround to generate
a valid-seeming path that results in a DRC violation, for example
when dragging a drag against a board edge.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/10536
Fixes https://gitlab.com/kicad/code/kicad/-/issues/11365
Fixes https://gitlab.com/kicad/code/kicad/-/issues/10710
(cherry picked from commit 2a91ba35c1)
L-clicks during routing operation while the mouse is moving (even slightly) were ignored, which was annoying to some users (myself included). Now the router
always fixes the track upon mouse click.
The shove algorithm can't move the loose track ends. It always needs a via. In case of wide segments stitched with
a small via, the collision search finds only colliding segments and does not consider the via. This leads to frequent shove falilures
or 'choppy' behaviour when the head line only slightly overlaps with an end of a thick trace. This patch attempts at improving this behaviour
by considering the 'tiny via in wide segment' case explicitly.
- factored out 'business' code from the UI code
- moved to the new DEBUG_DECORATOR interface
- UI-less log file and log player classes as a step towards P&S unit tests
The move even dereferences m_enditem for logging and perhaps other
actions. We need to ensure that the end item has not been invalidated
before taking this action
Fixes https://gitlab.com/kicad/code/kicad/issues/10732
(cherry picked from commit 901c330478)
1) Unify metrics between stroke and outline fonts
2) Unify handling of rotation and mirroring
3) Bug fixes in collision handling
4) Use of VECTOR2I (instead of VECTOR2D) for world-coordinates
5) Generate outline font overbar with rounded ends and fix rotation
bugs
6) Generate wxEVT_CHOICE events from FONT_CHOICE::SetFontSelection
7) Change text-item PNS SOLIDs to use compound shapes