and therefore tracks are now dragged when a end point is inside a pad, not necessary on the pad position.
However, drag functions still need more cleanup.
* serious code cleanup (remove duplicate code)
* shows (option in 3D preference menu) the copper items (tracks, zones...) in 3D, using 35 microns copper thickness.
However, because there are a lot more3D data to show (roughly 4 times more), this is slower.
All: press ctrl+shift key when moving the mouse allows the graphic cursor to be moved outside the grid.
(useful to place graphic objects, texts in any position, regardless the current grid)
* Add s-expression file parser object and keyword files.
* Fix minor issues with s-expression file formatting.
* Fix a minor bug the zone container fill state parsing in the legacy plugin.
* Move EDA_TEXT visibility definition to eda_text.h.
* Add minor BOARD_ITEM object improvements to support s-expression file
parser.
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
* BLOCK_SELECTOR class is not longer derived from EDA_ITEM.
* Encapsulate BLOCK_SELECTOR class member variables and add access methods.
* Move HandleBlockBegin() function from block_commande.cpp to drawframe.cpp.
* Remove virtual methods from top level derived objects per future
coding policy change.
* Remove Doxygen copydoc statement from objects derived from EDA_ITEM
since the comments are automatically copied to the derived object.
* Removed copy and pasted Doxygen comments from objects derived from
EDA_ITEM.
* EDA_DRAW_FRAME completely encapsulated except for DrawFrame member.
* Moved members specific to Pcbnew from EDA_DRAW_FRAME to PCB_BASE_FRAME
or PCB_EDIT_FRAME as appropriate.
* Replace EDA_TOOLBAR with wxAuiToolBar as EDA_TOOL bar provided no
additional functionality and made code less readable.
* Remove EDA_TOOLBAR class definition from wxstruct.h and delete file
wineda_toolbar.cpp.
* Rename tool bar members to something more descriptive since the
horizontal and vertical references wont mean anything once the
tool bars are movable.
* Lots of dead code removal.
* Removed Pcb_Frame argument from BOARD() constructor, since it precludes
having a BOARD being edited by more than one editor, it was a bad design.
And this meant removing m_PcbFrame from BOARD.
* removed BOARD::SetWindowFrame(), and BOARD::m_PcbFrame
* Removed the global BOARD_DESIGN_SETTINGS which was in class_board.cpp
* added BOARD_DESIGN_SETTINGS to the BOARD class, a full instance
* a couple dialogs now only change BOARD_DESIGN_SETTINGS when OK is pressed,
such as dialog_mask_clearance, dialog_drc, etc.
* Removed common/pcbcommon.cpp's int g_CurrentVersionPCB = 1 and replaced it
with build_version.h's #define BOARD_FILE_VERSION, although there may be a
better place for this constant.
* Made the public functions in PARAM_CFG_ARRAY be type const.
void SaveParam(..) const and void ReadParam(..) const
* PARAM_CFG_BASE now has virtual destructor since we have various way of
destroying the derived class and boost::ptr_vector must be told about this.
* Pass const PARAM_CFG_ARRAY& instead of PARAM_CFG_ARRAY so that we can use
an automatic PARAM_CFG_ARRAY which is on the stack.\
* PCB_EDIT_FRAME::GetProjectFileParameters() may no longer cache the array,
since it has to access the current BOARD and the BOARD can change.
Remember BOARD_DESIGN_SETTINGS are now in the BOARD.
* Made the m_BoundingBox member private, this was a brutally hard task,
and indicative of the lack of commitment to accessors and object oriented
design on the part of KiCad developers. We must do better.
Added BOARD::GetBoundingBox, SetBoundingBox(), ComputeBoundingBox().
* Added PCB_BASE_FRAME::GetBoardBoundingBox() which calls BOARD::ComputeBoundingBox()
the GetPosition() and SetPosition() changes. It also starts towards making m_Orientation
and m_Thickness fields private with accessors, but does not complete this latter goal.
* Replace C malloc() and free() functions with C++ new and delete
operators or the appropriate STL container.
* Add option to end mouse capture function to skip executing the end
mouse capture callback.
* Lots of coding policy and Doxygen comment goodness.
* Factor auto save common code into base frame class so all frame windows
can take advantage of the shiny new auto save goodness.
* Use a timer instead of depending on mouse and keyboard events to trigger
an auto save.
* Check for auto save file when opening a board and ask user if they
wish to use the auto save file or the last saved board file.
* Protect all base frame public members.
* All header files used to create the PCB common library now compile as
stand alone code. This prevents the need to define them in a specific
order to make source code compile properly. It should also now be
possible to relocate the source code to build the common PCB library
to a separate folder.
* Replace use of wxICON by new icons declaration.
* Remove unused files.
* Fix filenames inconsistencies between old and new icons.
