Commit Graph

658 Commits

Author SHA1 Message Date
JamesJ 9853b300d7 Check a SHAPE_POLY_SET outline exists before attempting to get it by index
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17687
2024-04-06 18:45:39 +01:00
Seth Hillbrand 8260c174e9 Prevent OOB access in polygon split
Check for vertex placement against original size.  Since we are
potentially adding vertices that are out of order with the original
polygon, we only want to check against the first set of vertices when
checking for polygon collision

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17664
2024-04-02 11:22:59 -07:00
Seth Hillbrand 553e4a25bf Tidy up some remaining triangulation cases
Found and fixed a few corner cases where triangulation point removal
could reset expected points
2024-04-01 11:48:12 -07:00
Jeff Young 1b22c92177 Fix extra space. 2024-04-01 17:45:02 +01:00
Jeff Young 78bec3f1ba Fix fishy logic in SHAPE_LINE_CHAIN::Collide(). 2024-04-01 17:03:15 +01:00
Seth Hillbrand 06b199fd41 Do not use cache when we modify vertices
When we add vertices to the tesselation routines, we cannot reuse these
without the original vertex points.

It may be possible to copy and modify the vertices from the hint data so
that they are properly positioned but naive attempts (moving based on
first point) did not work, so for now, we disable the hint cache when
the vertex sizes do not match as this prevents OOB access

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17621
2024-03-31 15:00:46 -07:00
Jeff Young dfa16eda95 Fix copy/pasta in SHAPE_LINE_CHAIN::Collide().
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17636
2024-03-31 18:12:33 +01:00
Seth Hillbrand 6c05f2c67c Move logging message after vertex check
When creating the list, we may have fewer than needed vertices, which
prevents calculating the area
2024-03-29 16:47:07 -07:00
Seth Hillbrand c3f6a84d66 Update triangulation to handle poly-intersection
Polygon intersections happen against the original outline, not against
the currently remaining polygon.  This avoids pathalogical cases

Adds new simplification system to avoid duplicated points
Adds new edge-splitting algorithm to provide additional fall-back
Verifies that polygon cuts do not swap holes for outlines (negative
area)

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17559
2024-03-28 10:16:24 -07:00
Céleste Wouters e98c9f283f Improve SHAPE_POLY_SET fracture performance
Refactors `SHAPE_POLY_SET::fractureSingle()` to be more efficient, while
not changing the actual algorithm:

* increase cache locality by using contiguous arrays instead of what was
effectively a linked list
* reduce latency and jitter by replacing per-edge allocator calls with
ahead-of-time std::vector reserves
* increase cache efficiency by making the vertex struct smaller
* replace O(n^2) leftmost edge search with O(n log n) std::sort
* sort the polygons instead of the edges
* cut iteration count in half in the remaining O(polygons * edges) part
2024-03-27 21:19:02 +00:00
Seth Hillbrand a793fa8b17 Fix typo in triangulation return 2024-03-22 11:08:38 -07:00
Seth Hillbrand 6b915049d1 Check singular arcs connection
Even if there are no other segments in the line chain, we still should
check for arc connections in cases of individual arcs on a line chain
2024-03-22 10:41:42 -07:00
Seth Hillbrand a58e7b37ff Skip small triangles
The minor triangles cost the same amount of compute time as larger ones
but do not have a material effect on the zone display.  This skips these
minor triangles when earcutting
2024-03-21 13:57:57 -07:00
Seth Hillbrand 7e7fec69f6 Add logging and area check to tesselation
Logging is useful when we find an area that cannot be triangulated.
This will be used to generated test cases.

Skipping minor untesselated areas means that the polygon will still be
considered fully tesselated (and not sent back again and again) even if
the tesselation misses an area less than the configured limit.
Currently, this is 31^2nm.
2024-03-21 13:57:57 -07:00
Seth Hillbrand 4f03bb2fb6 Update triangulation 2024-03-21 13:57:57 -07:00
Seth Hillbrand 4e6cd0d293 Forward and reverse test for point in poly collisions 2024-03-18 15:51:14 -07:00
StefanBruens e07b4ce8e4 Fix triangulationValid check race for zone fill
The m_triangulationValid flag is used in several places without holding
the mutex, thus it should only ever be set when the triangulation is
guaranteed to be valid.

