Add code to parse OpenGL version string and determine if ray tracing is
supported.
Rationalize ray tracing menu and toolbar to have the same behavior so
a single command ID can be used for setting states.
Fixes lp:1797500
https://bugs.launchpad.net/kicad/+bug/1797500
The standard DIM() macro was not typesafe as it happily deferred errors
to runtime that can be caught at compile time. Replacing it with a
generic C++11 constexpr allows for typecasting, comparison and compile
time error checking.
Where we can get away with lower segment counts (localizing an anchor),
we keep the low-def 16 segment count. Intermediate values and values
that are visible to the user are set to high definition. Most are
simply hints to the inflation correction but where they show, the user
show see smooth lines.
The hotkey name "Help (this window)" does not describe what the hotkey
and associated action does. It displays the current hotkey list, so the
action name should reflect that behavior
Currently, the plugindir in the plugin manager is constructed as
{CMAKE_INSTALL_PREFIX}/bin/../{CMAKE_INSTALL_LIBDIR}/kicad/..., while
CMakes install uses {CMAKE_INSTALL_LIBDIR}/kicad/...
In case CMAKE_INSTALL_LIBDIR is a relative path "install" prefixes it
with CMAKE_INSTALL_PREFIX and both paths happen to match, otherwise
the constructed path ends up as e.g. "/usr/bin/../usr/lib/kicad/...".
For these cases where an absolute path is wanted CMake provides the
CMAKE_INSTALL_FULL_<dir> variants which works the same as
CMAKE_INSTALL_<dir> when used as DIRECTORY for install.
The middle layer of the 3d contours does not need threading as it does
not have substantial calculations. It also contains has a few
wx*Asserts that may not be called from other than the main thread.
Rather than remove useful error checking, we remove excess threading.
Fixes: lp:1802940
* https://bugs.launchpad.net/kicad/+bug/1802940
Append the appropriate file extension to the file name if the file name
does not have a file extension. This is a know issue with the GTK+ file
dialog.
Make the last 3D viewer screenshot last file used code more coherent.
Add the 3D viewer main frame trace string to the trace environment
variables doxygen group.
Doxygen comment and other minor code cleaning.
Fixes lp:1804980
https://bugs.launchpad.net/bugs/1804980
In C3D_RENDER_OGL_LEGACY::setupMaterial(), the struct
m_materials (which is made up of floats and glm::vec3f's)
is initialised with a memset to 0. This is unsafe, as
floating point value representations in C++ are implementation-
defined (so 0 in memory is not 0-valued for sure).
Use empty-brace aggregate-initialisation, which does the right thing.
Importing Eagle files allowed for invalid zone values for clearance and
minimum width that triggered asserts in the 3d-viewer.
Fixes: lp:1801188
* https://bugs.launchpad.net/kicad/+bug/1801188
This was due to clicking on the preview canvas does dot give the focus to the canvas on Windows.
Now the focus is set when clicking on this canvas.
Fixes: lp:1794090
https://bugs.launchpad.net/kicad/+bug/1794090
This commit finishes the removal of OpenMP from the KiCad codebase.
Removed in this commit are the OpenMP calls in 3d-viewer and
qa/polygon_triangulation as well as all references in CMakeLists.txt
std::thread is used instead for multithreaded computation
Previous commit mistakenly included the full clearance for the rounded
rectangle circle. The CFILLEDCIRCLE2d takes the radius rather than the
diameter.
Apply same logic of using a filled circle to represent a zero-length
element as a filled circle with radius of the line.
Fixes: lp:1785823
* https://bugs.launchpad.net/kicad/+bug/1785823
Replaces Poly2Tri with updated code to process polygons faster and more
robustly. Notably, we can now handle overlapping holes in the polygons,
allowing us to cache the triangulation of complex boards
The Boost folks kindly decided to move the sha1.hpp header file location
so check the Boost version to include the proper header path.
Clean up debug trace code.
