- fixed walkaround bug causing unwanted overlap/clearance violation when the first segment of trace being laid intersects the obstacle's hull at the same point twice (ie. goes in, turns around and goes out).
- fixed placer bug not splitting the start segment after toggling via placement or changing trace width
steps to better support devices with precise scrolling deltas (trackpads).
Scrolling is done in the handler rather than creating and firing cmd events.
This is intended to support two-finger scrolling on the Magic Trackpad.
- Added a preference, 'Use mousewheel to pan', to allow panning by default
on mousewheel events. This reverses the existing behavior where unmodified
mousewheel zooms and Shift/Cmd modified pans.
The old behavior was:
- Unmodified scrollwheel performed zoom in/out
- Shift modified scrollwheel performed pan up/down
- Cmd modified scrollwheel performed pan left/right
- Shift+Cmd modified scrollwheel performed zoom in/out
with no cursor warp
With the new preference checked, this changes to:
- Unmodified scrollwheel performs pan up/down
- Shift modified scrollwheel performs pan left/right
- Cmd modified scrollwheel performs zoom in/out
- Shift+Cmd modified scrollwheel performs zoom in/out
with no cursor warp
With the preference unchecked, this is now:
- Unmodified scrollwheel performed zoom in/out
- Shift modified scrollwheel performed pan left/right
- Cmd modified scrollwheel performed pan up/down
- Shift+Cmd modified scrollwheel performed zoom in/out
with no cursor warp
It should be noted that for the last case, the behavior has changed.
This is not arbitrary. This now matches expected behavior for an OS X
application. This also matches what wxWidgets expects on this platform
as wxWidgets changes the axis of mousewheel events to horizontal when
the event is shift-modified.
The preference is added everwhere that mouse preferences previously
existed, i.e., eeschema, pcbnew and gerbview. The 3D Viewer does
not yet honor this preference, but behaves as if it was checked.
The pl_editor does not currently have any preferences to honor.
As with the magnify event support, this covers canvases for all
current tools, EDA_DRAW_PANEL, EDA_3D_CANVAS and EDA_DRAW_PANEL_GAL.
This does NOT modify the behavior of mousewheel zooming, though it
probably should. This remains unsuitable for use with a trackpad,
use pinch-to-zoom instead.
Committing this separately from the rest to ease making a patch for just this
functionality in case that it might make it into the trunk.
This can function standalone, though it is less useful without the rest.
It requires that wxwidgets-3.0.0_macosx_magnify_event.patch be applied to wxWidgets
It is completely optional; everything is guarded by the USE_OSX_MAGNIFY_EVENT macro.
- Added OnMagnify event handler to EDA_DRAW_PANEL, EDA_3D_CANVAS and the helper for
EDA_DRAW_PANEL_GAL, WX_VIEW_CONTROLS. This should cover canvases all current tools.
- Guarded all with USE_OSX_MAGNIFY EVENT feature macro and added support in CMakeLists.txt
* Make all files generated by make_lexer() dependencies of thier respective build targets.
* Make building Boost a dependency for all libraries.
* Remove duplicate make_lexer() call for Specctra lexer files.
* Change hot key editing contol from wxGridTableBase to wxListCtrl.
* Separate hot key lists into separate tabs rather than one large list.
* Coding policy fixes.
* Many path related fixes.
* Fix execution of external applications.
* Update mac-osx.txt.
* Add top-level links for standalone applications inside OSX bundle.
* Fix document icons for Eeschema and pl_editor.
* Create individual bundles for standalone applications inside the main application bundle.
* Add usual 'site-packages' to python path in OSX bundle.
* Fix name of OSX bundle plugin folder.
Rename "Switch highcontrast" to "Toggle High Contrast".
Eliminate most of the abbreviated hotkey titles.
Doxygenize dialog_hotkeys_editor.h and add missing license block.
Display <unassigned> if key code is 0 (NULL).
Refactor hotkey editor to use tab control instead of one giant list.
Each tab is a separate hotkey section.
Modify EDA_HOTKEY_CONFIG to change the m_Comment member to m_Title for a new purpose.
We want a pretty title in the hotkey editor. We use m_Title for the key export comment which
still conveys the purpose just as easily.
Refactored usage of wxGrid into wxListCtrl which allows capturing navigation characters
and also works better (single selection is built in).
Add hotkey overwrite prompts that are paired with "Common" section. It will check if a hotkey
overlaps with the proper sections. i.e. Common with the all other sections; or Section 1 with just Common.
Right-click menu removed due to wxListCtrl being able to catch the special keys properly.
* Fix creation of single app bundle with respect to scripting support.
* Cleanup scripting search paths for OSX.
* Fix some small CMake bugs from previous OSX build change.
* Optimize bundle file structure to be consistent with Apple specs.
* Add helper script for compiling wxWidgets and wxPython
* Update OSX build instructions.
* Compile all binaries into a single application bundle.
* Use CMake BundleUtilities to make application bundle relocatable.
* Restructure build output to directly create an image file.
* Fix default search paths.
* Set KIGITHUB environment variable.
* Added patch to fix wxWidgets so names for OSX.
* Create GetNewConfig() and GetKicadConfigPath() to unify configuration file
creation and location.
* Move Windows configuration out of the registry into configuration files.
* Move Linux configuration files from $HOME to $HOME/.config/kicad to eliminate
configuration file pollution in the users $HOME folder.
* Fix a bug in the configuration file where the Eeschema hot keys are saved.
* Add hot key handled return indicator to DRAW_FRAME::GeneralControl() and
DRAW_FRAME::OnHotKey() and all classed derived from DRAW_FRAME.
* Add code to all GeneralControl() and OnHotKey() functions to return true if
hot key was handled.
* Call event skip in DRAW_PANEL::OnKeyEvent() when key event is not handled to
allow default menu event handler to function properly.