Cirilo Bernardo
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eadb34e22e
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Remove accidental activation of SG->VRML debug write
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2016-02-01 18:19:16 +11:00 |
Cirilo Bernardo
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8fa9e28e85
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Fixed inverted normals bug in wrlfacet
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2016-02-01 18:09:19 +11:00 |
Cirilo Bernardo
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55c7c61458
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Initial introduction of improved VRML normals calculations; working on VRML1
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2016-02-01 17:27:50 +11:00 |
Cirilo Bernardo
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8dd744f635
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Improved 3D cache manager's ability to replace outdated cache models
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2016-01-31 13:21:12 +11:00 |
Cirilo Bernardo
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b1d35965f5
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Relax VRML1 specifications conformance to support more non-conformant models
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2016-01-30 13:50:17 +11:00 |
Cirilo Bernardo
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dddc3d91e9
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Cleaned up 3D SceneGraph API by removing references to wxString
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2016-01-29 11:52:42 +11:00 |
Cirilo Bernardo
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3cb1924750
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Suppressed 3D plugin VRML file output from default DEBUG build
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2016-01-23 16:58:22 +11:00 |
Cirilo Bernardo
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fcd89c57ed
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Change in VRML1 color retrieval rule for out-of-bounds index
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2016-01-19 16:13:12 +11:00 |
Cirilo Bernardo
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39ca807ac4
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Improved VRML1 support, including relaxed rules to support poorly structured models
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2016-01-19 15:21:00 +11:00 |
Cirilo Bernardo
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9a0b020806
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Added VRML conversion of 'translation' and 'center' to mm on read and 0.1 inch on write
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2016-01-18 10:39:51 +11:00 |
Cirilo Bernardo
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ef62a5f153
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Ensure consistent use of mm within SG models and that SG models write VRML files using 0.1 inch units
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2016-01-18 08:35:29 +11:00 |
Cirilo Bernardo
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e185b29baa
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Resync with main branch r6482
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2016-01-16 19:10:53 +11:00 |
Cirilo Bernardo
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2ef42001df
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Added missing header to 3D plugin loader
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2016-01-12 18:18:11 +11:00 |
Cirilo Bernardo
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81977ed6b7
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Finished checking debug/info messages and internationalization where appropriate
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2016-01-12 18:03:17 +11:00 |
Cirilo Bernardo
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c952cb4902
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Changed VRML parsers to use LINE_READER
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2016-01-12 10:12:50 +11:00 |
Cirilo Bernardo
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cbfd05e799
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Change dynamic loader from wxPluginManager to wxDynamicLoader (wxPluginManager was causing segfaults)
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2016-01-11 18:32:37 +11:00 |
Cirilo Bernardo
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14bee875cf
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Replaced platform-dependent dynamic loading code with wxPluginManager
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2016-01-11 15:47:08 +11:00 |
Cirilo Bernardo
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b04bd8c07a
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Improved VRML parser's ability to skip comments
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2016-01-08 16:51:39 +11:00 |
Cirilo Bernardo
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979edc4f9f
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Improved VRML1 conformance to spec
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2016-01-08 16:23:42 +11:00 |
Cirilo Bernardo
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0377be722f
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Added ShapeHints to VRML1 parser
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2016-01-07 18:03:07 +11:00 |
Cirilo Bernardo
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1b6480e858
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Added support for VRML1 transforms (except for MatrixTransform)
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2016-01-07 17:01:07 +11:00 |
Cirilo Bernardo
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0bb4beb5d7
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Fixed bug (missing #ifdef/#endif)
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2016-01-07 15:55:24 +11:00 |
Cirilo Bernardo
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7dd4bd9f09
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Improving VRML1/2 parsers
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2016-01-07 15:43:32 +11:00 |
Cirilo Bernardo
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8a9eb3bbe8
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Fixed various bugs in VRML2 and VRML1 code
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2016-01-07 11:24:11 +11:00 |
Cirilo Bernardo
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d6fbd7b4e5
