Maciej Suminski
be012cac94
Added initialization of variable, preventing unconditional jumps. Fixed typos in comments.
2013-07-29 14:12:27 +02:00
Maciej Suminski
ee1b8e2a80
Added display of soldermask for pads.
2013-07-26 18:15:11 +02:00
Maciej Suminski
862d5a4bf2
Added scalar addition and subtraction operators.
2013-07-26 18:12:22 +02:00
Maciej Suminski
2ee99f74c4
Fixed profiling timers for compilation under Win32 (and hopefully Mac OS too).
2013-07-26 14:35:31 +02:00
Maciej Suminski
1fa882db53
Moved multilayer pad netnames to the top.
2013-07-26 12:15:28 +02:00
Maciej Suminski
9dd6b6a8ee
Fixed recaching after changing display properties.
2013-07-26 10:05:57 +02:00
Maciej Suminski
c9199ea80a
Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places.
2013-07-25 18:04:15 +02:00
Maciej Suminski
4076f99332
Added a layer compositor for the Cairo backend.
2013-07-25 14:40:04 +02:00
Maciej Suminski
27113348b9
Fixed blending function for OpenGL compositing. Corrected documentation, removed unnecessary functions.
2013-07-24 15:06:59 +02:00
Maciej Suminski
67c0cd2205
Header containing GLSL source code is generated only after change of any of shader source files.
2013-07-24 14:22:00 +02:00
Maciej Suminski
618a5f0e75
OpenGL multitarget rendering (compositing).
2013-07-23 18:39:07 +02:00
Maciej Suminski
a8f4791395
Changed rendering order of cached & noncached layers.
2013-07-22 13:14:53 +02:00
Maciej Suminski
5242fff9d7
Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER.
2013-07-22 10:41:12 +02:00
Maciej Suminski
4d7db7171c
Fixed comments.
2013-07-19 09:35:25 +02:00
Maciej Sumiński
92ccc2018e
Headers containing shader program sources are generated using CMake.
2013-07-17 23:55:59 +02:00
Maciej Suminski
bbc0e8eb74
Refactorization of VBO_CONTAINER.
2013-07-17 18:49:38 +02:00
Maciej Suminski
99e8814028
Fixed wrong memory freeing.
2013-07-17 14:16:37 +02:00
Maciej Suminski
861ea0592e
Different approach to coloring netname labels.
2013-07-17 14:02:08 +02:00
Maciej Suminski
f4114d22c5
Display preferences for showing netnames applies to the GAL backend.
2013-07-17 13:38:56 +02:00
Maciej Suminski
cc901496e9
Restored missing Refresh() on switching the high contrast mode.
2013-07-17 10:26:29 +02:00
Maciej Suminski
c5ca075e24
Added an interface for highlighting.
2013-07-17 10:21:46 +02:00
Maciej Suminski
b0c1b97ff3
Fixed stroked circles width issue with OpenGL shaders.
2013-07-17 10:21:29 +02:00
Maciej Suminski
aa6a5ab671
Moved bottom netnames layer over bottom tracks & pads. Changed int to LAYER_NUM where applicable.
2013-07-16 15:45:21 +02:00
Maciej Suminski
fef47b0b67
Fixed OpenGL tracks transparency & netnames issue.
2013-07-16 15:44:08 +02:00
Maciej Suminski
7739cfef2f
Added support for multiple active layers (colored ones in the high contrast mode).
...
Added separate layers for pad netnames (now these are divided into multilayer/top/bottom pads).
More appropriate layers are selecting a copper layer in the high contrast mode (now it shows the copper layer itself, vias & multilayer pads and netnames).
2013-07-16 13:40:53 +02:00
Maciej Suminski
0544134ae3
Moved rendering order settings to a more appropriate place.
2013-07-16 10:49:56 +02:00
Maciej Suminski
07e4fc31b4
1 pixel wide outlines for the Cairo and the OpenGL with shaders backends, but it breaks displaying outline in the shaderless OpenGL backend.
2013-07-16 09:27:28 +02:00
Maciej Suminski
cbec733deb
Refactored code responsible for high contrast mode. Now it allows to have more than one layer on the top.
...
Selecting layer using the dropdown list on the toolbar influences the layer displayed in high contrast mode.
2013-07-16 09:26:29 +02:00
Maciej Suminski
20c86db71f
1 pixel wide lines using OpenGL shaders.
2013-07-16 08:49:12 +02:00
Maciej Suminski
64122ae057
Stroked lines in Cairo GAL are always drawn at least 1 pixel wide.
2013-07-16 08:48:21 +02:00
Maciej Suminski
9374d642bf
Fixind GLM headers problem.
2013-07-16 08:42:44 +02:00
Maciej Suminski
58280f749a
Fixed multiline vertical strings drawing bug.
2013-07-09 10:00:23 +02:00
Maciej Suminski
6c3534bd35
Dynamic color setting for netnames.
2013-07-08 20:42:46 +02:00
Maciej Suminski
32db0d469a
Dynamic font scaling for pads netnames.
2013-07-08 20:04:43 +02:00
Maciej Suminski
b7747bc224
wxWidgets 2.8 compatibility fix.
...
Scripting engine build fix.
2013-07-08 17:14:16 +02:00
Maciej Suminski
89637b89b8
Separate layers for each copper layer netnames.
2013-07-08 16:46:04 +02:00
Maciej Suminski
b7447ff05e
Remove updating of non-cached layers.
2013-07-08 15:24:44 +02:00
Maciej Suminski
36f1147da1
Upstream merge.
2013-07-08 15:05:12 +02:00
Maciej Suminski
46eabaa44e
Fixed 'disappearing via' issue.
2013-07-08 14:06:45 +02:00
Maciej Suminski
fb1f4ad8e5
Lighter pads & tracks net names color. Proper rotation of text on symmetrical pads.
2013-07-08 13:57:09 +02:00
Maciej Suminski
3841b0ac3a
Showing net names on pads.
2013-07-08 11:30:50 +02:00
Maciej Suminski
032ef3a74c
Showing net names on tracks.
2013-07-08 09:57:23 +02:00
Maciej Suminski
5a0869f2e2
Added 'required layers' option for drawn items.
2013-07-08 09:28:58 +02:00
Maciej Sumiński
d51b8a8744
Removed some more KICAD_GAL ifdefs.
2013-07-07 20:02:06 +02:00
Maciej Sumiński
180c72ef83
Added possibility to change zoom using toolbar in GAL.
2013-07-07 19:30:44 +02:00
Maciej Sumiński
d81a351c73
Removed drawing hatch lines for polygons.
2013-07-07 18:55:23 +02:00
Maciej Sumiński
07781d34be
Removed KICAD_GAL CMake option.
2013-07-07 02:30:28 +02:00
jean-pierre charras
28d702f6a9
Eeschema: fix a *very subtle* bug noticeable only in complex hierachies, for multiple parts per package:
...
sometimes, the modified flag was set for these components just when switching from a sheet to an other sheet.
Pcbnew: fix Bug #1197414 (dragged track segments does not show clearance area)
2013-07-05 19:48:01 +02:00
Maciej Suminski
b5aadfc3f9
Fixed segmentation fault when there was no board loaded.
2013-07-05 15:48:45 +02:00
Maciej Suminski
eb041ee2d3
Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays.
2013-07-05 14:01:33 +02:00