Commit Graph

607 Commits

Author SHA1 Message Date
Seth Hillbrand 0a227ea916 Avoid int overflow in collisions
When calculating arc collisions, avoid overflowing the integer distance,
which gives a false nearest point
2024-05-20 15:08:12 -07:00
Seth Hillbrand 160a493885 Ensure that arc closest positions are matched
We switch from squared to absolute calcualtion when calling into the arc
collision so be sure to catch the new positions and distances
2024-05-20 15:08:12 -07:00
Seth Hillbrand e808ab7409 Re-add routine to remove duplicate points
The router needs to elimitate duplicate points but keep colinear
segments.  This re-creates the partial routine from the old Simplify()
function

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17582

(cherry picked from commit 59f99d9a6a)
2024-04-11 14:20:50 +03:00
JamesJ 026685ee48 Check a SHAPE_POLY_SET outline exists before attempting to get it by index
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17687
2024-04-06 20:17:39 +02:00
Seth Hillbrand e0381f25f7 Prevent OOB access in polygon split
Check for vertex placement against original size.  Since we are
potentially adding vertices that are out of order with the original
polygon, we only want to check against the first set of vertices when
checking for polygon collision

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17664

(cherry picked from commit 8260c174e9)
2024-04-02 11:23:30 -07:00
Seth Hillbrand b21165722b Forward and reverse test for point in poly collisions
(cherry picked from commit 4e6cd0d293)
2024-04-01 17:55:29 -07:00
Seth Hillbrand 0dc894356b Check singular arcs connection
Even if there are no other segments in the line chain, we still should
check for arc connections in cases of individual arcs on a line chain

(cherry picked from commit 6b915049d1)
2024-04-01 17:55:29 -07:00
Seth Hillbrand 892c5726f5 Move logging message after vertex check
When creating the list, we may have fewer than needed vertices, which
prevents calculating the area

(cherry picked from commit 6c05f2c67c)
2024-04-01 17:55:29 -07:00
StefanBruens b9b4ff6f5e Fix triangulationValid check race for zone fill
The m_triangulationValid flag is used in several places without holding
the mutex, thus it should only ever be set when the triangulation is
guaranteed to be valid.

This can either be done by protecting both data and flag by the same
mutex, or updating the flag only after the triangulation has finished.

Also fix the case when the triangulation actually fails, the flag should
not be set in this case.

While at it, simplify the recalculation check. Only if both the
triangulation is valid, and the data hash is unchanged the recalculation
can be skipped - this is typically the case when two threads try to
update the cache concurrently, the second one will block at the mutex,
and will see the valid data after the first thread has finished.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17180

(cherry picked from commit e07b4ce8e4)
2024-04-01 17:55:29 -07:00
Seth Hillbrand 734222bd88 Fix race condition in zone fill
When checking collisions, the SHAPE_POLY_SET::Collide() routine is not
const because it will regenerate the triangulation cache if it is out of
date (using a const_cast, grrr).  This sidesteps the issue by assigning
a mutex to the triangulation caching

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17180

(cherry picked from commit 81cb6d0c3f)
2024-04-01 17:55:29 -07:00
Seth Hillbrand 01590385c7 Handle issue with alternate SHAPE_LINE_CHAIN
SHAPE_LINE_CHAIN_BASE can include things that are not SHAPE_LINE_CHAIN
like the triangle SHAPE_LINE primitive.  To check arcs, we need to avoid
these elements as they do not have the full SHAPE_LINE_CHAIN class
available.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17327

(cherry picked from commit 347c50b26d)
2024-04-01 17:55:29 -07:00
Seth Hillbrand 9be4bf0d14 Fix slow selection time when calculating clearance
The clearance between two zones could be rather slow.  This was in part
to trying to do triangle-triangle collisions between zones when we only
need outline collision and in part to the shape_line_chain collision
routine.  The shape_line_chain collisions don't need to recreate
segments on each iteration and should instead create them once and using
this to check all collisions

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17327

(cherry picked from commit 3cc1617f5a)
2024-04-01 17:55:29 -07:00
Seth Hillbrand 1e13a7640e Tidy up some remaining triangulation cases
Found and fixed a few corner cases where triangulation point removal
could reset expected points

(cherry picked from commit 553e4a25bf)
2024-04-01 17:55:29 -07:00
Seth Hillbrand 890376d04f Do not use cache when we modify vertices
When we add vertices to the tesselation routines, we cannot reuse these
without the original vertex points.

