Maciej Suminski
8d952f35c6
Fixed text vertical alignment for bitmap font (OpenGL).
2016-05-03 11:58:48 +02:00
Maciej Suminski
58ed0c8cce
Improved grid drawing routine (OpenGL).
2016-05-02 16:15:24 +02:00
Maciej Suminski
fff3abc9a0
Support for overbars in bitmap fonts (OpenGL GAL).
2016-05-02 16:12:18 +02:00
Maciej Suminski
59fe8df269
Split bitmap text drawing routine into smaller functions (GAL).
2016-05-02 16:12:18 +02:00
Maciej Suminski
702be4903f
Vertices are stored in GPU memory (OpenGL GAL).
2016-05-02 16:12:16 +02:00
Maciej Suminski
bda3011519
Initial support for bitmap fonts (OpenGL GAL).
2016-05-02 16:04:45 +02:00
Maciej Suminski
c0465e5519
Instance counter for OPENGL_GAL to avoid double freeing.
2016-05-02 15:56:16 +02:00
Maciej Suminski
4951285a67
GAL::DrawPolygon() and GAL::DrawPolyline() variants that work with VECTOR2D array.
2016-01-20 15:16:39 +01:00
Maciej Suminski
0386a4df94
Bulletproof canvas switching.
2015-08-21 10:33:36 +02:00
Maciej Suminski
709697ea40
Better way to determine supported OpenGL version and extensions.
2015-04-20 14:16:41 +02:00
Maciej Suminski
b1ace1607b
Reworked GAL switching.
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Now OpenGL can report its problems instead of shutting down the application.
2015-02-15 02:18:35 +01:00
Maciej Suminski
a57f7ae8cd
Fix OpenGL canvas freeze under Windows.
2014-07-20 21:14:42 +02:00
Maciej Suminski
0fc93666c6
Rework to support multiple views with OpenGL GAL canvas.
2014-07-09 11:22:42 +02:00
Maciej Suminski
d27ea7895d
Moved background color settings from GAL to RENDER_SETTINGS. Added RENDER_SETTINGS::TranslateColor() to convert between EDA_COLOR_T and COLOR4D.
2014-05-14 10:35:12 +02:00
Maciej Suminski
c5a3c1082a
Removed a few RecacheAllItems() calls, some of them changed to specific type recaching (using TYPE_COLLECTOR & VIEW_ITEM::ViewUpdate() ).
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Removed OPENGL_GAL::SetStrokeColor().
2014-02-25 14:28:09 +01:00
Maciej Suminski
597e98dbf4
Cursor is in world coordinates.
2014-02-13 20:23:28 +01:00
Maciej Suminski
f9f0b46b63
Small GAL refactorization, mostly correcting constness.
2014-02-13 19:31:27 +01:00
Maciej Suminski
bc305859b2
Mainly case changes.
2013-10-14 20:40:36 +02:00
Maciej Suminski
0ac3e1fbf2
Namespace KiGfx->KIGFX.
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template<> -> template <>
Some more reformatting according to uncrustify results.
2013-10-14 16:13:35 +02:00
Maciej Suminski
bd8998d1da
Fixed cursor drawing for OpenGL.
2013-08-28 17:06:07 +02:00
Maciej Suminski
215f35e237
Added mouse cursor drawing.
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Added flipping mode.
2013-08-27 18:08:32 +02:00
Maciej Suminski
43ae1cb98d
Smarter way of the overlay rendering (overlay is always refreshed, while cached&noncached targets only if the viewport or items have changed).
2013-08-19 11:02:38 +02:00
Maciej Suminski
bc69429a56
Added GetTarget() for GALs.
2013-08-06 14:57:48 +02:00
Maciej Suminski
19b344806d
Fixed the tesselator, so now it works with Windows.
2013-08-02 10:55:40 +02:00
Maciej Suminski
190ed58568
Code refactoring.
