Commit Graph

337 Commits

Author SHA1 Message Date
Maciej Suminski a3a9641ae2 Disable invalidating buffer on CACHED_CONTAINER::Clear(). OpenGL context is not available when the method is called, so it does not work. 2016-05-02 16:12:18 +02:00
Maciej Suminski 5a8adcdf52 Improved testing/profiling code for CACHED_CONTAINER. Switched from wxLogDebug to wxLogTrace. Adjusted CACHED_CONTAINER_TEST levels required for certain tests. Added a test to check used space in the container. 2016-05-02 16:12:17 +02:00
Maciej Suminski 54f3105cfb More changes to CACHED_CONTAINER. Removed m_itemSize field (error-prone, as it had to be synchronized with m_item->GetSize()) Fixed a bug in reallocate() method, changed a bit it is behaviour. VERTEX_ITEM is not stored in the item set if its size is 0. 2016-05-02 16:12:17 +02:00
Maciej Suminski deb578eadd Recognize a special case of completely filled/defragmented container when resizing. 2016-05-02 16:12:17 +02:00
Maciej Suminski a9c3a1730b Free chunks in CACHED_CONTAINER only if they are really not needed. 2016-05-02 16:12:16 +02:00
Maciej Suminski 702be4903f Vertices are stored in GPU memory (OpenGL GAL). 2016-05-02 16:12:16 +02:00
Maciej Suminski 01912aaabd Minor refactoring in CACHED_CONTAINER. 2016-05-02 16:12:16 +02:00
Maciej Suminski b32fdd97d9 Changed shading model to flat. 2016-05-02 16:12:15 +02:00
Maciej Suminski 52c698ab11 Fixed an included header (OpenGL GAL). 2016-05-02 16:12:14 +02:00
Maciej Suminski e2c8e07344 Enabled mipmapping for bitmap fonts. 2016-05-02 16:12:14 +02:00
Maciej Suminski 53ef29802f Switched bitmap font to higher resolution. 2016-05-02 16:11:39 +02:00
Maciej Suminski 05a30b7591 Do not draw anything if vertex containers are empty. 2016-05-02 16:08:50 +02:00
Maciej Suminski 928d4e0404 SwapBuffers() contain an implicit glFlush() 2016-05-02 16:08:50 +02:00
Maciej Suminski bda3011519 Initial support for bitmap fonts (OpenGL GAL). 2016-05-02 16:04:45 +02:00
Maciej Suminski 431e343201 Switch to direct rendering before clearing the screen (OpenGL GAL). 2016-05-02 15:56:19 +02:00
Maciej Suminski 5ba84dda0a OpenGL capabilities test is run only once. 2016-05-02 15:56:19 +02:00
Maciej Suminski 36dd6eb6b3 GAL profiling output is enabled with WXTRACE env variable. 2016-05-02 15:56:17 +02:00
Maciej Suminski c0465e5519 Instance counter for OPENGL_GAL to avoid double freeing. 2016-05-02 15:56:16 +02:00
Maciej Suminski dbff9ad786 Improved error checking in GPU_MANAGER. 2016-05-02 15:56:16 +02:00
Maciej Suminski 4cca3bc368 Minor OPENGL_COMPOSITOR refactoring. 2016-05-02 15:56:16 +02:00
Maciej Suminski 1927f3a787 Unified way of checking OpenGL errors. 2016-05-02 15:56:14 +02:00
Maciej Suminski 2a276550eb Fixed SHADER::AddParameter() function. 2016-05-02 15:56:13 +02:00
Maciej Suminski 113e75c5c5 VERTEX_MANAGER functions return false in case of failure. 2016-05-02 15:56:11 +02:00
Maciej Suminski 4262915b38 Code formatting. 2016-05-02 15:56:10 +02:00
Maciej Suminski 0cfa360390 Added VERTEX_MANAGER::Reserve() function. 2016-05-02 15:56:10 +02:00
Maciej Suminski 99e7e8c983 Disabled CACHED_CONTAINER freeing memory on GAL<->legacy switch. 2016-04-04 13:54:55 +02:00
jean-pierre charras 18cb83f5c7 OpenGL mode: Disable frequent (and not very usefull) memory deallocation/reallocation to avoid "out of memory" issue due to heap fragmentation (noticeable only with large boards).
