Commit Graph

161 Commits

Author SHA1 Message Date
decimad 02bb410cdb Refactor COMPOSITOR/OPENGL_COMPOSITOR to enable customization of scene rendering and presentation 2017-01-11 16:20:35 +01:00
decimad 77f9cd0cb0 remove custom shader header generation build-step in favor of c++11 raw string literals
rework shader loading code to handle an arbitrary amount of to-be-concatenated strings
2017-01-11 16:20:34 +01:00
decimad 047f52e7cb Move builtin font resources out of opengl_gal translation unit 2017-01-11 16:20:33 +01:00
jean-pierre charras 30df041de6 fix shadowed local variables 2016-11-25 18:17:34 +01:00
decimad 402f53a302 update font code along with the changes done in the msdf atlas tool (use codepoint spans and refined char placement)
add font coordinate system clarification drawing (svg)
2016-10-20 14:31:09 +02:00
Simon Richter 59c81976dc Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00
Simon Richter da5699de0a Replace boost::shared_ptr with std::shared_ptr. 2016-06-29 11:09:55 -04:00
Maciej Suminski b7ec4ea160 Corrected the last instance check in OPENGL_GAL. 2016-06-10 17:07:12 +02:00
Simon Richter 5ce4abd0ac Use size_t for sizes and offsets. 2016-06-10 17:06:00 +02:00
Maciej Suminski 3fcae6b120 Fixes for OpenGL resources handling. 2016-06-07 14:42:42 +02:00
Maciej Suminski b4ad18a3ea Do not rebuild shaders on each OPENGL_GAL construction. 2016-06-03 15:46:13 +02:00
Maciej Suminski 68b6da57c0 Removed OPENGL_GAL::instanceCounter. 2016-06-03 15:46:12 +02:00
Maciej Suminski 01f32dd52c GL_CONTEXT_MANAGER class to avoid unexpected GL context switches. 2016-06-03 15:46:12 +02:00
jean-pierre charras 3e2cae946c Corrected wxDC objects used by EDA_DRAW_PANEL_GAL & OPENGL_GAL. 2016-06-03 15:46:11 +02:00
Maciej Suminski 3ca7026aa0 More robust checks for OpenGL canvas visibility. 2016-05-20 12:06:08 +02:00
Maciej Suminski 8d952f35c6 Fixed text vertical alignment for bitmap font (OpenGL). 2016-05-03 11:58:48 +02:00
Maciej Suminski 58ed0c8cce Improved grid drawing routine (OpenGL). 2016-05-02 16:15:24 +02:00
Maciej Suminski 2f09e0ee40 Alternative version of CACHED_CONTAINER::defragmentResize() Certain GPUs do not support glCopyBufferSubData(), therefore there is an alternative version working with good, old memcpy(). 2016-05-02 16:15:24 +02:00
Maciej Suminski fff3abc9a0 Support for overbars in bitmap fonts (OpenGL GAL). 2016-05-02 16:12:18 +02:00
Maciej Suminski 59fe8df269 Split bitmap text drawing routine into smaller functions (GAL). 2016-05-02 16:12:18 +02:00
Maciej Suminski 5a8adcdf52 Improved testing/profiling code for CACHED_CONTAINER. Switched from wxLogDebug to wxLogTrace. Adjusted CACHED_CONTAINER_TEST levels required for certain tests. Added a test to check used space in the container. 2016-05-02 16:12:17 +02:00
Maciej Suminski 54f3105cfb More changes to CACHED_CONTAINER. Removed m_itemSize field (error-prone, as it had to be synchronized with m_item->GetSize()) Fixed a bug in reallocate() method, changed a bit it is behaviour. VERTEX_ITEM is not stored in the item set if its size is 0. 2016-05-02 16:12:17 +02:00
Maciej Suminski a9c3a1730b Free chunks in CACHED_CONTAINER only if they are really not needed. 2016-05-02 16:12:16 +02:00
