Commit Graph

184 Commits

Author SHA1 Message Date
Ian McInerney 11e6cac42b Introduce EGL backend support for the OpenGL canvas
wxWidgets 3.1.5+ on Linux will compile with the Wayland EGL
canvas as the backend instead of the X11 backend. This requires a
version of GLEW compiled with the proper EGL defines and a different
header/code for certain parts that are X11 GLEW specific.

This introduces an in-tree version of GLEW that will be built with the
GLEW_EGL flag then statically linked into the KiCad executables when
EGL support is needed.
2020-11-11 00:41:02 +00:00
Mario Luzeiro e105451f44 3D-Viewer: when possible, uses only the board edges to calculate boundings
Add Report messages to Raytracing

Fixes https://gitlab.com/kicad/code/kicad/issues/6316
2020-11-10 17:32:24 +00:00
Mario Luzeiro 753383d6ec 3D-Viewer: disable layer subtraction operations on non realistic mode 2020-11-10 14:40:42 +00:00
Roberto Fernandez Bautista ae26c92a16 Remove modal message box when catching exceptions in EDA_3D_CANVAS::DoRePaint
Rely on the wxInfobar instead
2020-11-07 15:39:57 +00:00
Roberto Fernandez Bautista 1bbc569151 Fix DoRePaint routine in EDA_3D_CANVAS
- Check that we aren't already painting (return if we are)
 - Check that GLEW functions exist before calling them in 3D canvas and throw exception if they are no longer available
 - Catch above exceptions in paint routine and show an infobar message to the user
Fixes https://gitlab.com/kicad/code/kicad/-/issues/6246
2020-11-07 15:39:57 +00:00
Mario Luzeiro 89fea36ddd 3D-Viewer: OpenGL, remove outline polygons where it intersects a hole at edge of board 2020-11-06 20:21:40 +00:00
Mario Luzeiro b06db80151 3D-Viewer: raytracing, implement an outline board cut
it cut board items that are outside and on the edge of the board.
Allows castellations render.
2020-11-06 20:21:40 +00:00
Marek Roszko 304e5faf36 Move wxStringSplit to kicad_string 2020-10-24 00:17:07 -04:00
Jeff Young cce557b9ad Redo the board-edge-building logic to return better error reports.
Fixes https://gitlab.com/kicad/code/kicad/issues/6119
2020-10-22 21:29:04 +01:00
Seth Hillbrand f8a4edb1c9 First pass renaming module to footprint
This is mostly in comments and the few remainin text strings that
reference module
2020-10-20 20:49:11 -07:00
Seth Hillbrand 4085757aeb Remove beginning/ending spaces in translations
Adding space padding makes translations more difficult by increasing
string counts
2020-10-20 12:08:04 -07:00
Jeff Young 1703729269 Require explicit decl of maxError and errorLocations.
This should reduce both performance issues and clearance issues.
2020-10-13 13:49:07 +01:00
Mario Luzeiro d31c5c41e6 3D-Viewer: add an infobar to the panel preview 2020-10-06 10:42:46 +00:00
Mario Luzeiro 1cbe8fcc1f 3D-Viewer: check for minimum required version of OpenGL
Fixes https://gitlab.com/kicad/code/kicad/issues/5286
2020-10-06 10:42:46 +00:00
Jeff Young 37906511f5 Class renaming.
DRAWSEGMENT  -> PCB_SHAPE
EDGE_MODULE  -> FP_SHAPE
TEXTE_PCB    -> PCB_TEXT
TEXTE_MODULE -> FP_TEXT
2020-10-05 11:55:33 +01:00
Jeff Young 7a4900b8dc PCB_LINE_T -> PCB_SHAPE_T and PCB_MODULE_EDGE_T -> PCB_FP_SHAPE_T
Also updated footprint text and zone types for consistencey.
2020-10-04 16:49:04 +01:00
Jeff Young 3c01147f10 Fix 3D hole knock-out of silkscreen.
It still doesn't knock-out the board edges, but this is a good first
step.

Fixes https://gitlab.com/kicad/code/kicad/issues/4837
2020-10-01 11:49:28 +01:00
Ian McInerney a5ed5e5675 Handle single line segments on footprint edgecuts
Also, only display an infobar message for footprints when
there is no footprint loaded (instead of if the outline
isn't closed).

