This makes sure that the declaration is always the same within a single
module, so all users have the same idea of whether the symbol is imported.
In all dynamically linked objects, all users should be aware that the
symbol is imported, while in the statically linked bitmap2component
program, no import/export decorations should be used.
This function has two conflicting definitions in the "kicad" executable and
the other wrapper programs. As the kifaces can be loaded from either, this
silently assumes compatible data layout for the PGM_KICAD and PGM_BASE
types when passed by reference, which is valid only when the compiler is
aware of the cast.
If the return type is encoded in the symbol name (such as when using the
MSVC compiler), this also causes an error during linking, as the symbol
names no longer match.
Currently, kicad_pcb files have a (version ...) tag, but it is ignored. This
commit does the following:
1. Parse the version. If it's later than the last supported version, present an
alternative error message suggesting an upgrade if the file does not load
correctly. The version will be interpreted as an integer YYYYMMDD to suggest
a KiCad release date.
2. Accept a (version ...) tag also in kicad_mod files, but do not write them
yet. If no version tag is present in these files, assume the version to be that
of the current format version at the time of this commit.
This is meant to be merged to the 4.x stable series, and preps for KiCad 5
which will start emitting version tags also in footprints - users with what
will then be 'old stable' will not get a parse error when we introduce this for
footprints, and we can safely increment the format version later.
It should help if (or when) the internal angle unit used in kicad will be changed from 0.1 degree (a relic of code written for PCs without fpu) to degree ( a more natural unit).
Fix erroneous optimization in VECTOR2<T>::Rotate (which was made for angles in degrees): Angles are in radians, and only 0 rd rotation is skipped ( case very frequent, especially in eeschema)
* Add event handler to check all button clicks for default command event
IDs and handle them appropriately by either calling EndQuasiModal() or
passing the event up the event handler chain to allow the default dialog
handlers to perform their magic.
* Add event handler to handle the close window event properly.
* Add scope brackets so the wxBusyCursor will stop being displayed when
the footprint library loading is complete in CvPcb.
The new (eeschema, so far) hotkeys editor uses the right-click menu for the
reset command, so the reset-to-default function that was added in 6652
(git:0cd7476) was not accessible from eeschema.
* remove duplicate code between draw functions and STROKE_FONT used in GAL. Use only STROKE_FONT methods in draw, plot and test DRC function for texts. It remove slightly different shapes between GAL and other calculations.
* fix incorrect bounding box for texts with overbar. Especially noticeable for texts with overbar inside a copper zone in Pcbnew.
* fix a few minor other bugs related to graphic texts.
- When the Kicad manager is iconized, all other child frames are iconized (normal wxWidgets behavior)
- For viewer frames in modal mode, there is a more annoying issue: they have the wxFLOAT_ON_PARENT frame style on unix, and wxSTAY_ON_TOP on Windows.
wxFLOAT_ON_PARENT frame style is incorrect (although on most WM it works) because the parent frame (Kicad manager Frame) is not the caller. It is usually a main editor frame.
It does not work on Windows (wx STAY_ON_TOP is used).
* Now each editor frame has a null parent.
Therefore iconizing the Kicad manager frame does not iconize other frames.
* Viewer frames have null parent in normal mode and the caller parent in modal mode (therefore wxFLOAT_ON_PARENT frame style is always and correctly used)
* References to opened/closed main frames are no more managed by the (complicated) kicad code. Instead of, a non critical and more easy to understand code just uses FindWindowByName to know if a main window exists or not.
These changes do not fix all issues about Kicad frames brought to the foreground or the background, but it fixes a few issues, and AFAIK do not add other issues.
The functions involved in the problem were PGM_BASE::GetEditorName and
EDA_BASE_FRAME::OnSelectPreferredEditor:
1) OnSelectPreferredEditor showed a dialog to allow the user selecting the
editor, but before that called GetEditorName to get the name of the current
editor (to show as a default in the choose file dialog).
2) The problem was when there was no editor, GetEditorName showed its own
dialog.
3) So the user was seeing first the dialog from (2) and then the dialog from
(1).
4) As GetEditorName is used in many other places the solution I did was to add
to it an optional parameter that tells it what to do if no editor is set. To
avoid modifying other code that relies on the current behaviour, this parameter
has a default value that causes to show the dialog. But now when
OnSelectPreferredEditor calls it, it passes the parameter that causes it to
return an empty string if no editor was set.
5) Also, I found a second bug while doing it which allowed in the first dialog
to select an unexistent file (the dialog was missing the wxFD_FILE_MUST_EXIST
flag).
6) Lastly, to avoid having duplicated code (the one that showed the same dialog
and that configured the wildcard was in two methods) I created a single
function that now both functions call: PGM_BASE::AskUserForPreferredEditor.
This way we also will have consistency in the behaviour of both dialogs and
there is a single place where it needs to be modified.
I tried to merge some constants used both in legacy mode and gal mode (which were, before this patch, separate constants).
There is still a serious work to avoid different calculation code for the same text in draw and plot functions.
Work in progress to merge these calculation functions.
In the C++ standard, this function is only defined for floating point
types, and integers cannot be implicitly converted. Using explicit
conversions avoids a GCC specific extension to the standard library.
* Dick Hollenbeck also contributed commit r6440. I inadvertently forgot to set
the Bazaar author tag before I committed it. My apologies.
* Switch to static linking of libcurl and on linux and windows and also
statically link in only required portions of openssl.
* Add the required thread locks which openssl needs.
* Remove the get curl version call from BASEFRAME since it pulls in curl and
openssl into every derived wxFrame class link image.
* Remove curl function from PGM_BASE, switch to atexit() instead. Anything in
PGM_BASE made the singletops bigger.
* Tested on Linux, Windows, and OSX.
* Prevent libcurl from inadvertently being initialized twice.
* Dynamically load libcurl only when required.
* Reduce the number of worker threads when loading footprint libraries to
prevent issues with the GitHub plugin.
* Replace the wxListCtrl with a wxTreeListCtrl, allowing expandable categories
in a future change.
* Clean up the code to make HOTKEY_LIST_CTRL function a bit better on its own.
* Migrate the hotkey dialog to TransferData{To,From}Window, use matching
TransferData{To,From}Control methods on HOTKEY_LIST_CTRL so it is easy to
embed.
1. Fixed an assumption somebody originally made in the plugin that std::string had contiguous storage. This is not specced behavior pre C++11 so we gamble by calling .reserve() which should give a far better guarantee.
2. Added copy to clipboard information for curl
3. Removed some openssl references in compiling.md
4. Renamed struct vars to be uppercase to match "public var" code style policy
* Create base class EDA_PATTERN_MATCH to hand multiple pattern matching methods.
* Create classes for regular expression and wildcard pattern matching.
* Add new pattern matching semantics to component select dialog.
* Thanks to Henner Zellar <h.zeller@acm.org> for improvments to the original patch.
non-transformed S3DMODEL for rendering.
+ S3D_CACHE now caches S3DMODEL and returns a pointer to a single
instance of the S3DMODEL for repeated calls to Prepare()
+ Beginning the VRML Plugin
In polygon calculations (combining polygons, fracture) the mode of calculation (fast or strictly simple polygon option) as no more a default value, because choosing the best mode is better to optimize the calculation time.
'GetVersion'.
+ Introduced normal calculations. This is buggy due to multiple equal
face normals distorting the vertex normal; this will be fixed by
removing the redundant face normals from the calculations.