Maciej Suminski 702be4903f Vertices are stored in GPU memory (OpenGL GAL). 2016-05-02 16:12:16 +02:00
Maciej Suminski 01912aaabd Minor refactoring in CACHED_CONTAINER. 2016-05-02 16:12:16 +02:00
Maciej Suminski bda3011519 Initial support for bitmap fonts (OpenGL GAL). 2016-05-02 16:04:45 +02:00
Maciej Suminski c0465e5519 Instance counter for OPENGL_GAL to avoid double freeing. 2016-05-02 15:56:16 +02:00
Maciej Suminski 4cca3bc368 Minor OPENGL_COMPOSITOR refactoring. 2016-05-02 15:56:16 +02:00
Maciej Suminski 1927f3a787 Unified way of checking OpenGL errors. 2016-05-02 15:56:14 +02:00
Maciej Suminski 113e75c5c5 VERTEX_MANAGER functions return false in case of failure. 2016-05-02 15:56:11 +02:00
Maciej Suminski 0cfa360390 Added VERTEX_MANAGER::Reserve() function. 2016-05-02 15:56:10 +02:00
Maciej Suminski 4951285a67 GAL::DrawPolygon() and GAL::DrawPolyline() variants that work with VECTOR2D array. 2016-01-20 15:16:39 +01:00
Maciej Suminski 231eaecf34 Removed the included GLM library, switched to the system one. 2015-12-08 10:56:53 +01:00
Maciej Suminski 0386a4df94 Bulletproof canvas switching. 2015-08-21 10:33:36 +02:00
Maciej Suminski 4739c54f0e Few minor updates to CACHED_CONTAINER & GPU_MANAGER classes. - Reduced the number of memory reallocations - Updated code for tests 2015-08-03 21:12:00 +02:00
Simon Richter 27a2098e0a Add <cstddef> include for offsetof 2015-07-30 14:29:50 +02:00
Maciej Suminski 709697ea40 Better way to determine supported OpenGL version and extensions. 2015-04-20 14:16:41 +02:00
Alexander Golubev f2ce42ddb5 fix several -Woverloaded-virtual warnings in common/* dir
- CACHED_CONTAINER::GetVertices: removed useless and unused function
   which does nothing but tainted the API
 - SHAPE_LINE_CHAIN::Collide( const BOX2I& aBox, int aClearance ):
   removed an outdated function with assert(false)
 - SHAPE::BBox(): fix a small typo in the doc string
2015-03-06 15:26:47 +01:00
Maciej Suminski 4fb9bce354 Code formatting. 2015-02-18 17:53:46 +01:00
Tomasz Włostowski 83ffb8969f gal: minor comment fix 2015-02-18 00:45:29 +01:00
Maciej Suminski b1ace1607b Reworked GAL switching.
Now OpenGL can report its problems instead of shutting down the application.
2015-02-15 02:18:35 +01:00
jean-pierre charras 24f516f6ae Fix many doxygen warnings (due to missing info, old comments, typo ...) when building the doxygen doc. 2014-11-02 17:25:04 +01:00
Paulo Henrique Silva 3132690c0b Fix slow opengl canvas on Mac OS 10.9. 2014-09-13 19:31:40 +02:00
Maciej Suminski a57f7ae8cd Fix OpenGL canvas freeze under Windows. 2014-07-20 21:14:42 +02:00
Maciej Suminski 0fc93666c6 Rework to support multiple views with OpenGL GAL canvas. 2014-07-09 11:22:42 +02:00
Maciej Suminski d27ea7895d Moved background color settings from GAL to RENDER_SETTINGS. Added RENDER_SETTINGS::TranslateColor() to convert between EDA_COLOR_T and COLOR4D. 2014-05-14 10:35:12 +02:00
Maciej Suminski b6e3b3a3f9 Merged selection_tool branch. 2014-03-06 10:43:40 +01:00
Maciej Suminski c5a3c1082a Removed a few RecacheAllItems() calls, some of them changed to specific type recaching (using TYPE_COLLECTOR & VIEW_ITEM::ViewUpdate() ).
