Commit Graph

456 Commits

Author SHA1 Message Date
Jeff Young e62969d007 Move zone fracture display mode to AdvancedCfg, and add triangulation.
Fixes https://gitlab.com/kicad/code/kicad/issues/8762
2021-07-26 18:57:35 +01:00
Wayne Stambaugh bcd6bddfd4 Start expunging NULL.
Given that KiCad is a C++ project, we should really be using nullptr
instead of NULL.
2021-07-15 15:44:45 -04:00
Mikolaj Wielgus 2af06a9d60 Fix stroke text size calculation and bitmap text overbar
Fixes bug 1 from https://gitlab.com/kicad/code/kicad/-/issues/8591.

Fixes a bug where no overbar would appear in bitmap text.
2021-06-14 09:09:30 +00:00
Jeff Young 9328c78b08 Fix issue with overbars in bitmap text. 2021-06-12 11:49:12 +01:00
Mikolaj Wielgus 3d520ebe1e Replace `~...~` overbar syntax with `~{...}`
Fixes https://gitlab.com/kicad/code/kicad/issues/8134

Fixes https://gitlab.com/kicad/code/kicad/issues/4227
2021-06-11 18:40:57 +00:00
luz paz f968fc8719 Fix source comment / documentation typos 2021-06-09 19:32:58 +00:00
Seth Hillbrand ea283625a7 Further simplification of AA regime
Reduce each (Accel & Fallback) to 3 options: Off, Fast, Good.  Fast AA
in accelerated canvas uses SMAA with tweaks suggested by David Beinder.
Good AA is super-sampled x2.

Cairo is similarly reduced to Off, Fast, Good, which map to the Cairo
options themselves.  Best is removed as it mostly affects text rendering
and not line drawing (as our text is)
2021-06-08 17:20:41 -07:00
Seth Hillbrand 0a31e2d4fd Tweak AA settings for fast/balanced SMAA 2021-06-07 09:40:14 -07:00
Marek Roszko e234e4dc8b Remove wx/log.h from vertex_manager.h 2021-06-06 09:31:00 -04:00
david-beinder 2b4564571c GAL: Tune SMAA to have a conservative and aggressive mode
Fixes https://gitlab.com/kicad/code/kicad/-/issues/8522
Conservative makes SMAA usable in Eeschema through weaker AA.
Aggressive reduces some artifacts compared to the High preset.
Restores the unused Ultra preset in the shader source to its original state.
2021-06-04 17:48:34 +00:00
Hajo Nils Krabbenhöft 937f502158 Improve accelerated supersampling 2x antialiasing
Avoid fractional pixel offsets by forcing integer division of m_screenSize.
Shift rounded lookAtPoint onto OpenGL pixel center to ensure consistent rounding to int.
The pixel 0..1 @ 1x needs to fill the area 0..2 @ 2x so its center moves by 0.5 * (pixel size @ 1x).
2021-06-03 17:53:51 +00:00
Marek Roszko cf2bb5692a Remove the wxLog calls from math/util.h for now
This was leaking windows headers and partial wx headers to 1084 compilation units......
This also means math/util.h is leaking to 1084 compilation units which seems a bit high too.
2021-06-01 18:44:22 -04:00
Marek Roszko cbad18ad98 Hide gal profiling behind KICAD_GAL_PROFILE cmake option
__WXDEBUG__ is too easy to get set
2021-04-30 19:24:36 -04:00
Ian McInerney ecd9bf696e Be consistent about using nullptr instead of 0
0 can be too easily overloaded into an int, so ensure we use nullptr
when we mean pointers.
2021-04-22 22:20:34 +01:00
Jeff Young b83380b2ba Performance: don't look up map entry twice.
Fixes https://gitlab.com/kicad/code/kicad/issues/8157
2021-04-08 23:10:30 +01:00
Jonathan Haas 55679be2e3 Fix some typos across the codebase 2021-04-05 16:15:25 +02:00
Ian McInerney e08387ce3d Make the GAL responsible for the native cursor management
The native cursor must be set on the GAL canvas wx object,
not its frame (otherwise on GTK the cursor is only set
when we get a request for it from the WM and not immediately).

