Using std::any from C++17 allows for proper type handling in the
parameter field, removing the need for casting to void* and then casting
the void* to the desired type.
When routing and using layerNext (hotkey '+') to switch to next layer,
it will skip invisible layer, when click BUT_LEFT, the new line should
be in the same layer (visible layer)
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14480
This commit partially reverts deb3cbf8. VIA and SOLID operator='s introduced in it do a good job but the cloning of holes in addHole() causes bogus collisions.
The diff-pair placer creates DIFF_PAIRs on the stack, which have
VIAs in them, which have HOLEs in them. The HOLEs get put in the
NODE's index, and we then crash later when doing a collision after
the stack variable has gone out of scope.
The stack variable is also copied while doing a search for "best",
and without the operator= definitions the "best" and the "original"
both think they own the HOLE.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14852
This was causing intermittent shove hiccups/freezes as RULE_RESOLVER::GetClearance() could return a bogus clearance value, taking
a cached value for an item that does not exist anymore. If the allocator/stack accidentally reclaimed such item's address - we were getting
very nasty and difficult to reproduce misbehaviours of the shove algorithm. Hopefully this patch fixes this. More info in the comments.
Note to self - I'm still not fully convinced I want PNS::ITEM pointers as the cache key, probably a unique counter would be better here.
The root cause was not removing the original (pre-dragging) via from the world, comparing the ITEM::Parent() pointers of the items was only hiding the main issue.
This also fixes the PNSViaCollisions test in the qa/ suite.
Don't open-code knockout text shape generation in several different
places.
Make sure triangulated knockout text gets clearance added when
specified.
Collapse duplicated footprint text item plot routine (they're no
longer any different from plotting pcb text items).
The previous test didn't handle is-self-tests between a hole and
its override in a different NODE. When calculating the pushout
force we don't remove the via (and its hole) from the current
node until after the calculation, so we end up checking for
collisions between the new (cloned) via's hole and the original
hole in the root node.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14795
Change teardrop generation to rely more heavily on BOARD_CONNECTIVITY
for improved performance.
Add updating of teardrops on BOARD_COMMIT::Push().
Also converts m_CopperItemRTreeCache to std::shared_ptr.
We don't copy it around anyway, and having to create a new set
of std::unique_ptr's for each operation is likely to be more
expensive than std::shared_ptr's overhead.
If you drag a track out and connect to a pad then press the hotkey
to switch the track posture it may not switch because the track
posture selected when the pad was reached is different than the one
that the mouse trail placer drew. As the aspect switching is done
in the mouse trail placer it does not know that the line placer
already override the track.
To correct this, in LINE_PLACER::FlipPosture() if the aspect is not
currently manually forced then copy the current aspect from the
line placer to m_mouseTrailPlacer before calling the FlipPosture()
method of m_mouseTrailPlacer. This will only be done once per
dragging session as once the aspect is manually forced it remains
manually forced. This seems to fix the issue with no undesirable
side effects.
Fixes: https://gitlab.com/kicad/code/kicad/-/issues/12369
About 1/3 of callers to Parent() don't care if they get the immediate
parent or not, about 1/3 want only the immediate parent, and about 1/3
want the hole parent's Parent().
I had earlier changed PNS::ITEM::HOLE to override Parent() and return
the hole parent's Parent(), but since the callers are pretty evenly
split I've reverted that and added BoardItem() for callers who want the
eventual BOARD_ITEM (whether a direct parent or a grandparent).
(Also removes a dead routine so I didn't have to figure out which of
the two it wanted....)
(While we don't currently have holes without a parent pad or via, you
could imagine using HOLEs in the future to represent a hole in a first-class
board outline, so better not to build this assumption in.)
- LINEs now own their vias optionally (depending whether a LINE with its VIA belongs to a node)
- get rid of unique_ptr on the internal NODE::Add API (and also made it private)
- make sure stack pointers are not added to the node
- use rvalue reference for NODE::Add/NODE::Replace
Manually rebased by Jeff Young <jeff@rokeby.ie> 5 April 2023
pickSingleItem() had a two-attempt algorithm, but the second attempt
was never made because we'd check for no hits before throwing out the
aAvoidItems.
The second attempt would fail anyway because QueryHoverItems() ignored
the aUseClearance flag when not idle, and didn't factor in the actual
clearance.
- prerequisite for holes as first class objects code
- introduced the OWNABLE_ITEM interface that defines the owning container (NODE/other ITEM/ITEM_SET)
- simplified the ITEM_SET interface
- constified a lot of APIs (ownership/JOINT management) as a side effect
Rebased and cleaned up by Jeff Young <jeff@rokeby.ie> 5 April 2023
- some STL cover types removed
* Add compare method to COLOR4D object.
