Maciej Suminski
b04de0cada
Fixed memory leaks in containers.
2013-09-12 09:44:57 +02:00
Maciej Suminski
8a4417ec46
Fixed color for drawing polygons on overlay.
2013-09-09 14:31:13 +02:00
Maciej Suminski
f93d297cb5
Some comments.
2013-09-04 16:25:57 +02:00
Maciej Suminski
bd8998d1da
Fixed cursor drawing for OpenGL.
2013-08-28 17:06:07 +02:00
Maciej Suminski
6fe086ab6d
Added cursor snapping.
2013-08-28 16:25:42 +02:00
Maciej Suminski
215f35e237
Added mouse cursor drawing.
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Added flipping mode.
2013-08-27 18:08:32 +02:00
Maciej Suminski
89a138c09e
Added handling keyboard events for the Tool framework.
2013-08-21 17:37:27 +02:00
Maciej Suminski
43ae1cb98d
Smarter way of the overlay rendering (overlay is always refreshed, while cached&noncached targets only if the viewport or items have changed).
2013-08-19 11:02:38 +02:00
Maciej Suminski
bc69429a56
Added GetTarget() for GALs.
2013-08-06 14:57:48 +02:00
Maciej Suminski
19b344806d
Fixed the tesselator, so now it works with Windows.
2013-08-02 10:55:40 +02:00
Maciej Suminski
ebc2a4269e
Modified way of handling OpenGL framebuffer errors.
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Now it is more verbose and the status is checked at the right moment (previously it was fine with Linux, but on Windows it showed errors).
2013-08-02 10:34:23 +02:00
Maciej Suminski
d34df18f2c
Fixed grid line drawing in OpenGL backend for some drivers.
2013-07-31 09:01:25 +02:00
Maciej Suminski
190ed58568
Code refactoring.
2013-07-30 18:29:54 +02:00
Maciej Suminski
790a1f8563
Made GAL backends settings more consistent. Fixed grid line width in the OpenGL backend.
2013-07-30 17:09:06 +02:00
Maciej Suminski
f9d74ccb70
Removed shaderless OpenGL backend.
2013-07-29 16:38:07 +02:00
Maciej Suminski
be012cac94
Added initialization of variable, preventing unconditional jumps. Fixed typos in comments.
2013-07-29 14:12:27 +02:00
Maciej Suminski
c9199ea80a
Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places.
2013-07-25 18:04:15 +02:00
Maciej Suminski
27113348b9
Fixed blending function for OpenGL compositing. Corrected documentation, removed unnecessary functions.
2013-07-24 15:06:59 +02:00
Maciej Suminski
618a5f0e75
OpenGL multitarget rendering (compositing).
2013-07-23 18:39:07 +02:00
Maciej Suminski
a8f4791395
Changed rendering order of cached & noncached layers.
2013-07-22 13:14:53 +02:00
Maciej Suminski
5242fff9d7
Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER.
2013-07-22 10:41:12 +02:00
Maciej Sumiński
92ccc2018e
Headers containing shader program sources are generated using CMake.
2013-07-17 23:55:59 +02:00
Maciej Suminski
bbc0e8eb74
Refactorization of VBO_CONTAINER.
2013-07-17 18:49:38 +02:00
Maciej Suminski
99e8814028
Fixed wrong memory freeing.
2013-07-17 14:16:37 +02:00
Maciej Suminski
b0c1b97ff3
Fixed stroked circles width issue with OpenGL shaders.
2013-07-17 10:21:29 +02:00
Maciej Suminski
fef47b0b67
Fixed OpenGL tracks transparency & netnames issue.
2013-07-16 15:44:08 +02:00
Maciej Suminski
20c86db71f
1 pixel wide lines using OpenGL shaders.
2013-07-16 08:49:12 +02:00
Maciej Suminski
b5aadfc3f9
Fixed segmentation fault when there was no board loaded.
2013-07-05 15:48:45 +02:00
Maciej Suminski
eb041ee2d3
Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays.
2013-07-05 14:01:33 +02:00
Maciej Suminski
408fb4f159
Removed pointers where they were not necessary.
2013-07-05 09:31:04 +02:00
Maciej Suminski
aff3787b34
Fixed drawing circles and semicircles using display lists.
2013-07-04 16:27:27 +02:00
Maciej Suminski
fe6c901a9f
Shaders can handle integer parameters (uniforms).
2013-07-03 13:08:43 +02:00
Maciej Suminski
97f914ccb3
Fixed stroked semicircles Z coordinate in shaderless OpenGL backend.
2013-07-02 18:11:57 +02:00
Maciej Suminski
0f5aa0630a
Fixed stroke semicircles drawing using shaderless OpenGL backend.
2013-07-02 09:27:12 +02:00
Maciej Suminski
6dc79cf193
Headers are regenerated only if shaders' source code was modified.
