decimad
402f53a302
update font code along with the changes done in the msdf atlas tool (use codepoint spans and refined char placement)
...
add font coordinate system clarification drawing (svg)
2016-10-20 14:31:09 +02:00
Simon Richter
59c81976dc
Explicitly mark overriding functions.
2016-09-24 14:53:15 -04:00
Simon Richter
da5699de0a
Replace boost::shared_ptr with std::shared_ptr.
2016-06-29 11:09:55 -04:00
Maciej Suminski
b7ec4ea160
Corrected the last instance check in OPENGL_GAL.
2016-06-10 17:07:12 +02:00
Simon Richter
5ce4abd0ac
Use size_t for sizes and offsets.
2016-06-10 17:06:00 +02:00
Maciej Suminski
3fcae6b120
Fixes for OpenGL resources handling.
2016-06-07 14:42:42 +02:00
Maciej Suminski
b4ad18a3ea
Do not rebuild shaders on each OPENGL_GAL construction.
2016-06-03 15:46:13 +02:00
Maciej Suminski
68b6da57c0
Removed OPENGL_GAL::instanceCounter.
2016-06-03 15:46:12 +02:00
Maciej Suminski
01f32dd52c
GL_CONTEXT_MANAGER class to avoid unexpected GL context switches.
2016-06-03 15:46:12 +02:00
jean-pierre charras
3e2cae946c
Corrected wxDC objects used by EDA_DRAW_PANEL_GAL & OPENGL_GAL.
2016-06-03 15:46:11 +02:00
Maciej Suminski
3ca7026aa0
More robust checks for OpenGL canvas visibility.
2016-05-20 12:06:08 +02:00
Maciej Suminski
8d952f35c6
Fixed text vertical alignment for bitmap font (OpenGL).
2016-05-03 11:58:48 +02:00
Maciej Suminski
58ed0c8cce
Improved grid drawing routine (OpenGL).
2016-05-02 16:15:24 +02:00
Maciej Suminski
2f09e0ee40
Alternative version of CACHED_CONTAINER::defragmentResize() Certain GPUs do not support glCopyBufferSubData(), therefore there is an alternative version working with good, old memcpy().
2016-05-02 16:15:24 +02:00
Maciej Suminski
fff3abc9a0
Support for overbars in bitmap fonts (OpenGL GAL).
2016-05-02 16:12:18 +02:00
Maciej Suminski
59fe8df269
Split bitmap text drawing routine into smaller functions (GAL).
2016-05-02 16:12:18 +02:00
Maciej Suminski
5a8adcdf52
Improved testing/profiling code for CACHED_CONTAINER. Switched from wxLogDebug to wxLogTrace. Adjusted CACHED_CONTAINER_TEST levels required for certain tests. Added a test to check used space in the container.
2016-05-02 16:12:17 +02:00
Maciej Suminski
54f3105cfb
More changes to CACHED_CONTAINER. Removed m_itemSize field (error-prone, as it had to be synchronized with m_item->GetSize()) Fixed a bug in reallocate() method, changed a bit it is behaviour. VERTEX_ITEM is not stored in the item set if its size is 0.
2016-05-02 16:12:17 +02:00
Maciej Suminski
a9c3a1730b
Free chunks in CACHED_CONTAINER only if they are really not needed.
2016-05-02 16:12:16 +02:00
Maciej Suminski
702be4903f
Vertices are stored in GPU memory (OpenGL GAL).
2016-05-02 16:12:16 +02:00
Maciej Suminski
01912aaabd
Minor refactoring in CACHED_CONTAINER.
2016-05-02 16:12:16 +02:00
Maciej Suminski
bda3011519
Initial support for bitmap fonts (OpenGL GAL).
2016-05-02 16:04:45 +02:00
Maciej Suminski
c0465e5519
Instance counter for OPENGL_GAL to avoid double freeing.
2016-05-02 15:56:16 +02:00
Maciej Suminski
4cca3bc368
Minor OPENGL_COMPOSITOR refactoring.
2016-05-02 15:56:16 +02:00
Maciej Suminski
1927f3a787
Unified way of checking OpenGL errors.
2016-05-02 15:56:14 +02:00
Maciej Suminski
113e75c5c5
VERTEX_MANAGER functions return false in case of failure.
