jean-pierre charras
6618cda214
3D viewer: use the right color theme (the one used in the board editor)
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Fixes #14616
https://gitlab.com/kicad/code/kicad/issues/14616
2023-05-01 16:51:27 +02:00
Seth Hillbrand
2cd854af14
Move Spacemouse to advanced config
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The spacemouse driver, particularly on Mac, is extremely unstable and
causes crashes even when not being used. This places the interface
behind an advanced config flag to ensure that users can affirmatively
opt-in to the potential for crashes
2023-04-07 10:08:43 -07:00
Marek Roszko
5ccf205788
Try and avoid crashing on gl context creation failure in the 3d viewer
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Sentry event id 0ad4afa6b86a4a03ad7f8fdbcdb72f86
2023-02-14 21:19:41 -05:00
Wayne Stambaugh
68decdd4f2
Fix static event table derived object definitions.
2023-01-28 14:10:06 -05:00
Wayne Stambaugh
f6297d328c
Fix 3D viewer canvas timer event clash.
2022-10-22 16:58:04 -04:00
markus-bonk
66b8ecb467
Use an independent pivot representation for the 3dmouse in the 3dviewer.
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CHANGED: Instead of using the target style pivot that is used to move the
look at position, a different pivot is used for the center of rotation
used by the 3dmouse. Both pivots, the camera look at position and the
3dmouse rotation pivot, need not necessarily coincide. A blue ball is used
to represent the pivot.
2022-08-19 23:08:03 +00:00
Jeff Young
a9536b5de9
CHANGED netclass assignments now done via canvas or via patterns.
2022-08-14 22:56:29 +01:00
Jeff Young
01b61f5ff1
Minor improvements to status bar messages.
2022-08-01 13:09:51 +01:00
Jeff Young
6f49b57f9b
Cleanup & performance enhancements.
2022-08-01 13:09:51 +01:00
jean-pierre charras
4bfbf91369
3D viewer: Fix incorrect behavior when moving the scene
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Fixes #12114
https://gitlab.com/kicad/code/kicad/issues/12114
2022-07-30 13:27:25 +02:00
Fabien Corona
976670e987
Move 3D controls to a new class
2022-06-21 23:38:22 +00:00
jean-pierre charras
59babfa332
3D viewer: fix a sometimes incorrect render engine initialization.
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inside the EDA_3D_CANVAS, it was initialized before settings are read,
and can be set to raytracing, although we always start 3D viewer in opengl mode,
thus creating a incorrect (not working) initialization.
2022-02-09 10:10:48 +01:00
Jeff Young
7ccac79192
More wxString wide literals.
2022-02-05 21:29:34 +00:00
Jeff Young
9582457fef
Be explicit about literal wide-strings.
2022-02-05 20:40:21 +00:00
markus-bonk
27063688b3
CAMERA: Fix spelling of method MakeRayAtCurrrentMousePosition.
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EDA_3D_CANVAS: Fix spelling of method getRayAtCurrrentMousePosition.
2022-01-28 12:21:42 +00:00
Jeff Young
68d2630d08
Flatten a layer of indirection out of 3D config settings.
2021-12-24 13:08:54 +00:00
jean-pierre charras
55777fca43
3D viewer: fix a minor cosmetic issue.
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Fixes #10002
https://gitlab.com/kicad/code/kicad/issues/10002
2021-12-23 17:57:25 +01:00
Mikolaj Wielgus
cf3a979711
3D Viewer: Fix zoom limit calculations
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Fixes https://gitlab.com/kicad/code/kicad/issues/9407
Fixes https://gitlab.com/kicad/code/kicad/issues/8805
2021-10-24 18:14:49 +00:00
Jeff Young
6c0110ecd3
Naming conventions.
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There's nothing "legacy" about the OpenGL 3D renderer.
2021-10-21 14:30:03 +01:00
Ian McInerney
961c127ebe
Convert mouse coordinates to native pixesl in the 3D viewer
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All operations in the camera are done using the native pixel sizes,
so we need to ensure the mouse coordinates are converted to native
pixels to make the mouse operations line up with the view.
Fixes https://gitlab.com/kicad/code/kicad/issues/2561
Fixes https://gitlab.com/kicad/code/kicad/issues/8410
2021-10-10 17:52:12 +01:00
Seth Hillbrand
548e5f49bd
Clean up unused variable usage
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Unused variables in function calls can be commented out. Unused
return variables get a new routine `ignore_unused()` that silences the
warnings with zero overhead.
2021-10-05 10:00:30 -07:00
Jeff Young
e6ca9837a2
Clear numbers from non-numberable pads and don't run DRC on them.
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This was also the last straw on the misnamed PAD::GetName() and
PAD::SetName(), which are now PAD::GetNumber() and PAD::SetNumber().
Fixes https://gitlab.com/kicad/code/kicad/issues/9017
2021-08-24 01:03:06 +01:00
jean-pierre charras
e1bbb717f6
3D viewer: ensure 3D shapes are loaded when switching 3D shapes visibility option to ON.
