Commit Graph

4804 Commits

Author SHA1 Message Date
unknown 4360860bee Removed different styles of line caps and line joins, leaving only round caps & joins.
Fixed drawing stroked semicircles using OpenGL backend.
2013-07-01 14:39:27 +02:00
Maciej Suminski 8a44751b61 Mirrored text display bugfix. 2013-07-01 14:06:38 +02:00
Maciej Suminski a73216fc95 Changed std::map to boost::unordered_map for storing memory chunks and groups information. 2013-07-01 13:20:48 +02:00
Maciej Sumiński 00847a8aed Colors are stored as unsigned bytes instead of floats. 2013-06-30 22:45:31 +02:00
Maciej Sumiński 27a6f8afd6 Shaders are built-in instead of being loaded from external files. 2013-06-30 19:31:16 +02:00
Maciej Sumiński 335bf72060 More debug information in case of failure compilation of shaders. 2013-06-30 15:37:46 +02:00
Maciej Sumiński 5eb38ec232 Made shaders compatible with Intel GPUs. 2013-06-30 15:37:35 +02:00
Maciej Suminski bc8ea55092 VBO_CONTAINER: Changed new[]/delete[] pairs to realloc(), possibly reducing memory fragmentation and the container shrinking time. 2013-06-28 10:47:41 +02:00
Maciej Suminski 3f1da8b2c0 Minor code cleaning. 2013-06-27 17:31:10 +02:00
Maciej Suminski 649a7fa305 Proper handling of toggling outline display of items. 2013-06-27 17:23:54 +02:00
Maciej Suminski 628c069a39 Faster circles & semicircles drawing for the shaderless OpenGL backend. Removed unnecessary variables and computations. 2013-06-27 16:05:15 +02:00
Maciej Suminski 332a7b4bd9 Groups are stored in map instead of deque, so it allows easier adding & removing. 2013-06-27 11:54:49 +02:00
Maciej Suminski 58de62aacc High contrast mode with showing the selected layer on the top. 2013-06-26 16:31:52 +02:00
Maciej Suminski 1367d33cd8 Small speed up for the color change function (OpenGL_GAL). 2013-06-26 10:43:58 +02:00
Maciej Suminski db74de74f5 Added possibility to change cached layer color (for the purpose of high contrast display). 2013-06-25 17:12:54 +02:00
Maciej Suminski 0bac4a1e07 Fixed warning about a not initialized variable. 2013-06-25 16:54:30 +02:00
Maciej Suminski 0baa580b8d Added zoom in, zoom out & fit on screen view commands handling in GAL. 2013-06-25 09:15:57 +02:00
Maciej Suminski fbc3d63c24 Draw the origin marker in OpenGL with shaders GAL. 2013-06-24 16:02:18 +02:00
Maciej Suminski 978b548c64 Small improvements to SHADER class. 2013-06-24 15:40:31 +02:00
Maciej Suminski ef865aab68 Grid settings apply to GAL based rendering. 2013-06-24 14:33:02 +02:00
Maciej Suminski 322c71d2cc Fixed hotkeys for switching GAL backends. 2013-06-24 13:46:24 +02:00
Maciej Suminski 81c674387e Added convertsion from wxColour to COLOR4D. 2013-06-24 10:32:08 +02:00
Maciej Suminski 08c54e8acf Passing COLOR4D parameter using constant reference. 2013-06-24 10:21:34 +02:00
Maciej Suminski f7d85691c2 Added conversion from EDA_COLOR_T to COLOR4D. 2013-06-24 10:12:36 +02:00
Maciej Suminski 26f6e259e6 Shows single layer pads with proper colors. 2013-06-21 12:02:17 +02:00
Maciej Suminski 145a3f20de Changed atan2() to VECTOR2D::Angle() 2013-06-21 09:01:40 +02:00
Maciej Suminski 8552a6e29d Fixed some minor rendering issues, mostyl for shaderless OpenGL GAL. 2013-06-20 16:37:21 +02:00
Maciej Suminski fd6ab6003d Bug fixes:
- VBO_CONTAINER::allocate() was returning wrong value in case of error
- framelimiter had wrong formula for computing destined period between frames
- removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory
2013-06-20 13:16:12 +02:00
Maciej Suminski 929a849b99 Added a framerate limiter.
Now it does not use all the CPU power while panning even on simple boards.
2013-06-20 09:58:18 +02:00
Maciej Suminski bb9ee216e8 Changed order of used headers, so there is no need to include again 'wx/wx.h' needed by layers_id_color_and_visibility.h 2013-06-19 12:07:25 +02:00
Maciej Suminski 83f5bd60c1 Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL). 2013-06-19 10:50:46 +02:00
Maciej Suminski 4de43d7c5f Removed unnecessary functions from VBO_VERTEX. 2013-06-18 17:53:12 +02:00
Maciej Suminski 1fc0113b06 Removed unnecessary casting from VIEW_ITEM to EDA_ITEM. Added Type() function to VIEW_ITEM. 2013-06-18 17:01:23 +02:00
Maciej Suminski cd517f67db Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski 876bf75d89 Added GAL_TYPE_NONE as an indicator of GAL uninitialized state. 2013-06-18 16:19:30 +02:00
Maciej Suminski e7b7e0e687 Removed some debug messages. 2013-06-06 11:54:37 +02:00
Maciej Suminski 8742dae4a4 Removed indices storing from VBO_ITEM as they are always consecutive numbers. Removed storing pointers to VBO_ITEMs that have to be drawn - instead they are memcpied to mapped GPU memory.
Some functions of VBO_ITEM became inline.
2013-06-06 11:52:39 +02:00
Maciej Suminski 8e1fe5d766 Changed data structure in VBO_ITEM. 2013-06-05 10:48:30 +02:00
Maciej Suminski e9ebdf2583 Upstream merge. 2013-06-05 10:01:53 +02:00
Dick Hollenbeck 3bddb98de9 Fix wierd ConfigBaseWriteDouble's Printf( wxT("%12f"), aValue ); format string
which was creating silly strings like 