2016-05-02 15:56:11 +02:00
Maciej Suminski
0cfa360390
Added VERTEX_MANAGER::Reserve() function.
2016-05-02 15:56:10 +02:00
Maciej Suminski
4951285a67
GAL::DrawPolygon() and GAL::DrawPolyline() variants that work with VECTOR2D array.
2016-01-20 15:16:39 +01:00
Maciej Suminski
231eaecf34
Removed the included GLM library, switched to the system one.
2015-12-08 10:56:53 +01:00
Maciej Suminski
0386a4df94
Bulletproof canvas switching.
2015-08-21 10:33:36 +02:00
Maciej Suminski
4739c54f0e
Few minor updates to CACHED_CONTAINER & GPU_MANAGER classes. - Reduced the number of memory reallocations - Updated code for tests
2015-08-03 21:12:00 +02:00
Simon Richter
27a2098e0a
Add <cstddef> include for offsetof
2015-07-30 14:29:50 +02:00
Maciej Suminski
709697ea40
Better way to determine supported OpenGL version and extensions.
2015-04-20 14:16:41 +02:00
Alexander Golubev
f2ce42ddb5
fix several -Woverloaded-virtual warnings in common/* dir
...
- CACHED_CONTAINER::GetVertices: removed useless and unused function
which does nothing but tainted the API
- SHAPE_LINE_CHAIN::Collide( const BOX2I& aBox, int aClearance ):
removed an outdated function with assert(false)
- SHAPE::BBox(): fix a small typo in the doc string
2015-03-06 15:26:47 +01:00
Maciej Suminski
4fb9bce354
Code formatting.
2015-02-18 17:53:46 +01:00
Tomasz Włostowski
83ffb8969f
gal: minor comment fix
2015-02-18 00:45:29 +01:00
Maciej Suminski
b1ace1607b
Reworked GAL switching.
...
Now OpenGL can report its problems instead of shutting down the application.
2015-02-15 02:18:35 +01:00
jean-pierre charras
24f516f6ae
Fix many doxygen warnings (due to missing info, old comments, typo ...) when building the doxygen doc.
2014-11-02 17:25:04 +01:00
Paulo Henrique Silva
3132690c0b
Fix slow opengl canvas on Mac OS 10.9.
2014-09-13 19:31:40 +02:00
Maciej Suminski
a57f7ae8cd
Fix OpenGL canvas freeze under Windows.
2014-07-20 21:14:42 +02:00
Maciej Suminski
0fc93666c6
Rework to support multiple views with OpenGL GAL canvas.
2014-07-09 11:22:42 +02:00
Maciej Suminski
d27ea7895d
Moved background color settings from GAL to RENDER_SETTINGS. Added RENDER_SETTINGS::TranslateColor() to convert between EDA_COLOR_T and COLOR4D.
2014-05-14 10:35:12 +02:00
Maciej Suminski
b6e3b3a3f9
Merged selection_tool branch.
2014-03-06 10:43:40 +01:00
Maciej Suminski
c5a3c1082a
Removed a few RecacheAllItems() calls, some of them changed to specific type recaching (using TYPE_COLLECTOR & VIEW_ITEM::ViewUpdate() ).
...
Removed OPENGL_GAL::SetStrokeColor().
2014-02-25 14:28:09 +01:00
unknown
40b30d43d3
GLM (tool for opengl) update to 0.9.4.6
2014-02-17 19:42:52 +01:00
Maciej Suminski
597e98dbf4
Cursor is in world coordinates.
2014-02-13 20:23:28 +01:00
Maciej Suminski
f9f0b46b63
Small GAL refactorization, mostly correcting constness.
2014-02-13 19:31:27 +01:00
Maciej Suminski
bc305859b2
Mainly case changes.
2013-10-14 20:40:36 +02:00
Maciej Suminski
0ac3e1fbf2
Namespace KiGfx->KIGFX.
...
template<> -> template <>
Some more reformatting according to uncrustify results.
2013-10-14 16:13:35 +02:00
Maciej Suminski
22045b61ea
Converted tabs to spaces. Removed trailing whitespaces.
2013-10-14 13:43:57 +02:00
Maciej Suminski
b04de0cada
Fixed memory leaks in containers.
2013-09-12 09:44:57 +02:00
Maciej Suminski
bd8998d1da
Fixed cursor drawing for OpenGL.