Primary change is to replace most control/window borders with
AUI pane borders. We implement our own AUI border drawing
routine which avoids the ugly one-pixel white frames around
dark canvasses.
Also increases the signal-to-noise ratio of all the pane
creation code in the various frames.
Drop all uses of wxRAISED_BORDER and wxSUNKEN_BORDER from dialogs and
panels used in main frame windows.
Drop use of wxSP_3DSASH options on all wxSplitterWindow definitions.
Minor dialog alignment and spacing fixes.
glFinish is meant to ensure every aspect of the screen is fully-drawn
before continuing. This causes issues with certain chipsets (Intel
4-8k)
glFlush is more of a suggestion that CPU work is complete and the GPU
should complete its work in a "timely" fashion.
We add an additional glFinish call before getting a screenshot as this
will copy the actual data from the card buffer.
Fixes: lp:1775976
* https://bugs.launchpad.net/kicad/+bug/1775976
* Refresh the view only when changes are made in the caller frame.
* Allows recreate a new instances when try to open the 3D view from a frame taht is not the initial caller
* Remove duplicate code in kicad frames.
Initialize module matrices to identity matrices instead of default zero
matrices while creating scenes for raytracer. This fixes disappearing
modules in raytracer view.
Fixes: lp:1763026
* https://bugs.launchpad.net/kicad/+bug/1763026
Also fixes:
- forcing the annotation scope to "full schematic" when run
as a prerequisite to Generate Netlist.
- a long-standing bug where displaying extra items in a dialog
would mess up the height of the HTML_REPORT_PANEL (becasue
we were setting the html window's height rather than its
parent flexgrid.
- initializing the annotation radio buttons to safe values
(full schematic and keep existing)
Fixes: lp:1750062
* https://bugs.launchpad.net/kicad/+bug/1750062
The 3D viewer panel had a default size that was causing sizing issue
with the footprint properties dialog. Set the default size to -1;-1
and set the proportion setting to 1 when adding the panel to the sizer
which allows the panel to file in the correct size.
Fixed some minor control spacing issues in the footprint properties
dialog properties tab.
Please note that is only a partial fix for this issue. There is still
too much vertical space which is partially due to the use of wxSpinCtrl
instead of wxDoubleSpinCtrl.
Fixes lp:1742701
https://bugs.launchpad.net/kicad/+bug/1742701
Passing an empty path to the 3D model select dialog results in the file
select control displaying the root path which requires the user to drill
down to get to the 3D models. Use the KISYS3DMOD path as the default
and fall back to the project path as required for the initial file
select control path.
Clean up some coding policy violations.
Fixes lp:1737094
https://bugs.launchpad.net/kicad/+bug/1737094
Improve dialog layout and fix UI policy issues with all of the dialog
boxes in the common, 3D viewer, CvPcb, and Eeschema code paths.
Updated the use of component to symbol.
Because of how wxMenuItem decodes the label text, the case of
alphabetic hotkeys is not preserved when displaying the menu. So,
alphabetic hotkeys that use the Shift key must be defined this way.
Fixes: lp:1737303
* https://bugs.launchpad.net/kicad/+bug/1737303
LAYER_NON_PLATED to LAYER_NON_PLATEDHOLES
LAYER_PADS_HOLES to LAYER_PADS_PLATEDHOLES
LAYER_PADS to LAYER_PADS_TH
and add comments and fix a render issue in gal mode for non plated holes.
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
- Display offset units in 3D preview window (inches or mm)
- Fix offset in 3D renderer
- Fix offset in Raytracing renderer
- Fix offset in STEP export
- Fix offset in VRML export
fp viewer uses the default colors, because it has no color setup dialog.
class_colors_design_settings: remove not used members.
Fix issue in modedit: the color config was never read.
Before the change, the plugins had to be installed to one of the default
search paths, but it should not be necessary for developers working on
3D viewer plugins.
This was due to a missing initialization of the dummy board color settings (used to draw the footprint in the 3D view).