2013-07-30 18:29:54 +02:00
Maciej Suminski
790a1f8563
Made GAL backends settings more consistent. Fixed grid line width in the OpenGL backend.
2013-07-30 17:09:06 +02:00
Maciej Suminski
f9d74ccb70
Removed shaderless OpenGL backend.
2013-07-29 16:38:07 +02:00
Maciej Suminski
618a5f0e75
OpenGL multitarget rendering (compositing).
2013-07-23 18:39:07 +02:00
Maciej Suminski
5242fff9d7
Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER.
2013-07-22 10:41:12 +02:00
Maciej Suminski
eb041ee2d3
Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays.
2013-07-05 14:01:33 +02:00
Maciej Suminski
408fb4f159
Removed pointers where they were not necessary.
2013-07-05 09:31:04 +02:00
Maciej Suminski
aff3787b34
Fixed drawing circles and semicircles using display lists.
2013-07-04 16:27:27 +02:00
unknown
4360860bee
Removed different styles of line caps and line joins, leaving only round caps & joins.
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Fixed drawing stroked semicircles using OpenGL backend.
2013-07-01 14:39:27 +02:00
Maciej Suminski
a73216fc95
Changed std::map to boost::unordered_map for storing memory chunks and groups information.
2013-07-01 13:20:48 +02:00
Maciej Sumiński
27a6f8afd6
Shaders are built-in instead of being loaded from external files.
2013-06-30 19:31:16 +02:00
Maciej Suminski
628c069a39
Faster circles & semicircles drawing for the shaderless OpenGL backend. Removed unnecessary variables and computations.
2013-06-27 16:05:15 +02:00
Maciej Suminski
332a7b4bd9
Groups are stored in map instead of deque, so it allows easier adding & removing.
2013-06-27 11:54:49 +02:00
Maciej Suminski
58de62aacc
High contrast mode with showing the selected layer on the top.
2013-06-26 16:31:52 +02:00
Maciej Suminski
db74de74f5
Added possibility to change cached layer color (for the purpose of high contrast display).
2013-06-25 17:12:54 +02:00
Maciej Suminski
fbc3d63c24
Draw the origin marker in OpenGL with shaders GAL.
2013-06-24 16:02:18 +02:00
Maciej Suminski
08c54e8acf
Passing COLOR4D parameter using constant reference.
2013-06-24 10:21:34 +02:00
Maciej Suminski
83f5bd60c1
Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL).
2013-06-19 10:50:46 +02:00
Maciej Suminski
4de43d7c5f
Removed unnecessary functions from VBO_VERTEX.
2013-06-18 17:53:12 +02:00
Maciej Suminski
cd517f67db
Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
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Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski
8742dae4a4
Removed indices storing from VBO_ITEM as they are always consecutive numbers. Removed storing pointers to VBO_ITEMs that have to be drawn - instead they are memcpied to mapped GPU memory.
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Some functions of VBO_ITEM became inline.
2013-06-06 11:52:39 +02:00
Maciej Suminski
28511cf4fe
Introducing shaders.
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Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
2013-06-04 15:58:53 +02:00
Maciej Suminski
d45008a847
Different way of rendering groups (with a single DrawElements call) in OpenGL GAL.
2013-05-16 18:43:25 +02:00
Maciej Suminski
7a1718d0f5
Changed functions for adding vertices in VBO mode to make code easier to read and understand.
2013-05-16 14:47:34 +02:00
Maciej Suminski
733e5a55e3
Faster way of caching items for OPENGL GAL.
2013-05-16 10:35:16 +02:00
Maciej Suminski
c9f9c4ddbc
Added functionality for transformation of VBO vertices, extended functions like translate, rotate, scale using glm library. Removed D() macro, as it was not used, but in conflict with glm library. Added VBO_ITEMs for circles, semicircles. Now almost everything is drawn using VBO (besides polygons and grid).
2013-05-15 16:48:10 +02:00