Commit Graph

61 Commits

Author SHA1 Message Date
Marek Roszko 41f54349a5 Replace inserts/push_backs with emplace in some spots 2022-02-05 19:53:31 -05:00
Jeff Young 9582457fef Be explicit about literal wide-strings. 2022-02-05 20:40:21 +00:00
Jeff Young 07013d00e1 More EDA_ANGLE. 2022-01-14 16:08:19 +00:00
jean-pierre charras 0f0a540a65 Panel 3D previewer: for show 3D body shapes, regardless the 3D viewer itself.
the Panel 3D previewer is made to show 3D body shapes, so do not show them
when disabled in the board 3D viewer, is really stupid.
2022-01-06 12:04:28 +01:00
Marek Roszko 2d1357dc54 Swap some of the 3d viewer to VECTOR2I 2021-12-29 14:20:40 -05:00
Jeff Young dabc75bee8 Source 3D dimensions from board stackup.
Also includes a performance improvemnt by caching the 3D model matrices.
2021-12-24 21:10:28 +00:00
Jeff Young 68d2630d08 Flatten a layer of indirection out of 3D config settings. 2021-12-24 13:08:54 +00:00
Jeff Young 815c2c69e7 Support for dielectric colors in board stackup.
Fixes https://gitlab.com/kicad/code/kicad/issues/8491
2021-12-24 11:39:50 +00:00
Seth Hillbrand e5d6ec836f Remove incorrect leftover comment 2021-12-14 05:58:00 -08:00
Seth Hillbrand 78ff9a857a Jerry-rig HTML-format alpha parsing
On wx3.0, the HTML format #RRGGBBAA cannot handle the alpha channel.
Instead, we route this through a COLOR4D routine when we need to use
these colors

Fixes https://gitlab.com/kicad/code/kicad/issues/9963
2021-12-13 16:04:40 -08:00
Roberto Fernandez Bautista 7fd669b6a8 Use green soldermask and white silkcreen when unspecified
Also - unspecify colour of soldermask by default

Fixes https://gitlab.com/kicad/code/kicad/-/issues/9538
2021-11-07 15:35:14 +00:00
Jeff Young 6c0110ecd3 Naming conventions.
There's nothing "legacy" about the OpenGL 3D renderer.
2021-10-21 14:30:03 +01:00
jean-pierre charras d98e93de7e 3D viewer: fix color issues when using the colors stackup:
- Add missing Yellow (.gbrjob predefined color) in list
- silkscreen colors: add .gbrjob predefined colors in list
- Use a default body color (FR4) for dielectric material not in known list
2021-08-25 18:33:49 +02:00
Jeff Young 89d943a90c Transfer custom colours from board stackup to 3D viewer. 2021-08-16 20:05:35 +01:00
Jeff Young bff247b08a Hook up 3D viewer colors to board stackup.
Fixes https://gitlab.com/kicad/code/kicad/issues/5173
2021-08-14 14:00:17 +01:00
Wayne Stambaugh 89b1fdabe9 Pass COLOR4D object by reference instead of on the stack. 2021-07-26 13:28:56 -04:00
jean-pierre charras 1c1f7ac07e 3D viewer: fix a Coverity warning and add more messages when loading a board. 2021-07-19 08:27:01 +02:00
jean-pierre charras a43ca978df 3D viewer: do not build the board 3D data during 3D frame creation, but after.
Building the 3D data is time consuming, so creating the data after the 3D
frame is shown is better, and the build activity is visible, especially on Linux.
2021-07-18 17:55:40 +02:00
Marek Roszko 10e60acf34 Clean up including of board_design_settings.h 2021-06-06 15:03:42 -04:00
Marek Roszko 4df3cb912d Remove another leaky wx/log.h header 2021-06-03 08:11:15 -04:00
Jeff Young ac58a3f9f0 Add preference for 3d-model-highlight-on-rollover.
Fixes https://gitlab.com/kicad/code/kicad/issues/8349
2021-05-11 20:53:53 +01:00
david-beinder e0f69ad28b 3D viewer: Fix gap between plating and annulus copper
Hide transition by ending layer copper withing the annulus of the cylinder. Also always use hole wall thickness and set more realistic solder mask thickness
2021-04-19 13:19:32 +00:00
jean-pierre charras 23667fc4c4 3D viewer: make solder paste layer thickness bigger than the mask layer.
Some specific footprints need shapes on paste layer covering the mask layer,
so ensure these shapes are visible.
Fixes #8041
https://gitlab.com/kicad/code/kicad/issues/8041
2021-03-26 18:02:30 +01:00
Marek Roszko 907e282347 Silence some msvc warnings
- exception variables that were unused
- RAYSEG2D improperly foward declared with class instead of struct
- unused vars
2021-02-20 11:58:55 -05:00
Jeff Young e72262a007 Don't render un-enabled layers.
Fixes https://gitlab.com/kicad/code/kicad/issues/7313
2021-01-30 16:31:27 +00:00
Wayne Stambaugh 926cc3a00d 3D Viewer: more code cleaning and naming improvements. 2021-01-07 14:33:43 -05:00
Wayne Stambaugh 1c7a5c46e5 3D Viewer: member variable and method naming improvements.
A few build improvements thrown in for a good measure.
2021-01-05 17:24:29 -05:00
Wayne Stambaugh 710e621c6a 3D Viewer: remove all instances of "c" prefix from file names. 2021-01-03 17:44:49 -05:00
Wayne Stambaugh 8416c1fc37 3D Viewer: remove all instances of "C" prefix from object names. 2021-01-02 17:45:36 -05:00
Jeff Young 0b6c524dda Missing file from last commit. 2020-12-24 21:35:31 +00:00
Jeff Young ef25c78a04 Separate polygonization error from chaining error.
This way we can report anything that doesn't exactly chain while still
applying  a fudge factor for our own stuff.