Fixes: lp:1708712
https://bugs.launchpad.net/kicad/+bug/1708712
- support for background color setting
- removed several global config settings (such as g_Drc_On)
- wrapped most of global config settings in PCB_GENERAL_SETTINGS class
- reorganized PCB general options dialog to clearly mark which options concern only the legacy canvas
- new GAL feature for legacy users: double-click (or E) to change track width available as an option.
Fixes: lp:1530543
* https://bugs.launchpad.net/kicad/+bug/1530543
Fixes: lp:1707145
* https://bugs.launchpad.net/kicad/+bug/1707145
Using -O3 is default for release builds with gcc/clang anyway, so this
doesn't gain anything, but overwriting the existing flags might remove some
that might be needed.
eeschema now supports arbitrary colors for all object types, and
pcbnew does in GAL canvas. When switching from GAL to legacy canvas,
pcbnew will convert colors to the nearest legacy color.
bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h
Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.
This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.
The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.
Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
There is no need to use mm_malloc at this moment. Explanation:
1) It was planned that there was advantadge to use aligned memory but it
was not measured the performance. 2) aligned memory is needed for use
with SIMD (i.e: SSE) but that is not used at moment.
Fixes: lp:1626278
https://bugs.launchpad.net/kicad/+bug/1626278
+ make the number of samples for reflection and refraction
parameterizable.
+ add some fuziness to reflection.
+ improvements on plastic normal texture
Make all EDA_TEXT data private and rename accessors to avoid function
name collisions in derived classes.
Overload EDA_TEXT's SetTextAngle() and SetEffects() in TEXTE_PCB.
Add support for preserving Reference text position, size, orientation
during a netlist import into a BOARD, as well as the one off footprint
update dialog.
- crete an option for absorvance (works better to make the epoxy
different for regular transparent materials).
- visual fix an issue related with the epoxy render (square bands on the
render).
- fix a reflection issue (it was not take in account the reflection
material color).
Additionally, fix an unreported bug allowing zoom level to get stuck at
MAX_ZOOM.
Fixes: lp:1625754 (3dviewer zoom not limited with Use touchpad to pan)
https://bugs.launchpad.net/kicad/+bug/1625754
+ Implement sRGB to Linear and Linear to sRGB conversions.
+ Fix an issue in the AntiAliasing adaptive logic.
+ Improves the ambient color use on the shader.
+ Improves post-shader calculation. Fixes the saturated dark regions.
+ Improves the transparency of soldermak material.
+re-implement anti-aliasing, making it more acurate, not blured, better
and much faster (unsing much less lines of code)
+rewrite some function on camera and raypacket.
+small improvements on raytracing realtime, remove useless ifs
comparisons.
Use the correct math to unproject the mouse movement from screen space
to the Z=0 plane on the camera space. This handles both perspective
and orthographic projection at any window size or zoom level.
OpenMP does not yet permit unsigned loop counters. Most compilers seem
to allow them anyway, but a few have been seen to complain.
Mistake introduced in:
commit 82ed0fde32
Author: Chris Pavlina <pavlina.chris@gmail.com>
Date: Sun Aug 28 02:05:49 2016 -0400
Fix shared data access in raytracer, tidy up render loop
Render loop lost track of which blocks had been rendered due to a
synchronization issue. Specifically, std::vector<bool> is special-cased
as a bitfield and so is pretty much guaranteed not to be atomic unless
synchronized externally.
Also:
- Clean up types of a few variables
- Clean up openmp sharing type of variables (may result in better
optimization)
- Replace shared rendered block count with an openmp reduction (results
in fewer locks)
Fixes: lp:1608289
* https://bugs.launchpad.net/kicad/+bug/1608289
* Split and rewrite the preview window and canvas.
* Create a new class for handling the board information.
* Adds new render targets: openGL, legacy, and ray tracing.
* Render targets take full advantage of the new 3D plugins system and 3D cache
for a fast 3D model loading.