2013-08-28 17:06:07 +02:00
Maciej Suminski
215f35e237
Added mouse cursor drawing.
...
Added flipping mode.
2013-08-27 18:08:32 +02:00
Maciej Suminski
43ae1cb98d
Smarter way of the overlay rendering (overlay is always refreshed, while cached&noncached targets only if the viewport or items have changed).
2013-08-19 11:02:38 +02:00
Maciej Suminski
bc69429a56
Added GetTarget() for GALs.
2013-08-06 14:57:48 +02:00
Maciej Suminski
19b344806d
Fixed the tesselator, so now it works with Windows.
2013-08-02 10:55:40 +02:00
Maciej Suminski
190ed58568
Code refactoring.
2013-07-30 18:29:54 +02:00
Maciej Suminski
790a1f8563
Made GAL backends settings more consistent. Fixed grid line width in the OpenGL backend.
2013-07-30 17:09:06 +02:00
Maciej Suminski
f9d74ccb70
Removed shaderless OpenGL backend.
2013-07-29 16:38:07 +02:00
Maciej Suminski
be012cac94
Added initialization of variable, preventing unconditional jumps. Fixed typos in comments.
2013-07-29 14:12:27 +02:00
Maciej Suminski
c9199ea80a
Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places.
2013-07-25 18:04:15 +02:00
Maciej Suminski
27113348b9
Fixed blending function for OpenGL compositing. Corrected documentation, removed unnecessary functions.
2013-07-24 15:06:59 +02:00
Maciej Suminski
618a5f0e75
OpenGL multitarget rendering (compositing).
2013-07-23 18:39:07 +02:00
Maciej Suminski
5242fff9d7
Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER.
2013-07-22 10:41:12 +02:00
Maciej Suminski
bbc0e8eb74
Refactorization of VBO_CONTAINER.
2013-07-17 18:49:38 +02:00
Maciej Suminski
9374d642bf
Fixind GLM headers problem.
2013-07-16 08:42:44 +02:00
Maciej Suminski
eb041ee2d3
Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays.
2013-07-05 14:01:33 +02:00
Maciej Suminski
408fb4f159
Removed pointers where they were not necessary.
2013-07-05 09:31:04 +02:00
Maciej Suminski
aff3787b34
Fixed drawing circles and semicircles using display lists.
2013-07-04 16:27:27 +02:00
Maciej Suminski
fe6c901a9f
Shaders can handle integer parameters (uniforms).
2013-07-03 13:08:43 +02:00
unknown
4360860bee
Removed different styles of line caps and line joins, leaving only round caps & joins.
...
Fixed drawing stroked semicircles using OpenGL backend.
2013-07-01 14:39:27 +02:00
Maciej Suminski
a73216fc95
Changed std::map to boost::unordered_map for storing memory chunks and groups information.
2013-07-01 13:20:48 +02:00
Maciej Sumiński
00847a8aed
Colors are stored as unsigned bytes instead of floats.
2013-06-30 22:45:31 +02:00
Maciej Sumiński
27a6f8afd6
Shaders are built-in instead of being loaded from external files.
2013-06-30 19:31:16 +02:00
Maciej Sumiński
335bf72060
More debug information in case of failure compilation of shaders.
2013-06-30 15:37:46 +02:00
Maciej Suminski
bc8ea55092
VBO_CONTAINER: Changed new[]/delete[] pairs to realloc(), possibly reducing memory fragmentation and the container shrinking time.
2013-06-28 10:47:41 +02:00
Maciej Suminski
628c069a39
Faster circles & semicircles drawing for the shaderless OpenGL backend. Removed unnecessary variables and computations.
2013-06-27 16:05:15 +02:00
Maciej Suminski
332a7b4bd9
Groups are stored in map instead of deque, so it allows easier adding & removing.
2013-06-27 11:54:49 +02:00
Maciej Suminski
58de62aacc
High contrast mode with showing the selected layer on the top.
2013-06-26 16:31:52 +02:00
Maciej Suminski
1367d33cd8
Small speed up for the color change function (OpenGL_GAL).
2013-06-26 10:43:58 +02:00
Maciej Suminski
db74de74f5
Added possibility to change cached layer color (for the purpose of high contrast display).
2013-06-25 17:12:54 +02:00
Maciej Suminski
fbc3d63c24
Draw the origin marker in OpenGL with shaders GAL.