2013-07-01 15:47:44 +02:00
Maciej Suminski
9e4fe8b410
Faster polylines drawing using OpenGL backend.
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Fixed drawing of lines' caps.
2013-07-01 15:23:43 +02:00
unknown
4360860bee
Removed different styles of line caps and line joins, leaving only round caps & joins.
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Fixed drawing stroked semicircles using OpenGL backend.
2013-07-01 14:39:27 +02:00
Maciej Suminski
a73216fc95
Changed std::map to boost::unordered_map for storing memory chunks and groups information.
2013-07-01 13:20:48 +02:00
Maciej Sumiński
00847a8aed
Colors are stored as unsigned bytes instead of floats.
2013-06-30 22:45:31 +02:00
Maciej Sumiński
27a6f8afd6
Shaders are built-in instead of being loaded from external files.
2013-06-30 19:31:16 +02:00
Maciej Sumiński
335bf72060
More debug information in case of failure compilation of shaders.
2013-06-30 15:37:46 +02:00
Maciej Sumiński
5eb38ec232
Made shaders compatible with Intel GPUs.
2013-06-30 15:37:35 +02:00
Maciej Suminski
bc8ea55092
VBO_CONTAINER: Changed new[]/delete[] pairs to realloc(), possibly reducing memory fragmentation and the container shrinking time.
2013-06-28 10:47:41 +02:00
Maciej Suminski
3f1da8b2c0
Minor code cleaning.
2013-06-27 17:31:10 +02:00
Maciej Suminski
628c069a39
Faster circles & semicircles drawing for the shaderless OpenGL backend. Removed unnecessary variables and computations.
2013-06-27 16:05:15 +02:00
Maciej Suminski
332a7b4bd9
Groups are stored in map instead of deque, so it allows easier adding & removing.
2013-06-27 11:54:49 +02:00
Maciej Suminski
58de62aacc
High contrast mode with showing the selected layer on the top.
2013-06-26 16:31:52 +02:00
Maciej Suminski
1367d33cd8
Small speed up for the color change function (OpenGL_GAL).
2013-06-26 10:43:58 +02:00
Maciej Suminski
db74de74f5
Added possibility to change cached layer color (for the purpose of high contrast display).
2013-06-25 17:12:54 +02:00
Maciej Suminski
fbc3d63c24
Draw the origin marker in OpenGL with shaders GAL.
2013-06-24 16:02:18 +02:00
Maciej Suminski
978b548c64
Small improvements to SHADER class.
2013-06-24 15:40:31 +02:00
Maciej Suminski
ef865aab68
Grid settings apply to GAL based rendering.
2013-06-24 14:33:02 +02:00
Maciej Suminski
08c54e8acf
Passing COLOR4D parameter using constant reference.
2013-06-24 10:21:34 +02:00
Maciej Suminski
145a3f20de
Changed atan2() to VECTOR2D::Angle()
2013-06-21 09:01:40 +02:00
Maciej Suminski
8552a6e29d
Fixed some minor rendering issues, mostyl for shaderless OpenGL GAL.
2013-06-20 16:37:21 +02:00
Maciej Suminski
fd6ab6003d
Bug fixes:
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- VBO_CONTAINER::allocate() was returning wrong value in case of error
- framelimiter had wrong formula for computing destined period between frames
- removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory
2013-06-20 13:16:12 +02:00
Maciej Suminski
83f5bd60c1
Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL).
2013-06-19 10:50:46 +02:00
Maciej Suminski
4de43d7c5f
Removed unnecessary functions from VBO_VERTEX.
2013-06-18 17:53:12 +02:00
Maciej Suminski
cd517f67db
Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
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Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski
e7b7e0e687
Removed some debug messages.
2013-06-06 11:54:37 +02:00
Maciej Suminski
8742dae4a4
Removed indices storing from VBO_ITEM as they are always consecutive numbers. Removed storing pointers to VBO_ITEMs that have to be drawn - instead they are memcpied to mapped GPU memory.
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Some functions of VBO_ITEM became inline.
2013-06-06 11:52:39 +02:00
Maciej Suminski
8e1fe5d766
Changed data structure in VBO_ITEM.
2013-06-05 10:48:30 +02:00
Maciej Suminski
28511cf4fe
Introducing shaders.
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Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
2013-06-04 15:58:53 +02:00
Maciej Suminski
ad5d10a8ba
Display linking errors in debug mode for shaders. Added SHADER::GetAttribute() function for getting shaders attribute location.
2013-06-03 10:54:24 +02:00
Maciej Suminski
e8acd2919b
Added tesselation of polygons for VBO based rendering (OpenGL GAL).