* Faster board loading.
* New OpenGL render is faster than the old one.
* New ray tracing render target with a post processing shader.
* Use of new 3D plugins (WRL, X3D, STEP and IGES) and 3D model caching.
* Preview of 3D model while browsing the file name.
* 3D preview of the footprint while adding / align 3D shapes.
* Render of 3D models according to attributes: Normal, Normal+Insert, Virtual.
* Pivot rotation centered in one point over the PCB board.
* Shortcuts keys improved for XYZ orientation..
* Animated camera.
* Use platform cache path insted of the KiCad configuration path to write the
3D model cache.
* OSX: ${HOME}/Library/Caches/kicad/3d
* Linux: ${XDG_CACHE_HOME}/kicad/3d or ${HOME}/.cache/kicad/3d
* Windows: AppData\Local\kicad\3d
* Add a Help button and text to the 3D alias configuration dialog
* Display KISYS3DMOD and internally defined KiCad path env vars
* Add a button to bring up the "Configure Paths" (env vars) dialog
* Remove the file name mapping feature from the resolver; this results in
the resolver always using the current definition rather than a possibly
outdated cache value.
Array is in pairs but has a single sentinel, trips up Coverity (CID 147346) and
does allow an out-of-bounds write if WX_GL_SAMPLES were ever removed from the
array.
* Paths defined via pcbnew->Preferences->Configure Paths are now included in
the 3D file browser's drop-down list except for KICAD_PTEMPLATES, KIGITHUB,
KISYSMOD, any paths resembling a URL, and any non-existent paths. When an
absolute path is shortened using one of these path aliases, let's say
'KISYS3DMOD' then the name appears in the pcb file as "${KISYS3DMOD}/blah.wrl".
If a user defines and actual environment variable with the same name, then
that user defined variable will have precedence over the internally defined
variable.
* Paths relative to the current project directory are no longer represented
as "some/path/to/file.wrl". For compatibility with previous KiCad versions
it shall always be stored as ${KIPRJMOD}/some/path/to/file.wrl.
* Various restrictions on alias path values have been removed since the
imposed restrictions could result in corrupted user data as aliases are
silently dropped.
* Overall the patch should improve back-compatibility by providing a ${ENV_VAR}
mechanism for supporting different model root directories and ensuring that
paths relative to KIPRJMOD are expressed in a way that is compatible with
earlier KiCad versions. This allows users more flexibility and the ability
to work in a way that ensures 3D model files can be correctly resolved in
earlier versions of KiCad. Users who do not care about back-compatibility
may prefer to use the newer alias system.
The attached patch fixes a segfault due to a race condition.
If a user starts eeschema with an empty sheet and clicks
the 'cvpcb' button, memory is corrupted and the program
segfaults. The issue appears to arise from multiple threads
accessing the 3D cache and resolver. This patch makes
relevant code thread-safe by using a wxCriticalSection.
(In this case the schematic frame exists, but some members are not initialized as expected, and a crash happens when calling the schematic editor dtor)
Minor other fix: avoid multiple very similar strings to translate in 3d_filename_resolver.cpp
The attached patch ensures the S3D_MASTER class does not cause
a segfault in pcbnew when used from Python scripting.
The issue is due to an "extern KIWAY* TheKiway" which was exposed
to allow S3D_MASTER to use the new resolver to handle 3D filenames.
Unfortunately TheKiway cannot be assigned a value until a window is
created which implements Kiway. The change introduced by this
patch should not alter the behavior of S3D_MASTER compared to
the behavior before the 3D merge.
The extern variable is only there to support S3D_MASTER which in
turn is there to support the current 3DViewer. In the planned software
structure the rather complex S3D_MASTER class is replaced with
a simple struct which only holds the model name and position/
orientation/scale data as stored in the PCB file; since the replacement
does not perform filename resolution there is no need to expose the
Kiway. For example in Mario's branch we removed the extern and
S3D_MASTER class many months ago.