It may be possible to copy and modify the vertices from the hint data so
that they are properly positioned but naive attempts (moving based on
first point) did not work, so for now, we disable the hint cache when
the vertex sizes do not match as this prevents OOB access

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17621

(cherry picked from commit 06b199fd41)
2024-03-31 15:01:16 -07:00
Seth Hillbrand 92ffd898f5 Update triangulation to handle poly-intersection
Polygon intersections happen against the original outline, not against
the currently remaining polygon.  This avoids pathalogical cases

Adds new simplification system to avoid duplicated points
Adds new edge-splitting algorithm to provide additional fall-back
Verifies that polygon cuts do not swap holes for outlines (negative
area)

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17559

(cherry picked from commit c3f6a84d66)
2024-03-28 13:55:06 -07:00
Céleste Wouters 76e0f94532 Improve SHAPE_POLY_SET fracture performance
Refactors `SHAPE_POLY_SET::fractureSingle()` to be more efficient, while
not changing the actual algorithm:

* increase cache locality by using contiguous arrays instead of what was
effectively a linked list
* reduce latency and jitter by replacing per-edge allocator calls with
ahead-of-time std::vector reserves
* increase cache efficiency by making the vertex struct smaller
* replace O(n^2) leftmost edge search with O(n log n) std::sort
* sort the polygons instead of the edges
* cut iteration count in half in the remaining O(polygons * edges) part

(cherry picked from commit e98c9f283f)
2024-03-28 13:10:43 -07:00
Seth Hillbrand ff2d0cfb10 Fix typo in triangulation return
(cherry picked from commit a793fa8b17)
2024-03-28 13:10:43 -07:00
Seth Hillbrand 1cc10be443 Skip small triangles
The minor triangles cost the same amount of compute time as larger ones
but do not have a material effect on the zone display.  This skips these
minor triangles when earcutting

(cherry picked from commit a58e7b37ff)
2024-03-28 13:10:43 -07:00
Seth Hillbrand d2db96886d Add logging and area check to tesselation
Logging is useful when we find an area that cannot be triangulated.
This will be used to generated test cases.

Skipping minor untesselated areas means that the polygon will still be
considered fully tesselated (and not sent back again and again) even if
the tesselation misses an area less than the configured limit.
Currently, this is 31^2nm.

(cherry picked from commit 7e7fec69f6)
2024-03-28 13:10:43 -07:00
Seth Hillbrand 3d4a7c7c3f Update triangulation
(cherry picked from commit 4f03bb2fb6)
2024-03-28 13:10:43 -07:00
Alex Shvartzkop 6df17bba99 Fix rendering/plotting of arcs with tiny angle and huge radius.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17343

(cherry picked from commit 4d66a8ebdb)
2024-03-15 01:17:50 +03:00
Roberto Fernandez Bautista 64382a85fa SHAPE_LINE_CHAIN: Fix indices rotation after clipper
Also fix IsArcStart and IsArcEnd functions to work with chains that only
have arcs.
2024-03-02 18:22:18 +01:00
Roberto Fernandez Bautista 4c51391cf6 SHAPE_LINE_CHAIN: Move .h definitions to .cpp
No functional changes, just allow faster rebuilds
2024-03-02 18:22:18 +01:00
Roberto Fernandez Bautista 5add7a0ca0 SHAPE_LINE_CHAIN: Fix/unify constructors 2024-03-02 18:22:18 +01:00
Alex Shvartzkop 711c6141a8 Highlight nets and show length tuning status when adding tuning patterns.
Also fixes length preview when hovering over joints.
Also prevents asserts when hovering over arcs.
Also prevents adding a tuning pattern on other tuning pattern.
2024-02-23 17:22:20 +00:00
Alex Shvartzkop ed115075ce Add size range check to BOX2::Inflate. 2024-02-23 17:22:20 +00:00
Jeff Young 162e8962f7 Add a cache for TrueType contours and triangulation data.
Also returns minimumSegmentLength to its former value as
it doesn't appear to be required to fix
https://gitlab.com/kicad/code/kicad/-/issues/11463.