Fixes https://gitlab.com/kicad/code/kicad/issues/4866
2020-09-30 23:34:04 +01:00
Seth Hillbrand bf3cb0b1d0 Standardize pad type enums 2020-09-30 08:38:35 -07:00
Jeff Young d3f8f2b81e Remove confusion between pad->IsOnLayer and pad->IsPadOnLayer 2020-09-30 11:50:51 +01:00
Mario Luzeiro ab57c93c98 3D-Viewer: add selection color as an option 2020-09-28 02:26:25 +00:00
Mario Luzeiro ec3c20bf84 3D-Viewer: do not use selection while on preview 2020-09-28 02:26:25 +00:00
Mario Luzeiro 10676eb926 3D-Viewer: only show intersection information while using opengl 2020-09-28 02:26:25 +00:00
Mario Luzeiro 6bc19dbfe9 3D-Viewer: intercect modules and cooper items
show module and net information.
highlight shapes when selected.
2020-09-28 02:26:25 +00:00
Mario Luzeiro 0ab82ef66a 3D-Viewer: add an option to enable render of plated pads
by default this option is disabled and will render as in previous
version.
2020-09-27 13:35:55 +00:00
jean-pierre charras 0b03d8a5ff Fix a few Coverity warnings. 2020-09-20 16:30:23 +02:00
Jon Evans e9b627bfd8 ADDED: Center marker dimension type 2020-09-16 20:55:11 -04:00
Jon Evans 75ffce1a0b ADDED: Leader dimension object
Fixes https://gitlab.com/kicad/code/kicad/-/issues/5555
2020-09-15 23:37:38 -04:00
Jon Evans b11e315d10 Refactor DIMENSION to hide internal details; add some new properties
This is a board file format change to account for the new properties.
Also, we now only store the critical information about the dimension's
geometry in the board, rather than storing every drawn line.

The DIMENSION object is now an abstract base, and ALIGNED_DIMENSION
is the implementation that exists today (we will add more dimension
types in the future)
2020-09-11 21:12:36 -04:00
Jeff Young e2bc7557cc Clean up arc/circle polygonization.
1) For a while now we've been using a calculated seg count from a given
maxError, and a correction factor to push the radius out so that all
the error is outside the arc/circle.  However, the second calculation
(which pre-dates the first) is pretty much just the inverse of the first
(and yields nothing more than maxError back). This is particularly
sub-optimal given the cost of trig functions.

2) There are a lot of old optimizations to reduce segcounts in certain
situations, someting that our error-based calculation compensates for
 anyway.  (Smaller radii need fewer segments to meet the maxError
condition.) But perhaps more importantly we now surface maxError in the
UI and we don't really want to call it "Max deviation except when it's
not".

3) We were also clamping the segCount twice: once in the calculation
routine and once in most of it's callers.  Furthermore, the caller
clamping was inconsistent (both in being done and in the clamping
value). We now clamp only in the calculation routine.

4) There's no reason to use the correction factors in the 3Dviewer;
it's just a visualization and whether the polygonization error is
inside or outside the shape isn't really material.

5) The arc-correction-disabling stuff (used for solder mask layer) was
somewhat fragile in that it depended on the caller to turn it back on
afterwards.  It's now only exposed as a RAII object which  automatically
cleans up when it goes out of scope.

6) There were also bugs in a couple of the polygonization routines where
we'd accumulate round-off error in adding up the segments and end up with
an overly long last segment (which of course would voilate the error
max). This was the cause of the linked bug and also some issues with vias
that we had fudged in the past with extra clearance.

