* Improve VRML export dialog lay out.
* Make the OK button the default action in the export dialog.
* Make 3D model export work correctly and avoid redundant file copies.
* Fix embedded path separators in wrl files on windows.
* Fix absolute model file path creation in wrl files.
* Clean up VRML export code.
* Change hot key editing contol from wxGridTableBase to wxListCtrl.
* Separate hot key lists into separate tabs rather than one large list.
* Coding policy fixes.
* Many path related fixes.
* Fix execution of external applications.
* Update mac-osx.txt.
* Add top-level links for standalone applications inside OSX bundle.
* Fix document icons for Eeschema and pl_editor.
* Create individual bundles for standalone applications inside the main application bundle.
* Add usual 'site-packages' to python path in OSX bundle.
* Fix name of OSX bundle plugin folder.
Rename "Switch highcontrast" to "Toggle High Contrast".
Eliminate most of the abbreviated hotkey titles.
Doxygenize dialog_hotkeys_editor.h and add missing license block.
Display <unassigned> if key code is 0 (NULL).
Refactor hotkey editor to use tab control instead of one giant list.
Each tab is a separate hotkey section.
Modify EDA_HOTKEY_CONFIG to change the m_Comment member to m_Title for a new purpose.
We want a pretty title in the hotkey editor. We use m_Title for the key export comment which
still conveys the purpose just as easily.
Refactored usage of wxGrid into wxListCtrl which allows capturing navigation characters
and also works better (single selection is built in).
Add hotkey overwrite prompts that are paired with "Common" section. It will check if a hotkey
overlaps with the proper sections. i.e. Common with the all other sections; or Section 1 with just Common.
Right-click menu removed due to wxListCtrl being able to catch the special keys properly.
* Fix creation of single app bundle with respect to scripting support.
* Cleanup scripting search paths for OSX.
* Fix some small CMake bugs from previous OSX build change.
* Optimize bundle file structure to be consistent with Apple specs.
* Add helper script for compiling wxWidgets and wxPython
* Update OSX build instructions.
Handles % macro expansion in user texts inside pcb modules.
At the moment the following are available:
%% A plain %
%R Insert the reference
%V Insert the value
* Compile all binaries into a single application bundle.
* Use CMake BundleUtilities to make application bundle relocatable.
* Restructure build output to directly create an image file.
* Fix default search paths.
* Set KIGITHUB environment variable.
* Added patch to fix wxWidgets so names for OSX.
*.i : fix coding style issues.
python method: add BOARD_ITEM Duplicate, which is a wrapper to Clone(). ( defined as Cast_to_BOARD_ITEM(selt.Clone()).Cast() )
update some .py examples.
change also name TEXTE_MODULE::RotateWithModule to TEXTE_MODULE::RotateTransformWithModule for same reason.
Pcbnew: fix Bug #1374484 (text changes position when module is flipped and rotated). Fix also some bugs in modedit, in block commands.
Schematic component properties dialog: add 2 helper buttons to manage the chip name (name of the corresponding part in lib)
- a browse button to chose an other chip name
- a test button, to know if the part exists. If not existing, list the parts found when searching using a case insensitive comparison.
Also do not allow copper layers, solder paste and solder mask: put Ref or Value on these layers has no sense, and can create serious issues on the board.
Since reference and value are not anymore always on silk changed the label on the corresponding options in the plot dialog
The 'proper Gerber extensions' was renamed in dialog as 'Protel Gerberl extensions': I don't know if it was a typo/misunderstanding or what but the proper extension is gbr; the set of alternative extensions seems to be the one used by Protel/Altium.
The members SetIgnoreMTextsOnCopper, SetIgnoreMTextsOnCmp,
SetIgnoreModulesOnCu, SetIgnoreModulesOnCmp in the collector guide are
renamed to the clearer SetIgnoreMTextsOnBack, SetIgnoreMTextsOnFront,
SetIgnoreModulesOnBack, SetIgnoreModulesOnFront
Modified the collector and drawing behaviour for text in modules as
discussed in the mailing list.
* Now module text on layers different than Silk should work! *
Still need UI support for setting the layer in the module editor.
