Commit Graph

33 Commits

Author SHA1 Message Date
jean-pierre charras 00d9e77e7f 3D viewer: fix a minor problem: to many rotations when typing Shift+z or Shift+y
more than once.

Fixes #4135
https://gitlab.com/kicad/code/kicad/issues/4135
2020-03-31 17:35:45 +02:00
Jeff Young 5134856f18 Rationalise 3D settings data-structure.
Move the camera out to its own so that everything else is board-
related, and then rename BOARD_ADAPTER.

At some point the flags should probably be moved out too, and they
can have the EDA_3D_SETTINGS name.
2020-03-28 16:09:40 +00:00
Jeff Young d69ebfae49 Push tool framework base down into TOOL_HOLDER.
This allows us to use it outside of EDA_BASE_FRAMEs (in this case, in
PANEL_PREVIEW_3D.)
2020-03-24 19:00:25 +00:00
Jeff Young 103b0c18de Hook up a few more 3D commands missed in last commit.
Fixes https://gitlab.com/kicad/code/kicad/issues/4074
2020-03-21 01:29:30 +00:00
Jeff Young e9cd9ee8ff Actionize the rest of the 3D viewer.
Fixes https://gitlab.com/kicad/code/kicad/issues/2228
2020-03-19 15:10:32 +00:00
Jon Evans e59a3d981e Implement a new settings framework across all of KiCad
CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme

Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
2020-02-19 23:44:56 -05:00
Ian McInerney 5053f58bfc Move 3d viewer board outline warning to the status bar
This is less intrusive than a dialog that is constantly opening
whenever the 3d view is refreshed.
2020-02-03 22:09:14 +00:00
Mark Roszko b11d52eda1 Scope 3d viewer enums
Also fix one rogue character in a gerbview file that wasn't proper UTF8.
2019-12-30 13:01:06 +00:00
Jeff Young 9d0198bade Easier control of zoom in 3D viewer.
Go to 3 steps per doubling (instead of 2), and start at 2/3 instead
of 1/2.
2019-12-28 11:58:33 +00:00
Jeff Young a3f3fb39de Convert 3DViewer to new hotkey architecture. 2019-06-10 23:46:01 +01:00
John Beard 18593d2dbb 3D viewer: decouple renderers from wxCursors
Provide a toolkit-agnostic interface for "busy indicators", which
allows the 3D viewer to show a busy cursor, without the canvases
having to to know how a wxCursore works.

The motivation here is to decouple the 3D renderers from the WX
GUI system, as they can then be used when when there is not an
active window (e.g. for offscreen rendering).

Otherwise, attempting to use a wxBusyCursor without a GUI
available is an instant segfault.
2019-05-12 14:19:39 +01:00
Jeff Young e71b215963 Restore 3D canvas to full size on Retina displays. 2019-02-19 16:18:11 -07:00
jean-pierre charras 4543bde56b Minor enhancements in 3D viewer hotkey code 2019-01-31 21:03:38 +01:00
Wayne Stambaugh 75f18cfe62 3D Viewer: disable ray tracing for OpenGL less than 2.1.
Add code to parse OpenGL version string and determine if ray tracing is
supported.

Rationalize ray tracing menu and toolbar to have the same behavior so
a single command ID can be used for setting states.

Fixes lp:1797500

https://bugs.launchpad.net/kicad/+bug/1797500
2019-01-19 08:03:09 -05:00
Wayne Stambaugh 4f0749b0b4 3D viewer: fix update UI event infinite loop.
Lay groundwork to fetch OpenGL version for disabling ray tracing when the
current OpenGL version lacks proper support.
2019-01-13 14:05:21 -05:00
jean-pierre charras dbc9130da9 Fix: 3D footprint preview does not zoom using mouse wheel (Windows specific)
This was due to clicking on the preview canvas does dot give the focus to the canvas on Windows.
Now the focus is set when clicking on this canvas.

Fixes: lp:1794090
https://bugs.launchpad.net/kicad/+bug/1794090
2018-10-12 13:41:44 +02:00
jean-pierre charras df5aafc481 3D viewer: Better axis rotation when selecting "Bottom view"
It allows keeping texts on bottom side readable (rotation similar to the Flip board view in board editor)
2018-09-13 09:03:58 +02:00
jean-pierre charras 9865fcd929 3D viewer: fix hotkeys in 3D preview panel, and incorrect icons in context menu. 2018-04-17 09:59:21 +02:00
jean-pierre charras 8fcdc4f6c3 3D viewer: fixes about hotkeys and menubar.
Move code to specific files 3d_menubar.cpp and hotkeys.cpp like in other tools.
2018-04-15 14:07:33 +02:00
Carsten Schoenert a11714b1a4 fix misspelled 'an other' -> 'another' 2018-04-08 13:24:37 -04:00
Thomas Pointhuber 786ac8143e Request refresh of 3d canvas on resize event
This is a partial fix for https://bugs.launchpad.net/kicad/+bug/1695897
2018-01-05 07:25:13 -07:00
Bernhard Stegmaier 0135d11412 Fix macOS pinch-to-zoom for 3d-viewer. 2017-12-18 16:26:01 +01:00
Bernhard Stegmaier 909d95b5be Create HIDPI_GL_CANVAS wrapper for transparent wxGLCanvas HiDPI/Retina support. Enable HiDPI/Retina for 3d-viewer. 2017-12-18 16:26:01 +01:00
Baranovskiy Konstantin 4612a52b50 3D Viewer: fixed entry labels in popup menu. 2017-09-29 15:31:36 +02:00
Simon Richter a9ca1e9930 Remove unreferenced local variables 2017-06-11 17:52:49 -04:00
jean-pierre charras 1fda668f24 3D viewer: cosmetic enhancements: fix an incorrect icon, and add shortcut keys in right popup menu.
Also fix an incorrect legend in hotkey list.
2017-05-26 13:28:51 +02:00
John Beard a8eea6155a Move bitmaps.h out of base_struct.h
bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h

Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.

This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.

The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.

Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
2017-02-21 09:50:15 -05:00
Baranovskiy Konstantin 3dc2050498 Improved MousewheelPAN mode. 2017-01-17 16:34:11 -05:00
Simon Wells 19512b46a3 Fix unlimited zoom with "Use touchpad to pan"
Additionally, fix an unreported bug allowing zoom level to get stuck at
MAX_ZOOM.

Fixes: lp:1625754 (3dviewer zoom not limited with Use touchpad to pan)
https://bugs.launchpad.net/kicad/+bug/1625754
2017-01-14 09:17:56 -05:00
jean-pierre charras d56a49d218 Performance counter rework: More comments, code cleaning, and move GetRunningMicroSecs() prototype from common.h to profile.h.
profile.h should now contain all info for profiling.
2017-01-02 13:49:36 +01:00
Chris Pavlina 20aca7d7bb Fix direction of ctrl+scroll in 3D viewer
Fixes: lp:1620453
* https://bugs.launchpad.net/kicad/+bug/1620453
2016-09-06 00:48:27 -04:00
jean-pierre charras 3f1a90c8a4 3D viewer; Fix a few incorrect use of ToUTF8() in log and error messages. Only noticeable when messages contain non ASCII7 chars. 2016-08-17 09:37:51 +02:00
Mrio Luzeiro d8eab321f7 3D Viewer: complete refactor of the 3D viewer.
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
  for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
2016-07-19 13:35:25 -04:00