Fixes https://gitlab.com/kicad/code/kicad/issues/5567
2020-09-11 11:23:49 +01:00
Mario Luzeiro e288218c4f 3D-Viewer: subtract pads poly to F_Cu and B_Cu poly layers 2020-09-08 21:02:20 +00:00
Mario Luzeiro 1ab968e72f 3D-Viewer: render different materials plated and non plated copper
implement on OpenGL
2020-09-08 21:02:19 +00:00
Mario Luzeiro 3544bc09fd 3D-Viewer: remove not used inner holes containers 2020-09-08 21:02:19 +00:00
qu1ck 636285311e Make DRAWSEGMENT::GetRectCorners return vector
... instead of modifying the argument.
This will make the method usable in python API and will not incur
permormance penalty because named return value optimization (NRVO)
is a thing since C++11.
But even if copy is not elided vector is moved instead of copied.
https://en.cppreference.com/w/cpp/language/copy_elision
2020-09-07 05:33:10 +00:00
Mario Luzeiro 306a8f57f7 3D-Viewer: Parameterize sampling options 2020-09-04 15:12:01 +00:00
Mario Luzeiro 820e3089a2 3D-Viewer: use the correct opacity meaning in the color settings 2020-09-01 01:08:38 +00:00
Mario Luzeiro 40d5746df6 3D-Viewer: Parameterize body board transparency
Fix/workarround raytracing render issues related with refraction
2020-09-01 01:08:38 +00:00
Mario Luzeiro 0302fe5570 3D-Viewer: Parameterize soldermask transparency 2020-09-01 01:08:37 +00:00
Jeff Young 56a531109a Don't try and shrink shapes generated from pads.
It ends up being different from shrinking the final outline.
2020-08-28 20:48:47 +01:00
Jeff Young b65bb8e7a8 Fix some out-of-order parameters that compiler didn't catch.
Fixes https://gitlab.com/kicad/code/kicad/issues/5363
2020-08-28 15:17:45 +01:00
Jeff Young ebb9a636fa Handle differential x:y clearance for solder mask.
Fixes https://gitlab.com/kicad/code/kicad/issues/5363
2020-08-28 14:00:37 +01:00
Jeff Young 2c4269d03e When inflating dummy pad make sure to reset clearance to zero.
And, the inflate-dummy-pad hack doesn't work for custom pad shapes,
so turn it off there.

Fixes https://gitlab.com/kicad/code/kicad/issues/5363
2020-08-28 11:05:58 +01:00
Jeff Young 9e12ea9bb6 Cleanup some dead code and make better use of iterators.
Also applies coding style around auto and lambdas.
2020-08-28 11:05:58 +01:00
Jeff Young e7db43285f ADDED new footprint fabrication attributes.
This commit also adds mapping of the new symbol properties
"exclude from BOM" and "exclude from board" to be correctly
handled in Update Board from Schematic.

Fixes https://gitlab.com/kicad/code/kicad/issues/2399

Fixes https://gitlab.com/kicad/code/kicad/issues/4643

Fixes https://gitlab.com/kicad/code/kicad/issues/2233
2020-08-28 11:05:58 +01:00
Wayne Stambaugh ede39780e2 Remove all debugging output that cannot be disabled.
The use of printf, wxLogDebug, and std::err/std::out causes excessive
debugging output which makes finding specific debugging messages more
difficult than it needs to be.

There is still some debugging output in test code that really needs to
be moved into a unit test.

Add debugging output section to the coding policy regarding debugging
output.
2020-08-18 10:17:36 -04:00
Jeff Young 66ff16dd3d Better board-edge error reporting.
Fixes https://gitlab.com/kicad/code/kicad/issues/4950
2020-08-17 23:55:31 +01:00
Mario Luzeiro 78ac675316 3D-Viewer: parameterize raytracing lights, add it to options dialog
Remove some hacks related to postprocessing (not need now because the
previous postprocessing improvements, light parametrization could be
used for tune or future parameters could be implemented)
2020-08-15 09:41:34 +01:00
jean-pierre charras ffabc17372 style cleanup and a few comments added. 2020-08-13 14:17:53 +02:00
Jeff Young 393bb0fd83 Fix assert where geometry routine wasn't ready to handle layers.
This introduces layer handling to a lot of the geometry routines.
Many of them don't do much with it now, but it does help multi-layer
zones and will help when padstacks are implemented.
2020-08-12 22:20:08 +01:00
Jeff Young 463100d67f Remove a long-standing hack to keep divots out of adjacent zones.
The new algorithm unions any adjacent zones before doing the
chamfer/fillet and then subtracts the other zones back out afterwards.

Fixes https://gitlab.com/kicad/code/kicad/issues/3812
2020-08-12 22:20:08 +01:00