Removed OPENGL_GAL::SetStrokeColor().
2014-02-25 14:28:09 +01:00
unknown 40b30d43d3 GLM (tool for opengl) update to 0.9.4.6 2014-02-17 19:42:52 +01:00
Maciej Suminski 597e98dbf4 Cursor is in world coordinates. 2014-02-13 20:23:28 +01:00
Maciej Suminski f9f0b46b63 Small GAL refactorization, mostly correcting constness. 2014-02-13 19:31:27 +01:00
Maciej Suminski bc305859b2 Mainly case changes. 2013-10-14 20:40:36 +02:00
Maciej Suminski 0ac3e1fbf2 Namespace KiGfx->KIGFX.
template<> -> template <>
Some more reformatting according to uncrustify results.
2013-10-14 16:13:35 +02:00
Maciej Suminski 22045b61ea Converted tabs to spaces. Removed trailing whitespaces. 2013-10-14 13:43:57 +02:00
Maciej Suminski b04de0cada Fixed memory leaks in containers. 2013-09-12 09:44:57 +02:00
Maciej Suminski bd8998d1da Fixed cursor drawing for OpenGL. 2013-08-28 17:06:07 +02:00
Maciej Suminski 215f35e237 Added mouse cursor drawing.
Added flipping mode.
2013-08-27 18:08:32 +02:00
Maciej Suminski 43ae1cb98d Smarter way of the overlay rendering (overlay is always refreshed, while cached&noncached targets only if the viewport or items have changed). 2013-08-19 11:02:38 +02:00
Maciej Suminski bc69429a56 Added GetTarget() for GALs. 2013-08-06 14:57:48 +02:00
Maciej Suminski 19b344806d Fixed the tesselator, so now it works with Windows. 2013-08-02 10:55:40 +02:00
Maciej Suminski 190ed58568 Code refactoring. 2013-07-30 18:29:54 +02:00
Maciej Suminski 790a1f8563 Made GAL backends settings more consistent. Fixed grid line width in the OpenGL backend. 2013-07-30 17:09:06 +02:00
Maciej Suminski f9d74ccb70 Removed shaderless OpenGL backend. 2013-07-29 16:38:07 +02:00
Maciej Suminski be012cac94 Added initialization of variable, preventing unconditional jumps. Fixed typos in comments. 2013-07-29 14:12:27 +02:00
Maciej Suminski c9199ea80a Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places. 2013-07-25 18:04:15 +02:00
Maciej Suminski 27113348b9 Fixed blending function for OpenGL compositing. Corrected documentation, removed unnecessary functions. 2013-07-24 15:06:59 +02:00
Maciej Suminski 618a5f0e75 OpenGL multitarget rendering (compositing). 2013-07-23 18:39:07 +02:00
Maciej Suminski 5242fff9d7 Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER. 2013-07-22 10:41:12 +02:00
Maciej Suminski bbc0e8eb74 Refactorization of VBO_CONTAINER. 2013-07-17 18:49:38 +02:00
Maciej Suminski 9374d642bf Fixind GLM headers problem. 2013-07-16 08:42:44 +02:00
Maciej Suminski eb041ee2d3 Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays. 2013-07-05 14:01:33 +02:00
Maciej Suminski 408fb4f159 Removed pointers where they were not necessary. 2013-07-05 09:31:04 +02:00
Maciej Suminski aff3787b34 Fixed drawing circles and semicircles using display lists. 2013-07-04 16:27:27 +02:00
Maciej Suminski fe6c901a9f Shaders can handle integer parameters (uniforms). 2013-07-03 13:08:43 +02:00
unknown 4360860bee Removed different styles of line caps and line joins, leaving only round caps & joins.
Fixed drawing stroked semicircles using OpenGL backend.