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Fixes #8959
https://gitlab.com/kicad/code/kicad/issues/8959
2021-08-16 16:28:59 +02:00
Jeff Young
77680eba30
Naming conventions.
2021-08-05 14:31:36 +01:00
jean-pierre charras
a43ca978df
3D viewer: do not build the board 3D data during 3D frame creation, but after.
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Building the 3D data is time consuming, so creating the data after the 3D
frame is shown is better, and the build activity is visible, especially on Linux.
2021-07-18 17:55:40 +02:00
Jeff Young
ea6769b702
The REPORTER interface is inherently line-based.
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Also fixes a bunch of error messages that were similar but not
identical (which just increases translation burden).
Fixes https://gitlab.com/kicad/code/kicad/issues/8723
2021-07-05 13:41:06 +01:00
Jeff Young
096e342386
Prefix TRACK, ARC and VIA.
2021-06-11 22:07:02 +01:00
Jeff Young
ac58a3f9f0
Add preference for 3d-model-highlight-on-rollover.
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Fixes https://gitlab.com/kicad/code/kicad/issues/8349
2021-05-11 20:53:53 +01:00
Ian McInerney
0a0935e0f3
Remove ACTIONS::TranslateLegacyId and TOOL_DISPATCHER::DispatchWxCommand
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After commit 9535153f9e
there were no more IDs inside the legacy ID
system. Therefore the entire system for dispatching and looking up
the legacy ideas and handling those events can now be removed and
the tool dispatcher simplified (it no longer needs to know about
the ACTIONS class).
2021-03-30 23:20:22 +00:00
Jon Evans
c04e19f9ac
Include optimization: move some things from common.h to point-of-use
2021-03-20 12:09:18 -04:00
Marek Roszko
907e282347
Silence some msvc warnings
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- exception variables that were unused
- RAYSEG2D improperly foward declared with class instead of struct
- unused vars
2021-02-20 11:58:55 -05:00
Marek Roszko
f2552d7bc1
Tweak the reported last render message slightly
2021-02-15 17:47:43 -05:00
Marek Roszko
f88be65825
Remove mention of FPS
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We are not a real time rendering engine
2021-02-15 17:00:00 -05:00
Marek Roszko
36d8ca7954
Fix statusbar conflict in 3d viewer
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Fix #7544
2021-02-15 17:00:00 -05:00
Wayne Stambaugh
926cc3a00d
3D Viewer: more code cleaning and naming improvements.
2021-01-07 14:33:43 -05:00
Wayne Stambaugh
1c7a5c46e5
3D Viewer: member variable and method naming improvements.
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A few build improvements thrown in for a good measure.
2021-01-05 17:24:29 -05:00
Wayne Stambaugh
710e621c6a
3D Viewer: remove all instances of "c" prefix from file names.
2021-01-03 17:44:49 -05:00
Wayne Stambaugh
8416c1fc37
3D Viewer: remove all instances of "C" prefix from object names.
2021-01-02 17:45:36 -05:00
Jeff Young
5ea88c897a
Go back to AuiMgr strategy for 3D-viewer infobar.
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There some issue with using the 3D canvas as a parent in the new
strategy.
2020-12-27 01:01:25 +00:00
Wayne Stambaugh
f8efe4a65a
3D viewer code cleaning round 5.
2020-12-16 17:11:05 -05:00
Jeff Young
b1f0bf7334
More consistent naming.
2020-12-08 13:05:39 +00:00
Jeff Young
3ca06700fc
Formatting.
2020-11-29 20:00:16 +00:00
Jeff Young
9c7c05c161
Mostly formatting cleanup but a few type-casting cleanups too.
2020-11-24 22:16:41 +00:00
Jeff Young
bdbb68f813
MODULE -> FOOTPRINT.
2020-11-13 16:04:03 +00:00
Jeff Young
3451ac3088
PCB_MODULE_T -> PCB_FOOTPRINT_T
2020-11-13 15:16:24 +00:00
Jeff Young
fc9cf1d827
More module -> footprint.
2020-11-13 15:16:24 +00:00
Jeff Young
f5443de7f9
D_PAD -> PAD.
2020-11-13 15:16:24 +00:00
Jeff Young
84dd5108ba
Remove some "class_" prefixes from files.
2020-11-13 15:16:23 +00:00
Jeff Young
f7333ad64a
Update some classnames including archaic zone names.
2020-11-12 10:31:25 +00:00
Ian McInerney
11e6cac42b
Introduce EGL backend support for the OpenGL canvas
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wxWidgets 3.1.5+ on Linux will compile with the Wayland EGL
canvas as the backend instead of the X11 backend. This requires a
version of GLEW compiled with the proper EGL defines and a different
header/code for certain parts that are X11 GLEW specific.
This introduces an in-tree version of GLEW that will be built with the
GLEW_EGL flag then statically linked into the KiCad executables when
EGL support is needed.
2020-11-11 00:41:02 +00:00