Fixes https://gitlab.com/kicad/code/kicad/issues/6421
2021-04-05 02:36:12 +01:00
Wayne Stambaugh d96cccbf20 OpenGL GAL tracing improvements. 2021-03-22 17:45:49 -04:00
Jeff Young 812d38736e Naming conventions. 2021-03-19 23:06:19 +00:00
Dominik Wernberger e2aa7be4b3 Added a lot of consts and refactored a few lines 2021-03-08 12:49:48 -08:00
Wayne Stambaugh 509b1b7141 Fix for Coverity issue 157131.
Don't allow exception to be thrown from OPENGL_COMPOSITOR dtor.
2021-02-23 19:09:41 -05:00
Wayne Stambaugh be8327bd54 GAL memory allocation fixes.
Vertex memory allocation uses malloc and realloc without checking the
result.  Throw exceptions that can be caught in the DoRepaint() method
in EDA_DRAW_PANEL_GAL when malloc and realloc return a null pointer.
2021-02-22 08:15:09 -05:00
Marek Roszko 907e282347 Silence some msvc warnings
- exception variables that were unused
- RAYSEG2D improperly foward declared with class instead of struct
- unused vars
2021-02-20 11:58:55 -05:00
Wayne Stambaugh b959378d58 Attempt to fix Coverity issue 168705. 2021-02-16 17:29:12 -05:00
Wayne Stambaugh e7227a4f21 GAL code cleaning. 2021-02-16 17:25:27 -05:00
Jeff Young 60d4d5b846 Scale down netnames on tracks so overbars fit.
Also fixes a bug where the overbar ignored the color opacity.

Fixes https://gitlab.com/kicad/code/kicad/issues/7524
2021-02-14 12:15:26 +00:00
Jeff Young f6aa25df52 Make bitmap text measuring cognizant of overbars.
Also adds fallback for when text contains super- or subscript.

Fixes https://gitlab.com/kicad/code/kicad/issues/6846
2021-02-07 13:59:53 +00:00
Seth Hillbrand 945faba586 Wrap CTOR in try/catch for context errors 2021-01-28 10:55:27 -08:00
Seth Hillbrand ffb3748cfc Don't crash when getting multiple wx calls
Multiple size calls will assert trying to re-lock the GAL context.  Just
skip the second one.
2021-01-09 13:05:58 -08:00
Jeff Young 5888d376a7 Handle special cases for ending overbar text.
Fixes https://gitlab.com/kicad/code/kicad/issues/6695
2020-12-10 18:38:31 +00:00
Ian McInerney 11e6cac42b Introduce EGL backend support for the OpenGL canvas
wxWidgets 3.1.5+ on Linux will compile with the Wayland EGL
canvas as the backend instead of the X11 backend. This requires a
version of GLEW compiled with the proper EGL defines and a different
header/code for certain parts that are X11 GLEW specific.

This introduces an in-tree version of GLEW that will be built with the
GLEW_EGL flag then statically linked into the KiCad executables when
EGL support is needed.
2020-11-11 00:41:02 +00:00
Roberto Fernandez Bautista fe415c4134 Check GLEW functions exist before calling them
Fixes https://gitlab.com/kicad/code/kicad/-/issues/6235
2020-10-30 20:17:27 +00:00
Roberto Fernandez Bautista 33385d0bb0 Combine return statements in OPENGL_GAL::CheckFeatures 2020-10-30 20:17:27 +00:00
jean-pierre charras 73c7154891 Fix another Coverity warning. 2020-10-27 14:16:38 +01:00
Jeff Young 66e3e12a9d Allow screen rendering to be maxError out from WYSIWYG.
Correcting the error is more trouble than it is worth, and anyway
might not be corrected exactly the same way plotting/filling/DRC
is corrected anyway.
2020-10-24 19:39:19 +01:00
jean-pierre charras cc81d97f78 Opengl DrawArcSegment(): refinements for a better look of control points.
Use a segment count multiple of 2, because we have a control point on the
middle of the arc, and the look is better if it is on a segment junction
because there is no arc to segment approx error
2020-10-24 17:26:44 +02:00
jean-pierre charras 6d12a0c95b OPENGL_GAL, DrawArcSegment(): do not modify the radius of arc.
The radius correction does not fix correctly approximation errors,
and creates serious issues for thin arcs:
- control point outside the arc
- HitTest active area outside the arc shown on screen
- Cairo and opengl gives different arc positions.
- the formula used in radius correction is probably incorrect.
2020-10-24 16:29:26 +02:00
Jeff Young 58c006bc45 Register properties for ARC elements so we can get their netclass.
Also improves GAL arc drawing and polygonization.