* dialog_erc handle variable size icons in erc matrix.
* Changed <wx-2.8/xml/xml.h> to "xnode.h" in pcbnew_config.cpp to fix bug
when building against wxWidgets 2.9 and above.
* Convert broken wxXmlNode code to use XNODE.
* Overloaded XNODE constructor for creating child nodes.
* Translate French naming conventions.
* Translate French comments.
* Remove tabs from several source files.
* Coding style policy and Doxygen comment fixes.
* Rename all ADD_MENUITEM_* functions to AddMenuItem and move them to
wxstruct.h since they are used by the Kicad main frame classes.
* Move SET_BITMAP and SETBITMAPS definitions to wxstruct.h.
* Fix a bug in SET_BITMAPS that prevented enabling menu item images on
OSX.
* Rename MsgItem to EDA_MSG_ITEM.
* Remove redundant includes from modified files.
* Doxygen and coding style policy fixes.
* Add general purpose user write permission test function to base
window class.
* Check user write permissions before saving project, schematic and
library files.
* Remove displaying file dialog every time the project file is saved.
* Display absolute paths for non-root sheet file in title bar.
* Remove redundant command table entry from schematic editor.
* Remove unused variables to fix GCC 4.6 warnings.
* The usual Doxygen comment and coding style policy fixes.
* Raise 3D frame in PCB editor and module editor instead of displaying a message
dialog indicating that the 3D viewer is already open.
* Raise 3D viewer and module viewer in CVPCB to mimic the behavior changed in
PCBNew.
* Set focus to OpenGL canvas when creating 3D viewer so mouse wheel events
are handled on Windows without having to click on the canvas.
* Rename 3D viewer frame class from WinEDA3D_DrawFrame to EDA_3D_FRAME.
* The usual smattering of coding policy fixes.
* Remove most (not all) variables that were initialized but never used that
cause GCC 4.6 to generate a warning.
* Fix bug in schematic library editor best zoom calculation.
* Fix grid select box update bug on context menu.
* Fix via size and track width select box update bugs.
* Fix layer pair indicator button update bug.
* Fix auto track width tool bar control enable bug.
* Fix via size and track width select status bug in context menu.
* Fix layer select box and layer control widget select bug when current
layer is removed.
* Add virtual function to notify objects derived from EDA_DRAW_FRAME that
the units setting has changed.
* Coding policy class naming fixes.
* Encapsulate file name member of base screen object.
* Encapsulate associated screen member of schematic sheet object.
* Create add screen method to schematic sheet object to simplify setting
the associated screen.
* Move the change file name code in the schematic sheet object to the edit
sheet method in the schematic editor frame object to eliminate message
dialogs.
* Improve reference counting in schematic screen object.
* Add helper type definitions for changing schematic object storage to C++
containers.
Fixed compil warning under wxWidgets 2.9.1.
File beautification
Statring using wxTextEntryDialog instead of Get_Message (because Get_Message does not handle properly cancel option)
inches and mm, the industry is crazy enough to force us with mixed
design. For example I routinely use imperial units for track size and
clearance, but drilling is strictly a metric issue...
So I added a little parser to recognize a suffix specification in the
unit text boxes... so you can put in things like:
1in (1 inch)
1" (idem)
25th (25 thou)
25mi (25 mils, the same)
6mm (6 mm, obviously)
The rules are: spaces between the number and the unit are accepted, only
the first two letters are significant.
As a bonus, it also recognize the period (.) as a decimal point
substituting it with the correct locale character (there was a wishlist
for it, IIRC). Most useful for number pad fans :D
* Implement code to allow wxDC to handle coordinate conversions between
device and drawing units.
* Add build settings to enable wxGCDC for wxGraphicsContext testing.
* Remove wxAUI conditional build cruft as it is now required to build
Kicad.
* Fix scroll increment size regression to prevent jumping around the
zoom center position.
* Add find GDI+ cmake module for building on WXMSW when wxGraphicsContext
is enabled.
* Moved ReturnLayerName() to static BOARD::GetDefaultLayerName() and migrated
to a Specctra DSN compatible default layer naming scheme:
Component becomes Front, Copper becomes Back.
* set_color.h: Cmp becomes Front, Cu becomes Back.
* D_PAD::DisplayInfo() changed to use actual copper layer names.
* more layer setup dialog work, moved all programmatic wxControl instantiation
into the wxFormbuilder environment, but this is fraught with danger:
wxFlexGridSizer used the tallest control to establish the row heights, so
be careful about changing control borders in the scroll panel. The vertical
size can explode since just a couple of pixels times the number of rows
is substantial. Currently I am setting a 5 pixel border only left, top, and right
but not bottom.
* Set copper layer count is back in place as a hack until I can get the enabled
layer bit map fully operational.