2013-06-24 16:02:18 +02:00
Maciej Suminski
978b548c64
Small improvements to SHADER class.
2013-06-24 15:40:31 +02:00
Maciej Suminski
08c54e8acf
Passing COLOR4D parameter using constant reference.
2013-06-24 10:21:34 +02:00
Maciej Suminski
fd6ab6003d
Bug fixes:
...
- VBO_CONTAINER::allocate() was returning wrong value in case of error
- framelimiter had wrong formula for computing destined period between frames
- removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory
2013-06-20 13:16:12 +02:00
Maciej Suminski
83f5bd60c1
Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL).
2013-06-19 10:50:46 +02:00
Maciej Suminski
4de43d7c5f
Removed unnecessary functions from VBO_VERTEX.
2013-06-18 17:53:12 +02:00
Maciej Suminski
cd517f67db
Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
...
Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski
8742dae4a4
Removed indices storing from VBO_ITEM as they are always consecutive numbers. Removed storing pointers to VBO_ITEMs that have to be drawn - instead they are memcpied to mapped GPU memory.
...
Some functions of VBO_ITEM became inline.
2013-06-06 11:52:39 +02:00
Maciej Suminski
8e1fe5d766
Changed data structure in VBO_ITEM.
2013-06-05 10:48:30 +02:00
Maciej Suminski
28511cf4fe
Introducing shaders.
...
Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
2013-06-04 15:58:53 +02:00
Maciej Suminski
ad5d10a8ba
Display linking errors in debug mode for shaders. Added SHADER::GetAttribute() function for getting shaders attribute location.
2013-06-03 10:54:24 +02:00
Maciej Suminski
d45008a847
Different way of rendering groups (with a single DrawElements call) in OpenGL GAL.
2013-05-16 18:43:25 +02:00
Maciej Suminski
7a1718d0f5
Changed functions for adding vertices in VBO mode to make code easier to read and understand.
2013-05-16 14:47:34 +02:00
Maciej Suminski
733e5a55e3
Faster way of caching items for OPENGL GAL.
2013-05-16 10:35:16 +02:00
Maciej Suminski
c9f9c4ddbc
Added functionality for transformation of VBO vertices, extended functions like translate, rotate, scale using glm library. Removed D() macro, as it was not used, but in conflict with glm library. Added VBO_ITEMs for circles, semicircles. Now almost everything is drawn using VBO (besides polygons and grid).
2013-05-15 16:48:10 +02:00
Maciej Suminski
a6c8beb73b
Drawing tracks using PushVertices, added some comments, fixed formatting.
2013-05-14 10:38:25 +02:00
Maciej Suminski
32784ea191
Added possibility of adding multiple vertices to VBO_ITEM at once
2013-05-13 11:14:35 +02:00
Maciej Suminski
e8f33ac903
Fixed memleak, removed excessive recaching, still there is a problem with Cairo caching
2013-05-10 16:05:40 +02:00
Maciej Suminski
191cb40e79
Introduction of VBO. Now only tracks are rendered in a very simple way.
2013-04-30 15:59:32 +02:00
Maciej Suminski
10dd5023e2
Removed BeginLayer and EndLayer functions. Resolved Cairo layers drawing problem in a different way.
2013-04-24 09:48:34 +02:00
Maciej Suminski
ad4a72ff11
Cairo now renders layers properly (colors are not saturated after layer composition), but slower.
2013-04-19 18:19:50 +02:00
Maciej Suminski
e4bac0d91a
Fixed resize issue (moved GAL panel into pane).
...
Tidied up event handlers.
2013-04-18 11:20:19 +02:00
Maciej Suminski
16a28348b4
Added const(..)& in GAL methods' parameters and change iterators to constant iterators.
2013-04-17 12:48:37 +02:00
Maciej Suminski
520be6f67b
Added GAL::DrawSegment for drawing rounded segments (used for drawing tracks).
2013-04-17 12:38:00 +02:00
Maciej Suminski
ccd2ebefd3
Removed OpenGL different drawing modes, as they were not used.
...
Removed DRAW_MODE_NORMAL, DRAW_MODE_PREPARE_EDGES, DRAW_MODE_DRAW_EDGES modes.
2013-04-10 09:09:48 +02:00
Maciej Suminski
e262b32198
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
...
New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 08:54:03 +02:00