This can either be done by protecting both data and flag by the same
mutex, or updating the flag only after the triangulation has finished.

Also fix the case when the triangulation actually fails, the flag should
not be set in this case.

While at it, simplify the recalculation check. Only if both the
triangulation is valid, and the data hash is unchanged the recalculation
can be skipped - this is typically the case when two threads try to
update the cache concurrently, the second one will block at the mutex,
and will see the valid data after the first thread has finished.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17180
2024-03-14 22:26:23 +00:00
Seth Hillbrand 81cb6d0c3f Fix race condition in zone fill
When checking collisions, the SHAPE_POLY_SET::Collide() routine is not
const because it will regenerate the triangulation cache if it is out of
date (using a const_cast, grrr).  This sidesteps the issue by assigning
a mutex to the triangulation caching

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17180
2024-03-13 10:35:40 -07:00
Seth Hillbrand 347c50b26d Handle issue with alternate SHAPE_LINE_CHAIN
SHAPE_LINE_CHAIN_BASE can include things that are not SHAPE_LINE_CHAIN
like the triangle SHAPE_LINE primitive.  To check arcs, we need to avoid
these elements as they do not have the full SHAPE_LINE_CHAIN class
available.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17327
2024-03-11 17:21:09 -07:00
Seth Hillbrand 3cc1617f5a Fix slow selection time when calculating clearance
The clearance between two zones could be rather slow.  This was in part
to trying to do triangle-triangle collisions between zones when we only
need outline collision and in part to the shape_line_chain collision
routine.  The shape_line_chain collisions don't need to recreate
segments on each iteration and should instead create them once and using
this to check all collisions

Fixes https://gitlab.com/kicad/code/kicad/-/issues/17327
2024-03-11 16:32:24 -07:00
Alex Shvartzkop 4d66a8ebdb Fix rendering/plotting of arcs with tiny angle and huge radius.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17343
2024-03-09 02:07:24 +03:00
jean-pierre charras 5ac8449e1f Minor compil and Coverity fixes 2024-03-06 13:05:21 +01:00
Roberto Fernandez Bautista 43e1b36d4d SHAPE_LINE_CHAIN: Fix indices rotation after clipper
Also fix IsArcStart and IsArcEnd functions to work with chains that only
have arcs.
2024-03-02 12:09:09 +00:00
Roberto Fernandez Bautista 0d340d0610 SHAPE_LINE_CHAIN: Move .h definitions to .cpp
No functional changes, just allow faster rebuilds
2024-03-02 12:09:09 +00:00
Roberto Fernandez Bautista 8c22f8df31 SHAPE_LINE_CHAIN: Fix/unify constructors 2024-03-02 12:09:09 +00:00
jean-pierre charras 8ffd4f636a SHAPE_ARC::update_bbox(): use double instead of int to calculate radius, and
if the radius is too large (> INT_MAX/2), consider arc as a segment to avoid overflows.
Nor perfect, but it avoid some issues when calculating bbox.
2024-02-29 18:01:13 +01:00
Alex Shvartzkop d04d74c511 Highlight nets and show length tuning status when adding tuning patterns.
Also fixes length preview when hovering over joints.
Also prevents asserts when hovering over arcs.
Also prevents adding a tuning pattern on other tuning pattern.

(cherry picked from commit 711c6141a8)
2024-02-23 20:29:18 +03:00
Jeff Young ffa6adec96 Add a cache for TrueType contours and triangulation data.
Also returns minimumSegmentLength to its former value as
it doesn't appear to be required to fix
https://gitlab.com/kicad/code/kicad/-/issues/11463.

Fixes: https://gitlab.com/kicad/code/kicad/-/issues/16568
(cherry picked from commit 162e8962f7)
2024-02-23 16:53:29 +01:00
Seth Hillbrand 745c52c2b7 Update triangulation
Allow for overlapping points in input polygon.  This is relatively
common on a grid and should be used as potential split points to shave
additional ears

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16933
2024-02-12 15:20:08 -08:00
Jeff Young 11f5908761 Revert the SHAPE_ARC::Collide() part.
The arc width appears to be handled elsewhere (at least in
the test suite).