- Removed the friends MODULE and FOOTPRINT_EDIT_FRAME from TEXTE_MODULE
(as in the @todo comment)
- Refactored the Rotate/Flip/Mirror for text in modules into the
TEXTE_MODULE class itself (members RotateWithModule, FlipWithModule,
MirrorWithModule)
- New behaviour in coloring text on screen: reference and value still
take the color from the MOD_TEXT_FR_VISIBLE and MOD_TEXT_BK_VISIBLE
visibles; other text takes the color of the layer containing it
(except when hidden, obviously) but still get its visibility
controlled by those visibles (probably the most intuitive and useful
behaviour)
- Still need to decide: should text on a layer be hidden when the layer
is? Probably yes (still to be implemented);
- Some comment fixed and many cast converted to static_cast
- Reference is visible on silk and the corresponding assembly layer
- Reference is shown on assembly always on the component insertion point
Hidden references are not forced shown in assembly plots (there is
already a user option for that)
* Create GetNewConfig() and GetKicadConfigPath() to unify configuration file
creation and location.
* Move Windows configuration out of the registry into configuration files.
* Move Linux configuration files from $HOME to $HOME/.config/kicad to eliminate
configuration file pollution in the users $HOME folder.
* Fix a bug in the configuration file where the Eeschema hot keys are saved.
* Add hot key handled return indicator to DRAW_FRAME::GeneralControl() and
DRAW_FRAME::OnHotKey() and all classed derived from DRAW_FRAME.
* Add code to all GeneralControl() and OnHotKey() functions to return true if
hot key was handled.
* Call event skip in DRAW_PANEL::OnKeyEvent() when key event is not handled to
allow default menu event handler to function properly.
* Refresh canvas when user cancels edits so that the discarded sheet is
cleared from the schematic.
* Add file name validation to the sheet properties dialog to prevent
illegal file name characters from being entered into the text control.
* Rename FOOTPRINT_NAME_VALIDATOR to FILE_NAME_CHAR_VALIDATOR for clarity.
wxUpdateUIEvent events can be sent to parent frames, when opening a menu in a child frame, if parent and child frame share same ID fro menuitems (or tools)
The wrong menuitem can be used in some cases ( because there are more than one menuitem with the same identifier), by a wxUpdateUIEvent event function run in a parent frame.
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
3dviewer: back to double (from float) in class S3D_MASTER for 3 members (m_MatScale, m_MatRotation, m_MatPosition) which are used in dialogs and r/w file functions, which expect double.
Using float create minor but unwanted issues in r/w file functions.
S3D_MATERIAL: enable all color options: if a 3d shape has bad color parameters, the shape must be modified, not the 3d rendering.
The rendering now matches what we see in other vrml viewer like FreeCAD.
Some minor coding style fixes.
Remove a minor warning message in Debug mode for 2 dialogs.
Pcbnew: update Gerber X2 file format (File Attribute) to very last X2 specification
Eeschema: Fix a minor bug in block selection (sometimes the last selected component was select instead of items in selected area)
and better drag behavior when draging an item by the drag hotkey.
2) PNS router incorrectly detects collisions with blind/buried vias that don't actually intersect the active layer
3) PNS router silently converts blind/buried vias to through-board vias when shoved
Also fix incorrect backannotation when footprint names contain spaces (put spaces in names is always a bad idea)
* Fix minor Bug #1349058 Choose component dialog: Search field loses focus after entering a character and internationalize the dialog.
* Fix a subtle bug which prevent eeschema to read the project config file when launched from kicad manager, and when kicad.pro is not found.
* in file/library save as..., remove option to save a lib under the legacy format (which is not possible and creates an error message)
* if the current loaded lib is a legacy lib, when the user try to save or delete a footprint, displays a message which explains what the user should do.
* add a suitable dialog to select/create a .pretty folder library (a file dialog or a dir dialog coming from wxWidgets is not friendly usable.)
- DIALOG_DXF_IMPORT works with PCB_BASE_FRAME instead of PCB_EDIT_FRAME
- imported items are not immediately added to a BOARD
- imported items are held in a list, instead of vector
- imported items are instantly visible in GAL view
- added DIALOG_DXF_IMPORT::GetImportedItems()
- code formatting