Fixes https://gitlab.com/kicad/code/kicad/-/issues/16304
Add dedicated UI rendering layers
Switch to screen-space rendering to avoid blurriness
Fix a bug in OpenGL GAL that causes layer
ordering to be broken when using Scale
Fix some issues with VIEW_GROUP layer ordering
Removes old defines and work arounds for earlier wx versions and adds a
CMake requirement to use at least 3.2 (or the minimum matching wxPython
version)
Also fixes a bug where we didn't triangulate at all when the char
count didn't warrant the likely overhead of spinning up a
thread_pool.
And fix another bug where EDA_TEXT::GetRenderCache() wasn't using
the given font.
Also reverts using the cache for drawing-sheet text. The text
items are created from scratch from the data items each time
they're drawn, so there's never an existing cache to make use of.
Instead, we now check that the item is in the view, using a very
approximate bounding box generator (because even generating a
real bounding box shows up large in profiles).
And, lastly, fixes a bug where EndPos was never considered in
DS_DATA_ITEM::IsInsidePage().
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14822
1) Don't fracture font glyphs when generating them; we're going
to fracture during triangulation anyway.
2) Don't check for self-intersection when deciding to fracture.
It costs nearly as much as the fracture does.
3) Cache drawing sheet text.
4) Use the current font when checking for cache validity.
5) Parallelize glyph triangulation.
6) Don't invalidate bounding box caches when offset by {0,0}
7) Use the glyph cache when generating text effective shape.
8) Short-circuit NormalizeJustification() if its center/center.
9) Don't triangulate for GuessSelectionCandidates()
10) Avoid sqrt whenever possible.
11) Pre-allocate bezier and SHAPE_LINE_CHAIN buffers.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14303
Since the format has been changed to RGBA8, default (UN)PACK_ALIGNMENT = 4
works correctly, so the texture width padding to 4 is not needed anymore.
Fixes https://gitlab.com/kicad/code/kicad/issues/14432
This reverts commit 33da9b2327 and the
following commit dc08c48f33.
C++17 changed the behavior of static class member variables that are
constexpr defined. Previously this definition/declaration split was
valid for constexpr members, but after C++17 the static constexpr member
variables are automatically inlined, so the declaration is no longer
exported in some compilers (GCC 9/10/11 seem to have problems).
An alternate way of constexpr member variables is putting the
initialization in the class definition, but we can't init a COLOR4D
object when defining the COLOR4D class.
For now, revert this change until we can figure out the proper way of
architecting these colors.
This fixes the initialization-order fiasco in the color initialization
sequence, which was originally fixed by making COLOR4D constexpr, but
was then reintroduced when the assert was changed to wxASSERT (wxASSERT
is not compatible with constexpr).