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16951
2024-02-12 17:51:14 +00:00
Seth Hillbrand c6c1dbb844 Don't skip caching triangulation for failure
Failed triangulation can have multiple causes but we don't have another
approach, so skipping the cache just causes the same issue to be raised
again and again

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16946
2024-02-12 09:39:22 -08:00
Jeff Young d5ac0ff768 Fix SHAPE_ARC::BBox() and Collide() to honour m_width.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16951
2024-02-12 16:59:57 +00:00
Alex Shvartzkop 1122d80388 Better support for arcs in tuning patterns. 2024-01-31 23:38:05 +03:00
Roberto Fernandez Bautista 7276486756 Finish fixing SHAPE_LINE_CHAIN::Slice 2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista 79aba50c23 Finish fixing SHAPE_LINE_CHAIN::NextShape and add tests 2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista e950475bc3 Add assert to SHAPE_LINE_CHAIN::Segment + Deduplicate code
CSegment should have the exact same logic as Segment

Also, moving definition to .cpp file to reduce need to rebuild every time
2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista effed5dfdf Fix SHAPE_LINE_CHAIN::Remove and SHAPE_LINE_CHAIN::RemoveShape 2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista 673e23c2e6 Fix and simplify SHAPE_LINE_CHAIN::Append( SHAPE_ARC ) + QA tests 2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista 34942290a2 SHAPE_LINE_CHAIN: Fix SetClosed() logic
SetClosed should unwrap the chain when there are coincident points at the
start.
2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista 7593863245 SHAPE_LINE_CHAIN: Fix and simplify ShapeCount()
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15754
2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista c72ba189cf Fix SHAPE_LINE_CHAIN::Slice following NextShape() changes 2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista e9fbb36538 SHAPE_LINE_CHAIN: Fix and simplify NextShape() + remove PrevShape()
NextShape() function was too complex (trying to go back and forwards).
We only used PrevShape() in one place, so removed that usage.

Added QA tests
2024-01-31 19:17:46 +03:00
Roberto Fernandez Bautista 079478f989 EDA_ANGLE: use constexpr for constant angles
Remove all statics in the class and instead use constexpr to
ensure correct ordering
2024-01-31 19:17:46 +03:00
Seth Hillbrand 3cf8b718f3 Don't truncate if not needed 2024-01-26 09:11:11 -08:00
Jeff Young 8410a5e685 Coding conventions and cleanup. 2024-01-23 16:03:25 +00:00
Seth Hillbrand f1dacf7d92 Updated revision of polygon triangulation from 0a67dd3fdd
This maintains the primary goal of ensuring that bad splits do not allow
the triangulation process to continue.  Instead, we boot this back up to
the top-level where we will simplify the polygon before triangulating
again.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16624
2024-01-18 11:07:40 -08:00
Seth Hillbrand e4a0b9c7ed Revert "Revise triangulation"
This reverts commit 0a67dd3fdd.
2024-01-18 11:07:40 -08:00
Alex Shvartzkop d512e09eb8 std::isnan is not constexpr in C++17 2024-01-16 18:42:37 +03:00
Alex Shvartzkop 4c630e5aec KiROUND: make sure input type is floating point before checking for nan. 2024-01-16 17:25:46 +03:00
Alex Shvartzkop f99505e190 Fix arc editing bugs when endpoints match.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16532
2024-01-16 16:17:45 +03:00
Jeff Young 33c97da0fa Performance enhancement. 2023-12-27 13:52:02 +00:00
Ian McInerney 5c334c147b Make some types auto-reference to prevent copies 2023-12-19 14:23:36 +00:00
Wayne Stambaugh a4b38fbb80 Coverity warning fixes. 2023-12-18 16:09:13 -05:00
Jeff Young cfa55d958a performance efficiencies 2023-12-18 18:45:02 +00:00
Jeff Young 8251fca66a performance efficiencies 2023-12-18 17:39:29 +00:00
Jeff Young 11805d6696 performance efficiencies 2023-12-18 17:01:55 +00:00
Seth Hillbrand 0a67dd3fdd Revise triangulation
- Avoid double-splitting a single point
- Check for mid-line intersections
- Avoid splitting zero-area polygons
- Keep full z-list for intersection checks