  PcbTextThickness="    0.300000"

in kicad.pro files.
2013-06-04 09:44:21 -05:00
Dick Hollenbeck 94338e072f comment 2013-06-04 09:44:08 -05:00
Maciej Suminski 04b4f236be Switching to OpenGL using shaders backend on the fly (changed keyboard shortcuts: different backends are available using Alt+F9..F12). 2013-06-04 16:18:33 +02:00
Maciej Suminski 28511cf4fe Introducing shaders.
Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
2013-06-04 15:58:53 +02:00
Dick Hollenbeck 0390fbf978 speedups 2013-06-03 08:09:37 -05:00
Maciej Suminski ad5d10a8ba Display linking errors in debug mode for shaders. Added SHADER::GetAttribute() function for getting shaders attribute location. 2013-06-03 10:54:24 +02:00
Dick Hollenbeck f280c7374c include only the boost headers in the scratch repo 2013-05-31 23:04:56 -05:00
Dick Hollenbeck 387d0c4e01 *) Refinements to ExternalProject_Add( boost )
*) Enhancements to make_lexer().
*) Support multi-threaded build.
*) Switch to "bzr patch" from patch.exe for Windows users.
2013-05-31 16:36:40 -05:00
Dick Hollenbeck 70b8e6b6e2 add copyright message to download_boost.cmake 2013-05-31 16:26:08 -05:00
Dick Hollenbeck 2fc698846b *) Refinements to ExternalProject_Add( boost )
*) Enhancements to make_lexer().
*) Support multi-threaded build.
*) Switch to "bzr patch" from patch.exe for Windows users.
2013-05-31 16:22:34 -05:00
Michal Jahelka a23dcccce5 Add filtering footprint list by library to CvPcb
* Add third list control with library names.
* Add button to toolbar to select filter by library name.
* Add bitmap for filter by library name toolbar button.
* Remove custom UI colors from list controls.
2013-05-31 13:33:46 -04:00