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Finished initial implementation of VRML1 parser
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2016-01-06 19:45:49 +11:00 |
Cirilo Bernardo
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7e165ac866
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Work in progress: implementing VRML1 to SGNODE translation
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2016-01-06 18:02:21 +11:00 |
Cirilo Bernardo
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403cd94edc
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Fixed color indexing for VRML2 plugin
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2016-01-06 16:51:29 +11:00 |
Cirilo Bernardo
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6f309a46c9
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Implemented per-vertex colors for VRML2 and SGNODE
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2016-01-06 16:15:54 +11:00 |
Cirilo Bernardo
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6b873ed46b
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Work in progress: implementing SG translation for VRML1 models
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2016-01-06 15:34:14 +11:00 |
Cirilo Bernardo
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38543ab94f
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Work in progress: added Switch and IndexedFaceSet to VRML1 plugin
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2016-01-06 08:29:13 +11:00 |
Cirilo Bernardo
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b126c1b697
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Fixed mistaken cut/paste use of VRML2 where it should be VRML1
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2016-01-05 19:35:15 +11:00 |
Cirilo Bernardo
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42f83bdf8a
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VRML1 plugin: added Coordinate3 type node
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2016-01-05 19:29:28 +11:00 |
Cirilo Bernardo
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9f9f146cd9
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Work in progress: VRML1 plugin
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2016-01-05 18:55:54 +11:00 |
Cirilo Bernardo
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79e0564622
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Work in progress: VRML1 plugin
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2016-01-05 16:38:53 +11:00 |
Cirilo Bernardo
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43c2c7223b
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Sync with main branch r6421
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2016-01-05 16:37:52 +11:00 |
Cirilo Bernardo
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d52d8867c8
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Fixed bug in vrml2_shape.cpp which resulted in segfaults. (used AND rather than OR in control statement)
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2016-01-04 20:24:40 +11:00 |
Cirilo Bernardo
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c798f8b545
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Added support for FreeCAD VRML files
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2016-01-04 18:10:15 +11:00 |
Cirilo Bernardo
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54905cb15c
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Adding forgotten VRML2 Box sources
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2016-01-03 17:58:23 +11:00 |
Cirilo Bernardo
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5208a1b47e
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Added VRML2 Box node
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2016-01-03 16:55:53 +11:00 |
Cirilo Bernardo
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59cf4c5ed0
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+ Fixed calculation of overall transform in SCENEGRAPH
+ Fixed NULL dereference bug in VRML2 nodes
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2016-01-03 14:55:30 +11:00 |
Cirilo Bernardo
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62c6cba2a1
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Reorganizing VRML parser code
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2016-01-03 10:06:28 +11:00 |
Cirilo Bernardo
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4d9ce774a8
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Organizing VRML2 plugin debug reporting levels
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2016-01-03 09:57:41 +11:00 |
Cirilo Bernardo
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8939955f2f
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Relax VRML2 naming rules (perhaps temporarily) to accept the '-' character in DEF names
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2016-01-03 09:18:16 +11:00 |
Cirilo Bernardo
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76bf525d12
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+ Changed the debug output switch to DEBUG_VRML2
+ Transform nodes will now correctly include referenced nodes
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2016-01-02 14:41:54 +11:00 |
Cirilo Bernardo
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012e0a2066
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Clean up naming of plugin VRML test output
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2016-01-02 14:04:28 +11:00 |
Cirilo Bernardo
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fad73f0e85
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VRML2 3D plugin is now functional
|
2016-01-02 12:21:02 +11:00 |
Cirilo Bernardo
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d68418d613
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Work in progress: WRL2 to SGNODE translation
|
2016-01-01 18:55:43 +11:00 |
Cirilo Bernardo
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68a512693f
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Work in progress: implementing VRML2 plugin
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2016-01-01 16:05:14 +11:00 |
Cirilo Bernardo
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f7ea4ddb72
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Cleaning up code in preparation for merge
|
2015-12-31 10:31:35 +11:00 |
Cirilo Bernardo
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70b545895b
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Cleaning up debug info messages in preparation for merge
|
2015-12-31 09:56:56 +11:00 |