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16241
2023-12-13 13:37:17 -08:00
Alex Shvartzkop bfcd087751 Add KiROUND for VECTOR2 types. 2023-12-02 17:08:56 +03:00
Alex Shvartzkop 2d9eee93e2 Fixes for length tuning patterns.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16198
2023-12-01 08:44:10 +03:00
Seth Hillbrand daf178b64f Upgrade Clipper2 to 1.3.0
Fixes a number of minor inflation issues including slivers when
overlapping points are inflated

Fixes https://gitlab.com/kicad/code/kicad/-/issues/16182
2023-11-28 16:02:39 -08:00
jean-pierre charras 7fd9226bec Fix issue in CalcArcCenter( VECTOR2D& aStart, VECTOR2D& aMid, VECTOR2D& aEnd )
It happens when the segment (aStart, aMid) is horizontal
Probably also when the segment (aEnd, aMid) is horizontal
Slopes with value 0.0 are set to double:: epsilon(), but it was a too small values
generating broken calculations.
Now set to 1e-10 (it seems working).
Fixes #16089
https://gitlab.com/kicad/code/kicad/-/issues/16089
2023-11-18 20:08:26 +01:00
Alex Shvartzkop 648b4a7689 TransformOvalToPolygon: make segments align at 45 deg angles. 2023-11-06 14:50:40 +03:00
Jeff Young 24ca7add42 Don't clamp arc centers quite so aggressively.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16029
2023-11-06 00:45:19 +00:00
Wayne Stambaugh bfd3e71a88 Don't show integer overflow errors in release builds.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15529
2023-10-28 15:06:32 -04:00
Wayne Stambaugh 84f58f36d4 Coding policy fixes. 2023-10-28 14:45:44 -04:00
Wayne Stambaugh b8310efd19 Coding policy, Doxygen comment, and spelling fixes. 2023-10-20 14:32:54 -04:00
Alex Shvartzkop be1008cbd8 ADDED: Heal Shapes; Fix discontinuities in gfx import and Cleanup dialog. 2023-10-17 10:29:43 +03:00
Jeff Young 2b28580f0c Comments. 2023-10-15 17:59:11 +01:00
Jeff Young 62d959ed0e Don't assume an error location for PAD::GetEffectivePolygon().
While ERROR_INSIDE was good for plotting, 3D generation, etc., it's
not good for generating router hulls.

Also reverts part of the change to always use polygons for PNS::SOLIDs.  A single shape in a SHAPE_COMPOUND will be faster (and
more accurate).

Fixes https://gitlab.com/kicad/code/kicad/-/issues/14898
2023-10-13 13:59:26 +01:00
Alex Shvartzkop 8b21a260c9 Refactor MEANDER_PLACER_BASE::cutTunedLine to SHAPE_LINE_CHAIN::Split. 2023-10-08 02:41:17 +00:00
Alex Shvartzkop f9efed692d Pick location closest to aSeg.A in SHAPE_COMPOUND and SHAPE_RECT Collide. 2023-10-06 16:05:05 +03:00
Alex Shvartzkop 92ef40327d Add accuracy parameter to SHAPE_POLY_SET::PointOnEdge. 2023-10-06 15:56:46 +03:00
Alex Shvartzkop de0c1218c3 Add a method to offset line chains. 2023-10-06 15:50:37 +03:00
Alex Shvartzkop 8a22a8fa69 Add aExact to SHAPE_LINE_CHAIN::Split. 2023-10-06 15:50:37 +03:00
Alex Shvartzkop d7863b09c5 Move CORNER_STRATEGY out of SHAPE_POLY_SET. 2023-10-06 15:42:50 +03:00
Alex Shvartzkop 2cd630b47d Fix a bug causing lower segment count on holes when deflating polygons. 2023-10-06 15:36:42 +03:00
Seth Hillbrand 06428e0161 Remove unused 2023-09-27 18:05:21 -07:00
Marek Roszko e83f87520c Transform is right at home in kimath 2023-09-07 18:03:33 -04:00
jean-pierre charras 3e6f7ab3e5 Fix compil issues (especially easyeda_parser_base.xx) and compil warnings
Compil issues can be gcc13/msys2 specific.
2023-09-07 13:41:25 +02:00
Alex Shvartzkop 21ee65aa9c ADDED: Importers for EasyEDA (JLCEDA) Standard / Professional. 2023-09-07 11:02:40 +03:00
Alex Shvartzkop 1b8abdfde7 ADDED: Basic STEP manipulation utils available to Python. 2023-09-07 10:57:02 +03:00
John Beard 78c8de9b08 Fix oval pad snapping
Previously the snap points computed for oval pads didn't get all the
points correct. This breaks out the "find snap points for ovals"
into a function, reworks the logic, adds some tests.

