Replace SEVERITY_ERROR by RPT_SEVERITY_ERROR to avoid collision with a system definition.
Replace other SEVERITY_XXX by RPT_SEVERITY_XX for consistency.
Fix compil warnings and some other compil issues.
CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme
Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
Previously, OnModify() was called for a lot of items, even when not modified.
For large schematics, the calculation time was unreasonable ( several minutes)
It is now called only a few times.
Remove holes on Silk layer by default so the behaviour is the same
on OpenGL and Raytracing.
Fixes#1836
Fix raytracing shadow offset issue.
Some codestyle fix.
Remove the CACHE_WRAPPER whose sole purpose was to allow the
cache to be stored in the project, and instead just have the cache
inherit the proper class.
Rotating to 0 when above pi would result in the board spinning back
through pi to get there. This led to jarring motion.
Also fix an issue added in b6f64815 where the board would rotate
2pi when crossing over the 0-2pi boundary.
* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions
This is part of cleaning the build system for #1906.
The 3d viewer is the last component to not use the action framework, so
we descope the common defines to its canvas. Once the 3d viewer is
converted, we can remove these entirely.
The floor render in raytracing creates interesting shadow effects but
significantly increasing the processing time for renders and has the
side effect of making the bottom of the board very dark if you simply
flip it over. Making this option off by default, we allow power users
to turn it on if needed for their renders while speeding up the default
raytrace and preventing new user confusion.
Given that we compare the dot product (square of length) to s_min_dot,
it means that s_min_dot also needs to be square, or we wind up
converting line segments into circles that are visually distinct from
circles, leading to gaps in polylines.
* Push a function into CONDITIONAL_MENU that adds the item
* Modify the tooltip for close and exit items to have the
program name
Fixes: lp:1835454
* https://bugs.launchpad.net/kicad/+bug/1835454