Fixes https://gitlab.com/kicad/code/kicad/issues/1795
2020-12-24 21:02:14 +00:00
Wayne Stambaugh f8efe4a65a 3D viewer code cleaning round 5. 2020-12-16 17:11:05 -05:00
Jeff Young 2f3f4c209e Make sure DRC reports a missing board outline.
Fixes https://gitlab.com/kicad/code/kicad/issues/6481
2020-11-24 14:22:27 +00:00
Jeff Young 1391774f64 Re-factor boundary/courtyard checker error handling.
ADDED Footprint Checker dialog to display the results in.

Fixes https://gitlab.com/kicad/code/kicad/issues/6446
2020-11-21 20:57:35 +00:00
Jeff Young b123318cf6 Encourage use of full DRC for board & footprint malformed outlines.
It shows much more detail.  Removes some nag dialogs and places
hypertext links in others.

Also fixes the auto-layer-showing to correctly show Edge.Cuts or
F.CrtYd or B.CrtYd for errors relating to them.

Fixes https://gitlab.com/kicad/code/kicad/issues/6446
2020-11-20 17:24:52 +00:00
Jeff Young 9106cc19bf Yet another tranche of module -> footprint. 2020-11-13 15:16:24 +00:00
Jeff Young 52a46341db More module -> footprint. 2020-11-13 15:16:24 +00:00
Jeff Young 84dd5108ba Remove some "class_" prefixes from files. 2020-11-13 15:16:23 +00:00
Mario Luzeiro e105451f44 3D-Viewer: when possible, uses only the board edges to calculate boundings
Add Report messages to Raytracing

Fixes https://gitlab.com/kicad/code/kicad/issues/6316
2020-11-10 17:32:24 +00:00
Jeff Young cce557b9ad Redo the board-edge-building logic to return better error reports.
Fixes https://gitlab.com/kicad/code/kicad/issues/6119
2020-10-22 21:29:04 +01:00
Seth Hillbrand 4085757aeb Remove beginning/ending spaces in translations
Adding space padding makes translations more difficult by increasing
string counts
2020-10-20 12:08:04 -07:00
Jeff Young 3c01147f10 Fix 3D hole knock-out of silkscreen.
It still doesn't knock-out the board edges, but this is a good first
step.

Fixes https://gitlab.com/kicad/code/kicad/issues/4837
2020-10-01 11:49:28 +01:00
Ian McInerney a5ed5e5675 Handle single line segments on footprint edgecuts
Also, only display an infobar message for footprints when
there is no footprint loaded (instead of if the outline
isn't closed).

Fixes https://gitlab.com/kicad/code/kicad/issues/4866
2020-09-30 23:34:04 +01:00
Mario Luzeiro ec3c20bf84 3D-Viewer: do not use selection while on preview 2020-09-28 02:26:25 +00:00
Mario Luzeiro 6bc19dbfe9 3D-Viewer: intercect modules and cooper items
show module and net information.
highlight shapes when selected.
2020-09-28 02:26:25 +00:00
jean-pierre charras 0b03d8a5ff Fix a few Coverity warnings. 2020-09-20 16:30:23 +02:00
Jeff Young e2bc7557cc Clean up arc/circle polygonization.
1) For a while now we've been using a calculated seg count from a given
maxError, and a correction factor to push the radius out so that all
the error is outside the arc/circle.  However, the second calculation
(which pre-dates the first) is pretty much just the inverse of the first
(and yields nothing more than maxError back). This is particularly
sub-optimal given the cost of trig functions.

2) There are a lot of old optimizations to reduce segcounts in certain
situations, someting that our error-based calculation compensates for
 anyway.  (Smaller radii need fewer segments to meet the maxError
condition.) But perhaps more importantly we now surface maxError in the
UI and we don't really want to call it "Max deviation except when it's
not".

3) We were also clamping the segCount twice: once in the calculation
routine and once in most of it's callers.  Furthermore, the caller
clamping was inconsistent (both in being done and in the clamping
value). We now clamp only in the calculation routine.

4) There's no reason to use the correction factors in the 3Dviewer;
it's just a visualization and whether the polygonization error is
inside or outside the shape isn't really material.

5) The arc-correction-disabling stuff (used for solder mask layer) was
somewhat fragile in that it depended on the caller to turn it back on
afterwards.  It's now only exposed as a RAII object which  automatically
cleans up when it goes out of scope.

6) There were also bugs in a couple of the polygonization routines where
we'd accumulate round-off error in adding up the segments and end up with
an overly long last segment (which of course would voilate the error
max). This was the cause of the linked bug and also some issues with vias
that we had fudged in the past with extra clearance.

Fixes https://gitlab.com/kicad/code/kicad/issues/5567
2020-09-11 11:23:49 +01:00
Mario Luzeiro 1ab968e72f 3D-Viewer: render different materials plated and non plated copper
implement on OpenGL
2020-09-08 21:02:19 +00:00
Mario Luzeiro 820e3089a2 3D-Viewer: use the correct opacity meaning in the color settings 2020-09-01 01:08:38 +00:00
Mario Luzeiro 40d5746df6 3D-Viewer: Parameterize body board transparency
Fix/workarround raytracing render issues related with refraction
2020-09-01 01:08:38 +00:00