Fixes https://gitlab.com/kicad/code/kicad/issues/6039
2020-10-23 14:27:36 +01:00
Marek Roszko ae6900e7d7 Suppress the opengl test from generating "ghost frames" on Windows which appear and quickly disappear 2020-10-18 13:48:45 -04:00
jean-pierre charras f6b4b66a86 Avoid include wx/wx.h in many files that do not actually use this include.
Including wx.h includes the full set of wxWidgets include files, that is not good,
and can create some conflicts with some Windows headers on msys2.
2020-10-18 18:21:34 +02:00
Seth Hillbrand 76e44c2f4b pcbnew: Really deal with missing segments this time
The OpenGL missing segments (when small) are due to rounding in larger
coordinates.  The GAL shader uses floats to represent int32 values for
position and distance.  Thus, at larger coordinates, the smaller integer
values cannot be represented accurately.  This tests for the rounding
error and, if it exists, draws a plain circle instead

Fixes https://gitlab.com/kicad/code/kicad/issues/5751
2020-09-21 16:59:31 -07:00
Seth Hillbrand c1a97fc0c3 GAL: Revision to 80af7b3158, allow LIB_POLYLINE
LIB_POLYLINE has a filled/not completely stroked draw mechanism that
allows stroking singular lines that will skip the fill
2020-08-21 16:02:13 -07:00
Seth Hillbrand 80af7b3158 Fix GAL check to account for shared function
Cairo Polyline and Polygon draw functions share a common routine.  While
Polygons must have 3 points to allow triangulation, a polyline (like our
text) need only have 2
2020-08-21 15:18:25 -07:00
Seth Hillbrand 7fc222db98 GAL: Check that polygons have at least 3 points
This resolves a crash when passing an empty polygon and alerts debug
users to possible generation cases when bad polygons are created.

Thanks for Frans Zellman
(https://gitlab.com/kicad/code/kicad/-/merge_requests/365) for
identifying the issue.
2020-08-21 09:36:41 -07:00
Wayne Stambaugh ede39780e2 Remove all debugging output that cannot be disabled.
The use of printf, wxLogDebug, and std::err/std::out causes excessive
debugging output which makes finding specific debugging messages more
difficult than it needs to be.

There is still some debugging output in test code that really needs to
be moved into a unit test.

Add debugging output section to the coding policy regarding debugging
output.
2020-08-18 10:17:36 -04:00
Seth Hillbrand ab58b67842 Adding triangulation viewing to AC
This adds a helper routine to visualize the quality of our
triangulation.  It also renames an excessively long variable name for
the arc editor
2020-08-12 06:22:45 -07:00
mntmn bf60482b5c OpenGL GAL: support fallback without overlay buffer
On platforms with limited framebuffer attachments, like GC7000L
driven by the open source etnaviv driver, we can still use
GPU acceleration by drawing directly to the main buffer.

EDA_DRAW_PANEL_GAL::onPaint checks if an overlay target is
available in the GAL, and if not, redraws the whole view if the
overlay target should be dirty.

Clearing of the overlay target is a no-op if there is no overlay
buffer.

Signed-off-by: Lukas F. Hartmann <lukas@mntre.com>
2020-08-07 13:27:47 +00:00
jean-pierre charras 2d9b0b255b Better fix for OPENGL_GAL::DrawSegment() than initial commit 294dab.
segments having a length <= 1 internal unit are not drawn  in opengl gal.
So these segments are drawn as circle.
2020-07-31 15:41:21 +02:00
Seth Hillbrand 294dabf640 GAL: Fix issue with small tracks being hidden
When drawing segments that are smaller than the segment width, OpenGL
did not use realistic values, leading to hidden, small tracks.  Instead,
we set the track to only draw a segment when the length is at least 1
radius long (so that we can see the full semi-circle at the track end)

Fixes https://gitlab.com/kicad/code/kicad/issues/5009
2020-07-30 15:11:39 -07:00
Urja Rannikko aa7ab46a06 GAL: Round the incoming mode parameter in fragment shader
This fixes some letters being randomly boxes and some circles
being randomly triangles on the Mali T760.
2020-07-17 20:24:18 +00:00