Maciej Suminski
dcb5d8f25c
Merged Tom's branch
2013-09-18 16:59:08 +02:00
tomasz.wlostowski@cern.ch
d8480e4674
gal: make the cursor a bit bigger and hidden by default
2013-09-18 13:13:03 +02:00
Maciej Suminski
9fbf45ebfc
Fixed drawing outlined track segments.
2013-09-16 09:51:53 +02:00
Maciej Suminski
782867f7b3
Caps for lines are drawn only when segments are wider than 1.0
2013-09-13 15:30:45 +02:00
Maciej Suminski
b04de0cada
Fixed memory leaks in containers.
2013-09-12 09:44:57 +02:00
Maciej Suminski
8a4417ec46
Fixed color for drawing polygons on overlay.
2013-09-09 14:31:13 +02:00
Maciej Suminski
bd8998d1da
Fixed cursor drawing for OpenGL.
2013-08-28 17:06:07 +02:00
Maciej Suminski
6fe086ab6d
Added cursor snapping.
2013-08-28 16:25:42 +02:00
Maciej Suminski
215f35e237
Added mouse cursor drawing.
...
Added flipping mode.
2013-08-27 18:08:32 +02:00
Maciej Suminski
89a138c09e
Added handling keyboard events for the Tool framework.
2013-08-21 17:37:27 +02:00
Maciej Suminski
43ae1cb98d
Smarter way of the overlay rendering (overlay is always refreshed, while cached&noncached targets only if the viewport or items have changed).
2013-08-19 11:02:38 +02:00
Maciej Suminski
bc69429a56
Added GetTarget() for GALs.
2013-08-06 14:57:48 +02:00
Maciej Suminski
19b344806d
Fixed the tesselator, so now it works with Windows.
2013-08-02 10:55:40 +02:00
Maciej Suminski
d34df18f2c
Fixed grid line drawing in OpenGL backend for some drivers.
2013-07-31 09:01:25 +02:00
Maciej Suminski
190ed58568
Code refactoring.
2013-07-30 18:29:54 +02:00
Maciej Suminski
790a1f8563
Made GAL backends settings more consistent. Fixed grid line width in the OpenGL backend.
2013-07-30 17:09:06 +02:00
Maciej Suminski
f9d74ccb70
Removed shaderless OpenGL backend.
2013-07-29 16:38:07 +02:00
Maciej Suminski
27113348b9
Fixed blending function for OpenGL compositing. Corrected documentation, removed unnecessary functions.
2013-07-24 15:06:59 +02:00
Maciej Suminski
618a5f0e75
OpenGL multitarget rendering (compositing).
2013-07-23 18:39:07 +02:00
Maciej Suminski
a8f4791395
Changed rendering order of cached & noncached layers.
2013-07-22 13:14:53 +02:00
Maciej Suminski
5242fff9d7
Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER.
2013-07-22 10:41:12 +02:00
Maciej Suminski
b0c1b97ff3
Fixed stroked circles width issue with OpenGL shaders.
2013-07-17 10:21:29 +02:00
Maciej Suminski
fef47b0b67
Fixed OpenGL tracks transparency & netnames issue.
2013-07-16 15:44:08 +02:00
Maciej Suminski
20c86db71f
1 pixel wide lines using OpenGL shaders.
2013-07-16 08:49:12 +02:00
Maciej Suminski
b5aadfc3f9
Fixed segmentation fault when there was no board loaded.
2013-07-05 15:48:45 +02:00
Maciej Suminski
eb041ee2d3
Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays.
2013-07-05 14:01:33 +02:00
Maciej Suminski
408fb4f159
Removed pointers where they were not necessary.
2013-07-05 09:31:04 +02:00
Maciej Suminski
aff3787b34
Fixed drawing circles and semicircles using display lists.
2013-07-04 16:27:27 +02:00
Maciej Suminski
97f914ccb3
Fixed stroked semicircles Z coordinate in shaderless OpenGL backend.
2013-07-02 18:11:57 +02:00
Maciej Suminski
0f5aa0630a
Fixed stroke semicircles drawing using shaderless OpenGL backend.
2013-07-02 09:27:12 +02:00
Maciej Suminski
9e4fe8b410
Faster polylines drawing using OpenGL backend.
...
Fixed drawing of lines' caps.
2013-07-01 15:23:43 +02:00
unknown
4360860bee
Removed different styles of line caps and line joins, leaving only round caps & joins.
...
Fixed drawing stroked semicircles using OpenGL backend.
2013-07-01 14:39:27 +02:00
Maciej Suminski
a73216fc95
Changed std::map to boost::unordered_map for storing memory chunks and groups information.
2013-07-01 13:20:48 +02:00
Maciej Sumiński
00847a8aed
Colors are stored as unsigned bytes instead of floats.
2013-06-30 22:45:31 +02:00
Maciej Sumiński
27a6f8afd6
Shaders are built-in instead of being loaded from external files.
2013-06-30 19:31:16 +02:00
Maciej Sumiński
335bf72060
More debug information in case of failure compilation of shaders.
2013-06-30 15:37:46 +02:00
Maciej Suminski
3f1da8b2c0
Minor code cleaning.
2013-06-27 17:31:10 +02:00
Maciej Suminski
628c069a39
Faster circles & semicircles drawing for the shaderless OpenGL backend. Removed unnecessary variables and computations.
2013-06-27 16:05:15 +02:00
Maciej Suminski
332a7b4bd9
Groups are stored in map instead of deque, so it allows easier adding & removing.
2013-06-27 11:54:49 +02:00
Maciej Suminski
58de62aacc
High contrast mode with showing the selected layer on the top.
2013-06-26 16:31:52 +02:00
Maciej Suminski
db74de74f5
Added possibility to change cached layer color (for the purpose of high contrast display).
2013-06-25 17:12:54 +02:00
Maciej Suminski
fbc3d63c24
Draw the origin marker in OpenGL with shaders GAL.
2013-06-24 16:02:18 +02:00
Maciej Suminski
ef865aab68
Grid settings apply to GAL based rendering.
2013-06-24 14:33:02 +02:00
Maciej Suminski
08c54e8acf
Passing COLOR4D parameter using constant reference.
2013-06-24 10:21:34 +02:00
Maciej Suminski
145a3f20de
Changed atan2() to VECTOR2D::Angle()
2013-06-21 09:01:40 +02:00
Maciej Suminski
8552a6e29d
Fixed some minor rendering issues, mostyl for shaderless OpenGL GAL.
2013-06-20 16:37:21 +02:00
Maciej Suminski
fd6ab6003d
Bug fixes:
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- VBO_CONTAINER::allocate() was returning wrong value in case of error
- framelimiter had wrong formula for computing destined period between frames
- removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory
2013-06-20 13:16:12 +02:00
Maciej Suminski
83f5bd60c1
Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL).
2013-06-19 10:50:46 +02:00
Maciej Suminski
4de43d7c5f
Removed unnecessary functions from VBO_VERTEX.
2013-06-18 17:53:12 +02:00
Maciej Suminski
cd517f67db
Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
...
Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00