Commit Graph

4919 Commits

Author SHA1 Message Date
Maciej Suminski be012cac94 Added initialization of variable, preventing unconditional jumps. Fixed typos in comments. 2013-07-29 14:12:27 +02:00
Maciej Suminski ee1b8e2a80 Added display of soldermask for pads. 2013-07-26 18:15:11 +02:00
Maciej Suminski 862d5a4bf2 Added scalar addition and subtraction operators. 2013-07-26 18:12:22 +02:00
Maciej Suminski 2ee99f74c4 Fixed profiling timers for compilation under Win32 (and hopefully Mac OS too). 2013-07-26 14:35:31 +02:00
Maciej Suminski 1fa882db53 Moved multilayer pad netnames to the top. 2013-07-26 12:15:28 +02:00
Maciej Suminski 9dd6b6a8ee Fixed recaching after changing display properties. 2013-07-26 10:05:57 +02:00
Maciej Suminski c9199ea80a Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places. 2013-07-25 18:04:15 +02:00
Maciej Suminski 4076f99332 Added a layer compositor for the Cairo backend. 2013-07-25 14:40:04 +02:00
Maciej Suminski 27113348b9 Fixed blending function for OpenGL compositing. Corrected documentation, removed unnecessary functions. 2013-07-24 15:06:59 +02:00
Maciej Suminski 67c0cd2205 Header containing GLSL source code is generated only after change of any of shader source files. 2013-07-24 14:22:00 +02:00
Maciej Suminski 618a5f0e75 OpenGL multitarget rendering (compositing). 2013-07-23 18:39:07 +02:00
Maciej Suminski a8f4791395 Changed rendering order of cached & noncached layers. 2013-07-22 13:14:53 +02:00
Maciej Suminski 5242fff9d7 Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER. 2013-07-22 10:41:12 +02:00
Maciej Suminski 4d7db7171c Fixed comments. 2013-07-19 09:35:25 +02:00
Maciej Sumiński 92ccc2018e Headers containing shader program sources are generated using CMake. 2013-07-17 23:55:59 +02:00
Maciej Suminski bbc0e8eb74 Refactorization of VBO_CONTAINER. 2013-07-17 18:49:38 +02:00
Maciej Suminski 99e8814028 Fixed wrong memory freeing. 2013-07-17 14:16:37 +02:00
Maciej Suminski 861ea0592e Different approach to coloring netname labels. 2013-07-17 14:02:08 +02:00
Maciej Suminski f4114d22c5 Display preferences for showing netnames applies to the GAL backend. 2013-07-17 13:38:56 +02:00
Maciej Suminski cc901496e9 Restored missing Refresh() on switching the high contrast mode. 2013-07-17 10:26:29 +02:00
Maciej Suminski c5ca075e24 Added an interface for highlighting. 2013-07-17 10:21:46 +02:00
Maciej Suminski b0c1b97ff3 Fixed stroked circles width issue with OpenGL shaders. 2013-07-17 10:21:29 +02:00
Maciej Suminski aa6a5ab671 Moved bottom netnames layer over bottom tracks & pads. Changed int to LAYER_NUM where applicable. 2013-07-16 15:45:21 +02:00
Maciej Suminski fef47b0b67 Fixed OpenGL tracks transparency & netnames issue. 2013-07-16 15:44:08 +02:00
Maciej Suminski 7739cfef2f Added support for multiple active layers (colored ones in the high contrast mode).
Added separate layers for pad netnames (now these are divided into multilayer/top/bottom pads).
More appropriate layers are selecting a copper layer in the high contrast mode (now it shows the copper layer itself, vias & multilayer pads and netnames).
2013-07-16 13:40:53 +02:00
Maciej Suminski 0544134ae3 Moved rendering order settings to a more appropriate place. 2013-07-16 10:49:56 +02:00
Maciej Suminski 07e4fc31b4 1 pixel wide outlines for the Cairo and the OpenGL with shaders backends, but it breaks displaying outline in the shaderless OpenGL backend. 2013-07-16 09:27:28 +02:00
Maciej Suminski cbec733deb Refactored code responsible for high contrast mode. Now it allows to have more than one layer on the top.
Selecting layer using the dropdown list on the toolbar influences the layer displayed in high contrast mode.
2013-07-16 09:26:29 +02:00
Maciej Suminski 20c86db71f 1 pixel wide lines using OpenGL shaders. 2013-07-16 08:49:12 +02:00
Maciej Suminski 64122ae057 Stroked lines in Cairo GAL are always drawn at least 1 pixel wide. 2013-07-16 08:48:21 +02:00
Maciej Suminski 9374d642bf Fixind GLM headers problem. 2013-07-16 08:42:44 +02:00
Maciej Suminski 58280f749a Fixed multiline vertical strings drawing bug. 2013-07-09 10:00:23 +02:00
Maciej Suminski 6c3534bd35 Dynamic color setting for netnames. 2013-07-08 20:42:46 +02:00
Maciej Suminski 32db0d469a Dynamic font scaling for pads netnames. 2013-07-08 20:04:43 +02:00
Maciej Suminski b7747bc224 wxWidgets 2.8 compatibility fix.
Scripting engine build fix.
2013-07-08 17:14:16 +02:00
Maciej Suminski 89637b89b8 Separate layers for each copper layer netnames. 2013-07-08 16:46:04 +02:00
Maciej Suminski b7447ff05e Remove updating of non-cached layers. 2013-07-08 15:24:44 +02:00
Maciej Suminski 36f1147da1 Upstream merge. 2013-07-08 15:05:12 +02:00
Maciej Suminski 46eabaa44e Fixed 'disappearing via' issue. 2013-07-08 14:06:45 +02:00
Maciej Suminski fb1f4ad8e5 Lighter pads & tracks net names color. Proper rotation of text on symmetrical pads. 2013-07-08 13:57:09 +02:00
Maciej Suminski 3841b0ac3a Showing net names on pads. 2013-07-08 11:30:50 +02:00
Maciej Suminski 032ef3a74c Showing net names on tracks. 2013-07-08 09:57:23 +02:00
Maciej Suminski 5a0869f2e2 Added 'required layers' option for drawn items. 2013-07-08 09:28:58 +02:00
Maciej Sumiński d51b8a8744 Removed some more KICAD_GAL ifdefs. 2013-07-07 20:02:06 +02:00
Maciej Sumiński 180c72ef83 Added possibility to change zoom using toolbar in GAL. 2013-07-07 19:30:44 +02:00
Maciej Sumiński d81a351c73 Removed drawing hatch lines for polygons. 2013-07-07 18:55:23 +02:00
Maciej Sumiński 07781d34be Removed KICAD_GAL CMake option. 2013-07-07 02:30:28 +02:00
jean-pierre charras 28d702f6a9 Eeschema: fix a *very subtle* bug noticeable only in complex hierachies, for multiple parts per package:
sometimes, the modified flag was set for these components just when switching from a sheet to an other sheet.
Pcbnew: fix Bug #1197414 (dragged track segments does not show clearance area)
2013-07-05 19:48:01 +02:00
Maciej Suminski b5aadfc3f9 Fixed segmentation fault when there was no board loaded. 2013-07-05 15:48:45 +02:00
Maciej Suminski eb041ee2d3 Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays. 2013-07-05 14:01:33 +02:00