Fixes: https://gitlab.com/kicad/code/kicad/-/issues/16568
2024-02-22 23:36:16 +00:00
Seth Hillbrand 745c52c2b7 Update triangulation
Allow for overlapping points in input polygon.  This is relatively
common on a grid and should be used as potential split points to shave
additional ears

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16933
2024-02-12 15:20:08 -08:00
Jeff Young 11f5908761 Revert the SHAPE_ARC::Collide() part.
The arc width appears to be handled elsewhere (at least in
the test suite).

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16951
2024-02-12 17:51:14 +00:00
Seth Hillbrand c6c1dbb844 Don't skip caching triangulation for failure
Failed triangulation can have multiple causes but we don't have another
approach, so skipping the cache just causes the same issue to be raised
again and again

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16946
2024-02-12 09:39:22 -08:00
Jeff Young d5ac0ff768 Fix SHAPE_ARC::BBox() and Collide() to honour m_width.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16951
2024-02-12 16:59:57 +00:00
Alex Shvartzkop 1122d80388 Better support for arcs in tuning patterns. 2024-01-31 23:38:05 +03:00
Roberto Fernandez Bautista 7276486756 Finish fixing SHAPE_LINE_CHAIN::Slice 2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista 79aba50c23 Finish fixing SHAPE_LINE_CHAIN::NextShape and add tests 2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista e950475bc3 Add assert to SHAPE_LINE_CHAIN::Segment + Deduplicate code
CSegment should have the exact same logic as Segment

Also, moving definition to .cpp file to reduce need to rebuild every time
2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista effed5dfdf Fix SHAPE_LINE_CHAIN::Remove and SHAPE_LINE_CHAIN::RemoveShape 2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista 673e23c2e6 Fix and simplify SHAPE_LINE_CHAIN::Append( SHAPE_ARC ) + QA tests 2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista 34942290a2 SHAPE_LINE_CHAIN: Fix SetClosed() logic
SetClosed should unwrap the chain when there are coincident points at the
start.
2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista 7593863245 SHAPE_LINE_CHAIN: Fix and simplify ShapeCount()
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15754
2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista c72ba189cf Fix SHAPE_LINE_CHAIN::Slice following NextShape() changes 2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista e9fbb36538 SHAPE_LINE_CHAIN: Fix and simplify NextShape() + remove PrevShape()
NextShape() function was too complex (trying to go back and forwards).
We only used PrevShape() in one place, so removed that usage.

Added QA tests
2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista 079478f989 EDA_ANGLE: use constexpr for constant angles
Remove all statics in the class and instead use constexpr to
ensure correct ordering
2024-01-31 19:17:46 +03:00
Seth Hillbrand 3cf8b718f3 Don't truncate if not needed 2024-01-26 09:11:11 -08:00
Jeff Young 8410a5e685 Coding conventions and cleanup. 2024-01-23 16:03:25 +00:00
Seth Hillbrand f1dacf7d92 Updated revision of polygon triangulation from 0a67dd3fdd
This maintains the primary goal of ensuring that bad splits do not allow
the triangulation process to continue.  Instead, we boot this back up to
the top-level where we will simplify the polygon before triangulating
again.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16624
2024-01-18 11:07:40 -08:00
Seth Hillbrand e4a0b9c7ed Revert "Revise triangulation"
This reverts commit 0a67dd3fdd.
2024-01-18 11:07:40 -08:00
Alex Shvartzkop d512e09eb8 std::isnan is not constexpr in C++17 2024-01-16 18:42:37 +03:00
Alex Shvartzkop 4c630e5aec KiROUND: make sure input type is floating point before checking for nan. 2024-01-16 17:25:46 +03:00
Alex Shvartzkop f99505e190 Fix arc editing bugs when endpoints match.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16532
2024-01-16 16:17:45 +03:00
Jeff Young 33c97da0fa Performance enhancement. 2023-12-27 13:52:02 +00:00