2013-05-27 09:37:49 +02:00
Maciej Suminski
d45008a847
Different way of rendering groups (with a single DrawElements call) in OpenGL GAL.
2013-05-16 18:43:25 +02:00
Maciej Suminski
7a1718d0f5
Changed functions for adding vertices in VBO mode to make code easier to read and understand.
2013-05-16 14:47:34 +02:00
Maciej Suminski
733e5a55e3
Faster way of caching items for OPENGL GAL.
2013-05-16 10:35:16 +02:00
Maciej Suminski
c9f9c4ddbc
Added functionality for transformation of VBO vertices, extended functions like translate, rotate, scale using glm library. Removed D() macro, as it was not used, but in conflict with glm library. Added VBO_ITEMs for circles, semicircles. Now almost everything is drawn using VBO (besides polygons and grid).
2013-05-15 16:48:10 +02:00
Maciej Suminski
1b1216e53d
Modified SetOffset (VBO_ITEM/OpenGL GAL) function.
2013-05-14 10:41:05 +02:00
Maciej Suminski
a6c8beb73b
Drawing tracks using PushVertices, added some comments, fixed formatting.
2013-05-14 10:38:25 +02:00
Maciej Suminski
32784ea191
Added possibility of adding multiple vertices to VBO_ITEM at once
2013-05-13 11:14:35 +02:00
Maciej Suminski
bce9f685ea
Fixed Cairo issues and some possible memory leaks
2013-05-13 10:55:35 +02:00
Maciej Suminski
e8f33ac903
Fixed memleak, removed excessive recaching, still there is a problem with Cairo caching
2013-05-10 16:05:40 +02:00
Maciej Suminski
e9e4ed4230
Improved recaching (all items when a board is loaded), still needs some fixing (mem leak).
2013-04-30 17:55:24 +02:00
Maciej Suminski
191cb40e79
Introduction of VBO. Now only tracks are rendered in a very simple way.
2013-04-30 15:59:32 +02:00
Maciej Suminski
3ff70deab0
Changed non-shader primitives to GL_TRIANGLES.
2013-04-25 18:30:53 +02:00
Maciej Suminski
b70adc5f99
Fixed color issue for stroked fonts with OpenGL backend and caching turned on.
2013-04-25 10:00:25 +02:00
Maciej Suminski
10dd5023e2
Removed BeginLayer and EndLayer functions. Resolved Cairo layers drawing problem in a different way.
2013-04-24 09:48:34 +02:00
Maciej Suminski
4868af8b62
Changed view control settings to KiCad default (panning, zooming, etc.)
2013-04-23 12:07:14 +02:00
Maciej Suminski
ced0d8add9
Modified shaders' source path.
2013-04-23 09:52:51 +02:00
Maciej Suminski
0a55a2b672
Fixed wheel scroll event on Windows
2013-04-22 11:08:02 +02:00
Maciej Suminski
ad4a72ff11
Cairo now renders layers properly (colors are not saturated after layer composition), but slower.
2013-04-19 18:19:50 +02:00
Maciej Suminski
062fc2d200
Some cleanup.
2013-04-19 18:19:20 +02:00
Maciej Suminski
e4bac0d91a
Fixed resize issue (moved GAL panel into pane).
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Tidied up event handlers.
2013-04-18 11:20:19 +02:00
Maciej Suminski
16a28348b4
Added const(..)& in GAL methods' parameters and change iterators to constant iterators.
2013-04-17 12:48:37 +02:00
Maciej Suminski
520be6f67b
Added GAL::DrawSegment for drawing rounded segments (used for drawing tracks).
2013-04-17 12:38:00 +02:00
Maciej Suminski
bee0d69289
Cleanup
2013-04-16 11:16:27 +02:00
Maciej Suminski
e3cb0aa36f
Tesselation error fix.
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Added missing callback function (combine callback).
2013-04-12 10:37:06 +02:00
Wayne Stambaugh
b1144a864f
wxWidgets 2.8.12 build fix
2013-04-12 09:30:18 +02:00
Maciej Suminski
70769d5d46
Fixed drawing of circles in certain circumstances using OpenGL.
2013-04-09 16:12:16 +02:00
Maciej Suminski
52ec277592
Fixed bug of displaying stroked rectangles on wrong layer depth.
2013-04-05 15:10:58 +02:00
Maciej Suminski
e262b32198
Introduction of Graphics Abstraction Layer based rendering for pcbnew.
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New classes:
- VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
- VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
- EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
- GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
- WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
- PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
- STROKE_FONT - Implements stroke font drawing using GAL methods.
Most important changes to Kicad original code:
* EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
* EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
* There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
* Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
* Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
* Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
* Removed tools/class_painter.h, as now it is extended and included in source code.
Build changes:
* GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
* When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
* GAL-related code is compiled into a static library (common/libgal).
* Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 08:54:03 +02:00