Also adds "extremum points" when the oval isn't exactly H/V.

Fixes: https://gitlab.com/kicad/code/kicad/-/issues/15594
2023-09-06 21:33:45 +01:00
Josue 94e86a69be Update RECT to RECTANGLE 2023-08-29 11:50:22 -05:00
Josue e5316fd1aa Change name: Truncate -> Round 2023-08-29 11:50:12 -05:00
Josue 8d7255aae3 truncate angle values in Segment properties 2023-08-29 11:50:09 -05:00
Jon Evans 0714d3f1ab Fix SHAPE::Distance warnings 2023-08-22 08:30:47 -04:00
Jon Evans 0c529411d7 Update SHAPE_POLY_SET API to not hide virtual functions 2023-08-18 21:40:40 -04:00
Marek Roszko 3f182a36c9 Silence uint32 to uint8 cast warning 2023-08-17 22:27:15 -04:00
Jon Evans bf0592ad53 Lift some point-vs-shape APIs into SHAPE base class
Also provide a virtual method for conversion to polygon
2023-08-17 08:02:14 -04:00
Alex Shvartzkop 040fd327ab SHAPE_POLY_SET: add BooleanXor() 2023-08-10 00:29:47 +03:00
Alex Shvartzkop 6d624ac1ff SHAPE_POLY_SET: allow constructing/adding/iterating with POLYGON 2023-08-10 00:29:33 +03:00
Jeff Young 0413270012 ADDED: Move Corner To... and Move Midpoint To...
Fixes https://gitlab.com/kicad/code/kicad/-/issues/5012
2023-08-05 16:43:55 +01:00
Roberto Fernandez Bautista e7019cc7d2 Fix msvc warnings in kimath (add explicit casts) 2023-07-16 15:41:04 +02:00
John Beard 046d978ba7 ADDED: Pcbnew chamfer and extend tools
Using the new ITEM_MODIFICATION_ROUTINE system, drop in two new
tools: chamfer and line extend. These are two geometric operations
that are relatively common when editing footprints in particular.

Chamfer delegates the geometric calculations to a dedicated unit
in kimath/geometry.
2023-07-12 19:21:37 +01:00
Mark Roszko e53e571d2d const bool is just bool 2023-07-08 01:02:59 +00:00
Seth Hillbrand 954b265839 Check for zone-zone overlap
Instead of just checking for the zone outline, we adjust to check the
full fill area of the zones for intersection and overlaps
2023-07-07 11:52:25 -07:00
Kuba Sunderland-Ober b938064e29 Fix missing consts. 2023-07-05 10:20:18 +00:00
Kuba Sunderland-Ober 1edb9bb0ce Get rid of VECTOR2U. 2023-06-28 20:48:07 +00:00
Jeff Young 40abb013ec Don't consider a group to be on a copper layer.
Its members can be on copper layers, but the group itself isn't on any
layer.

Also fixes a bug where we were trying to clone TRIANGULATED_POLYGON::TRI
shapes as indexable sub-shapes.  (The TRI only has indexes into its
parent, so cloning it will only result in segfaults down the line.)

Also fixes a bug where we weren't including copper items inside groups
when checking footprint net ties.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/15021
2023-06-20 18:13:21 +01:00
Jeff Young 840e4b6f72 Push fix for #14890 down a level.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15005
2023-06-19 18:05:37 +01:00