Note: there is still this issue when switching back legacy mode  and to Opengl mode because the heap is still freed and reallocated.
2016-04-04 12:41:48 +02:00
jean-pierre charras 426f7ebb2e Rework on class EDA_TEXT and related classes and draw text functions. More work: remove useless or duplicate code (from legacy graphic text plot functions). Move basic_gal code to separate files. 2016-03-25 09:33:45 +01:00
Bernhard Stegmaier 3e2b4244f9 OSX: add support for wxMagnifyEvent on OSX builds using wxWidgets 3.1.0 or greater. 2016-01-24 19:18:29 -05:00
Maciej Suminski 4951285a67 GAL::DrawPolygon() and GAL::DrawPolyline() variants that work with VECTOR2D array. 2016-01-20 15:16:39 +01:00
Maciej Suminski 9b4d12653e FIxed the drawing layer for arcs (GAL). 2015-12-03 15:05:53 +01:00
unknown c1b46e6ed8 Fix bug Bug #1519590 (gal cannot start on surface book) 2015-11-29 07:50:25 +01:00
jean-pierre charras ecad3ad235 Netlist generator: avoid changing the order of parts in libparts section each time libraries are reloaded.
pic_programmer demo: very minor fix and update netlist.
cached_container.cpp:  more info when the message "Out of memory" is displayed.
2015-11-05 17:28:31 +01:00
jean-pierre charras a23cbe052d Opengl canvas: avoid hanging when the CACHED_CONTAINER is "out of memory" (which can happen which very large boards) and the vertex manager cannot allocate an other vertex: the message "Vertex allocation error" is now shown only once.
the opengl canvas cannot show the full board, but at least the user can save the board, or switch to the legacy canvas.
2015-11-04 13:27:42 +01:00
Maciej Suminski 247f018075 FIxed rendering artifacts in OpenGL canvas. 2015-09-09 10:49:25 +02:00
Maciej Suminski 0386a4df94 Bulletproof canvas switching. 2015-08-21 10:33:36 +02:00
Maciej Suminski 4739c54f0e Few minor updates to CACHED_CONTAINER & GPU_MANAGER classes. - Reduced the number of memory reallocations - Updated code for tests 2015-08-03 21:12:00 +02:00
jean-pierre charras 1c9115ee91 opengl_gal: fix a strange but already encountered issue on Ubuntu/Unity when switching to GAL: the dialog which test the opengl version was never raised, and the Pcb editor frame partially no more responding to menu events.
Also fix a bug: this test dialog was never destroyed.