* Add unit test to validate COLOR4D comparison method.
* Add missing color test in text attribute comparison method.
* Add unit test for text attribute object.
* Remove unnecessary headers from text attribute header.
* Move text attribute code into separate source file.
We really don't want to post these events unless the *selected* items
were actually modified, since it results in a redraw of the properties
panel (which disturbs edit state and causes flicker on MSW).
Now the COMMIT system is responsible for sending this event iff the
commit touches items that are selected.
Side note: UpdateMsgPanel is useless on every app except pl_editor, so
it can probably be refactored/removed at some point.
Now: round NPTH with a round hole bigger than the pad are not on a copper layer.
Other pas shapes are seen on copper layers (far from ideal, but reasonable)
Fixes#13214https://gitlab.com/kicad/code/kicad/issues/13214
- When fine-tuning, keep adjust to the original baseline length
- Enforce a minimum amplitude based on settings, DP gap and track width
- Use binary search to fine-tune amplitude if the length is not trivial
- Account for inequalities in balancing
- Don't add the meander if adding it with min. amplitude will make the
tuning worse
- Keep a distance after meandering end to prevent overlaps in DP
Fixes https://gitlab.com/kicad/code/kicad/issues/9267
Fixes https://gitlab.com/kicad/code/kicad/issues/1776
MEANDER_PLACER_BASE::lineLength wasn't calculating the length correctly
when starting and ending pads were on different layers.
Naturally, now jointA corresponds to the start of the path, jointB to the end.
Fixes https://gitlab.com/kicad/code/kicad/issues/12881
We only have a single SOLID per pad, so the solid's shape must always
be the flashed shape and then we can do layer-specific flashing tests
internally.
Fixes https://gitlab.com/kicad/code/kicad/issues/12458
We may have layer-specific rules involved. Note that at some point
we also need to do something similar on every "fix route" step to
handle area-specific rules.
Fixes https://gitlab.com/kicad/code/kicad/issues/12576
We're getting segfaults in places where this isn't checked. Also, add
some asserts so we can catch bad tool push/pop.
Removes all uses of GetCommandStr() and makes it private.
3x Selection-Based Routing Tools. Takes a selection of routable objects
and routes them one at a time individually, with an attempted finish, or
from the other end, depending on the action given.
Autoscroll wasn't working on Mac because the status popup's panel
has the focus. This *may* also fix a problem on MSW of the auto-scroll
not being cancel-able.
Fixes https://gitlab.com/kicad/code/kicad/issues/11425
Each pad group is allowed to short nets with other pads in its group.
Legacy footprints with the "net tie" keyword hack will get a single
group auto-created with all the footprint's pads in it.
DRC and the router now allow a track to collide with copper graphic items
while entering a net-tie pad as long as the closest point in the collision
is within the pad.
DRC (and the footprint checker) now check for copper items in the
footprint shorting pads which are not in the same pad group.
Fixes https://gitlab.com/kicad/code/kicad/issues/2265
Use the connection-independent `Anchor()` function to get connection
points for either arcs or segments in topology. This allows the
ratsnest to be correctly drawn between nets with arcs
Fixes https://gitlab.com/kicad/code/kicad/issues/12205
1) Move a bunch of std::map's to std::unordered_map to get constant-time
look-ups
2) Lengthen progress-reporting intervals to spend more time doing work
and less time talking about it
3) Reverse order of SHAPE_LINE_CHAINs in thermal intersection checks to
make (much) better use of bbox caches
4) Don't re-generate bboxes we already have
5) Fix some autos that weren't by reference (and were therefore copying
large datasets)
6) Rename delta progressDelta so it's easier to search for in future
7) Get rid of a few more autos (because I don't like them)
8) Pass large items to lambdas by reference
Fixes https://gitlab.com/kicad/code/kicad/issues/12130
Tuning with a via in pad, the via isn't a part of the full line. But we
still need to account for the line length distance of the
starting/ending vias. To do this, we simply measure the height from
the ending track to the ending pad and starting track to starting pad
(cherry picked from commit 82e8e38054)
Simplification removes segments, so we might lose our valid index.
Ideally, we would simplify during the assembly or pass the input index
to the simplify routine to maintain the proper value.
Fixes https://gitlab.com/kicad/code/kicad/issues/12137
(cherry picked from commit 6c617d84ca)
In addition to showing resolved clearance, we also show the calculated
clearance in the same method as is used for DRC. This will allow users
to better examine their system while working.
Fixes https://gitlab.com/kicad/code/kicad/issues/7934