ADDED zone_connection constraint.
ADDED thermal_relief_gap and thermal_spoke_width constraints.
ADDED angle override for thermal relief spokes in Pad Properties.
Fixes https://gitlab.com/kicad/code/kicad/issues/4067
Push the mutex down into the ZONE::Fill() routine and set the
connectivity update to run after zone fills. The connectivity update
cannot run while the mutex is locked for zone fills.
Fixes https://gitlab.com/kicad/code/kicad/issues/9993
Found via `codespell -q 3 -S *.po,./thirdparty -L aactual,acount,aline,alocation,alog,anormal,anumber,aother,apoints,aparent,aray,dout,einstance,modul,ot,overide,serie,te,,tesselate,tesselator,tht`
- Some are related to shape errors when the allowed error to approximate circle
by segment is large and arc radius small.
- fix the actual error used in ConvertToPolyline().
- Use SHAPE_ARC::DefaultAccuracyForPCB() instead of a fixed value as extra margin
in zones. It should not change something, because it is also a fixed value
(5 micrometers), but it is not a magic number.
-TransformArcToPolygon() fix some issues and add a new algo, based on the arc actual
outline shape (initial algo is still available in code, just in case).
The nettie hack is used in DRC but we also need to use it in zone filler
to allow zones to be used with netties. We limit this to the
appropriate nets in the nettie
Fixes https://gitlab.com/kicad/code/kicad/issues/7351
Zone connections (even half-connections) should trigger the connected
logic in flashPads. This removes the double-standard for painting pads
and imposes thermal standoff based on the net connection to the pad if
it shares a net, not just if connected
Two issues found with the locking system used to prevent access to
stale connectivity data during the zone fill process:
1) a std::mutex has undefined behavior if you try to use it to guard
against access from the same thread. Because of the use of wx event
loops (and coroutines) it is entirely possible, and in some situations
inevitable, that the same thread will try to redraw the ratsnest in the
middle of zone refilling.
2) The mutex was only guarding the ZONE_FILLER::Fill method, but the callers
of that method also do connectivity updates as part of the COMMIT::Push.
Redrawing the ratsnest after the Fill but before the Push will result in
stale connectivity pointers to zone filled areas.
Fixed (1) by switching to a trivial spinlock implementation. Spinlocks would
generally not be desirable if the contention for the connectivity data crossed
thread boundaries, but at the moment I believe it's guaranteed that the reads
and writes to connectivity that are guarded by this lock happen from the main
UI thread. The writes are also quite rare compared to reads, and reads are
generally fast, so I'm not really worried about the UI thread spinning for any
real amount of time.
Fixed (2) by moving the locking location up to the call sites of
ZONE_FILLER::Fill.
This issue was quite difficult to reproduce, but I found a fairly reliable way:
It only happens (for me) on Windows, MSYS2 build, with wxWidgets 3.0
It also only happens if I restrict PcbNew to use 2 CPU cores.
With those conditions, I can reproduce the issue described in #6471 by
repeatedly editing a zone properties and changing its net. The crash is
especially easy to trigger if you press some keys (such as 'e' for edit)
while the progress dialog is displayed. It's easiest to do this in a debug
build as the slower KiCad is running, the bigger the window is to trigger this
bug.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/6471
Fixes https://gitlab.com/kicad/code/kicad/-/issues/7048
Also a rationalization of text polygon generators, with the "standard"
version inherited from BOARD_ITEM now giving the bounding box. This
requires callers who want the (much) more expensive stroke-based one
to call it explicitly (and brings PCB_TEXT in line with the was FP_TEXT
already was.
Fixes https://gitlab.com/kicad/code/kicad/issues/6525
The copper zones are checking for any point being outside the board
as they will have already been broken in to islands either entirely
outside or entirely inside the board. Not so for non-copper zones.
However, non-copper zones are *already* trimmed to the board edges,
so we just need to avoid using the above faulty assumption.
Fixes https://gitlab.com/kicad/code/kicad/issues/5811
These objects can now be used in advanced DRC rules and
not just for keeping things out. Also remove the restriction
that at least one of the "basic" keepout rules must be set,
so that these areas can be used for more advanced rules.
1) better load-balancing for deferred zones
2) sort zones by priority before filling
3) retire BOARD::GetZoneList() which had a horrible performance profile
4) implement a zone bounding box cache
5) better checks for IsCancelled() so long fills can be exited
Fixes https://gitlab.com/kicad/code/kicad/issues/5738
The first attempt to address this which added back in the zones
with a 0 netcode didn't pick up those with a netcode which weren't
isolated (ie: because there were unplaced footprints outside the
board edges).
The new system gives up on trying to adjust the insulated island
list and just makes a second pass.
Fixes https://gitlab.com/kicad/code/kicad/issues/5658
Also fixes a bunch of naming issues, primarily with lowercase for
protected variables, but also some for consistency with other parts
of the code.
Also changes the zone fill radio buttons in Board Setup to be more
generic referring to legacy vs. current, and to have tooltips.
Fixes https://gitlab.com/kicad/code/kicad/issues/5583
1) For a while now we've been using a calculated seg count from a given
maxError, and a correction factor to push the radius out so that all
the error is outside the arc/circle. However, the second calculation
(which pre-dates the first) is pretty much just the inverse of the first
(and yields nothing more than maxError back). This is particularly
sub-optimal given the cost of trig functions.
2) There are a lot of old optimizations to reduce segcounts in certain
situations, someting that our error-based calculation compensates for
anyway. (Smaller radii need fewer segments to meet the maxError
condition.) But perhaps more importantly we now surface maxError in the
UI and we don't really want to call it "Max deviation except when it's
not".
3) We were also clamping the segCount twice: once in the calculation
routine and once in most of it's callers. Furthermore, the caller
clamping was inconsistent (both in being done and in the clamping
value). We now clamp only in the calculation routine.
4) There's no reason to use the correction factors in the 3Dviewer;
it's just a visualization and whether the polygonization error is
inside or outside the shape isn't really material.
5) The arc-correction-disabling stuff (used for solder mask layer) was
somewhat fragile in that it depended on the caller to turn it back on
afterwards. It's now only exposed as a RAII object which automatically
cleans up when it goes out of scope.
6) There were also bugs in a couple of the polygonization routines where
we'd accumulate round-off error in adding up the segments and end up with
an overly long last segment (which of course would voilate the error
max). This was the cause of the linked bug and also some issues with vias
that we had fudged in the past with extra clearance.
Fixes https://gitlab.com/kicad/code/kicad/issues/5567