2013-07-01 14:39:27 +02:00
Maciej Suminski a73216fc95 Changed std::map to boost::unordered_map for storing memory chunks and groups information. 2013-07-01 13:20:48 +02:00
Maciej Sumiński 00847a8aed Colors are stored as unsigned bytes instead of floats. 2013-06-30 22:45:31 +02:00
Maciej Sumiński 27a6f8afd6 Shaders are built-in instead of being loaded from external files. 2013-06-30 19:31:16 +02:00
Maciej Sumiński 335bf72060 More debug information in case of failure compilation of shaders. 2013-06-30 15:37:46 +02:00
Maciej Suminski bc8ea55092 VBO_CONTAINER: Changed new[]/delete[] pairs to realloc(), possibly reducing memory fragmentation and the container shrinking time. 2013-06-28 10:47:41 +02:00
Maciej Suminski 628c069a39 Faster circles & semicircles drawing for the shaderless OpenGL backend. Removed unnecessary variables and computations. 2013-06-27 16:05:15 +02:00
Maciej Suminski 332a7b4bd9 Groups are stored in map instead of deque, so it allows easier adding & removing. 2013-06-27 11:54:49 +02:00
Maciej Suminski 58de62aacc High contrast mode with showing the selected layer on the top. 2013-06-26 16:31:52 +02:00
Maciej Suminski 1367d33cd8 Small speed up for the color change function (OpenGL_GAL). 2013-06-26 10:43:58 +02:00
Maciej Suminski db74de74f5 Added possibility to change cached layer color (for the purpose of high contrast display). 2013-06-25 17:12:54 +02:00
Maciej Suminski fbc3d63c24 Draw the origin marker in OpenGL with shaders GAL. 2013-06-24 16:02:18 +02:00
Maciej Suminski 978b548c64 Small improvements to SHADER class. 2013-06-24 15:40:31 +02:00
Maciej Suminski 08c54e8acf Passing COLOR4D parameter using constant reference. 2013-06-24 10:21:34 +02:00
Maciej Suminski fd6ab6003d Bug fixes:
- VBO_CONTAINER::allocate() was returning wrong value in case of error
- framelimiter had wrong formula for computing destined period between frames
- removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory
2013-06-20 13:16:12 +02:00
Maciej Suminski 83f5bd60c1 Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL). 2013-06-19 10:50:46 +02:00
Maciej Suminski 4de43d7c5f Removed unnecessary functions from VBO_VERTEX. 2013-06-18 17:53:12 +02:00
Maciej Suminski cd517f67db Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski 8742dae4a4 Removed indices storing from VBO_ITEM as they are always consecutive numbers. Removed storing pointers to VBO_ITEMs that have to be drawn - instead they are memcpied to mapped GPU memory.
Some functions of VBO_ITEM became inline.
2013-06-06 11:52:39 +02:00
Maciej Suminski 8e1fe5d766 Changed data structure in VBO_ITEM. 2013-06-05 10:48:30 +02:00
Maciej Suminski 28511cf4fe Introducing shaders.
Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
2013-06-04 15:58:53 +02:00
Maciej Suminski ad5d10a8ba Display linking errors in debug mode for shaders. Added SHADER::GetAttribute() function for getting shaders attribute location. 2013-06-03 10:54:24 +02:00
Maciej Suminski d45008a847 Different way of rendering groups (with a single DrawElements call) in OpenGL GAL. 2013-05-16 18:43:25 +02:00
Maciej Suminski 7a1718d0f5 Changed functions for adding vertices in VBO mode to make code easier to read and understand. 2013-05-16 14:47:34 +02:00
Maciej Suminski 733e5a55e3 Faster way of caching items for OPENGL GAL. 2013-05-16 10:35:16 +02:00
Maciej Suminski c9f9c4ddbc Added functionality for transformation of VBO vertices, extended functions like translate, rotate, scale using glm library. Removed D() macro, as it was not used, but in conflict with glm library. Added VBO_ITEMs for circles, semicircles. Now almost everything is drawn using VBO (besides polygons and grid). 2013-05-15 16:48:10 +02:00