2015-07-13 10:46:05 +02:00
Maciej Suminski 51c0ae3480 Fixed cursor offset in GAL. 2015-07-01 03:46:42 +02:00
Maciej Suminski d3c7b45438 Corrected GAL canvases screen size, so they do not include scroll bars. 2015-06-30 14:08:35 +02:00
Garth Corral 6eaf029a0e Pinch to zoom for OS X. 2015-05-21 22:54:29 +02:00
Maciej Suminski 48a74dba37 Added missing 'def' 2015-05-21 00:47:53 +02:00
Maciej Suminski 420c1d1bcd Changed the patch to support full resolution on Retina screens to be more bulletproof. 2015-05-21 00:42:46 +02:00
Maciej Suminski 6fc59f9acd Full resolution in OpenGL canvas on Retina displays 2015-05-18 13:48:12 +02:00
Maciej Suminski 709697ea40 Better way to determine supported OpenGL version and extensions. 2015-04-20 14:16:41 +02:00
Maciej Suminski 7480bcf1ae Yet another desperate trial to fix the depth buffer issues. 2015-04-17 12:15:25 +02:00
Maciej Suminski 4dae107dab Alternative depth range in OpenGL GAL. 2015-03-30 22:14:37 +02:00
Maciej Suminski 9e8719d3ff Fixed overlapping segment endings in OpenGL view. 2015-03-30 14:09:56 +02:00
jean-pierre charras 6e8a8a6b25 Fix some coverity warnings (mainly not initialized members) 2015-03-21 10:06:04 +01:00
jean-pierre charras 9004ed8801 Remove a few coverity warnings. Fix some comments which were incorrect, due to the changes in code. Remove not compiled code (kept as comments), now outdated or useless
legacy plugin: better compatibility with old brd files (current track width and current vias size, stored in SETUP section, were not read from file and incorrectly set)
2015-03-13 17:48:42 +01:00
Maciej Suminski b6c5b291a2 Coverity fixes. 2015-03-11 14:17:43 +01:00
Eldar Khayrullin 5d8f7ba0e6 bugfix: cannot draw 180 degree arc in OpenGL canvas 2015-03-09 10:26:29 +01:00
Alexander Golubev f2ce42ddb5 fix several -Woverloaded-virtual warnings in common/* dir
- CACHED_CONTAINER::GetVertices: removed useless and unused function
   which does nothing but tainted the API
 - SHAPE_LINE_CHAIN::Collide( const BOX2I& aBox, int aClearance ):
   removed an outdated function with assert(false)
 - SHAPE::BBox(): fix a small typo in the doc string
2015-03-06 15:26:47 +01:00
jean-pierre charras 39497b109e Pcbnew: fix Bug #1422093 (pcbnew crashes after editing a footprint cominng from the board with the fp editor and saving it on a librray and trying to load it to the board)
Some other very minor fixes.
2015-02-17 17:32:47 +01:00
Maciej Suminski b1ace1607b Reworked GAL switching.
Now OpenGL can report its problems instead of shutting down the application.
2015-02-15 02:18:35 +01:00
jean-pierre charras d4e04dcc97 Fix bugs detected by Cppcheck. 2015-01-19 20:03:50 +01:00
Maciej Suminski 90c7c72d81 Reverted missing changes. 2014-11-13 16:37:15 +01:00
Maciej Suminski 7de3aa9af2 Reverted the last commit, apparently not every GLEW contains required definitions. 2014-11-13 16:30:30 +01:00
Maciej Suminski 1f8b77697f gal: Check maximum framebuffer size (OpenGL). 2014-11-13 16:17:53 +01:00
Paulo Henrique Silva 3132690c0b Fix slow opengl canvas on Mac OS 10.9. 2014-09-13 19:31:40 +02:00
Maciej Suminski 490a73b62a Fixed filled arcs drawing (GAL). 2014-08-06 13:51:46 +02:00
jean-pierre charras 4fc4ea6147 Make some system error messages not translatable. Better comments in some dialogs. 2014-07-23 12:48:30 +02:00
Maciej Suminski a57f7ae8cd Fix OpenGL canvas freeze under Windows. 2014-07-20 21:14:42 +02:00
Maciej Suminski 0fc93666c6 Rework to support multiple views with OpenGL GAL canvas. 2014-07-09 11:22:42 +02:00
Maciej Suminski d27ea7895d Moved background color settings from GAL to RENDER_SETTINGS. Added RENDER_SETTINGS::TranslateColor() to convert between EDA_COLOR_T and COLOR4D. 2014-05-14 10:35:12 +02:00
Maciej Suminski 23392ce8c9 Upstream merge. 2014-04-02 15:38:59 +02:00
Maciej Suminski dbc4a8f292 GAL zooms in and out using the default hot keys (F1/F2).
Screen size is saved in VECTOR2I instead of VECTOR2D.
2014-03-20 08:47:31 +01:00
maciej. 898ed7445f GAL: fix zooming using mouse wheel with wxWidgets 3.0. 2014-03-19 21:07:49 +01:00
Maciej Suminski e1ce30d89d Fixed mouse wheel handling for GAL canvases with wx3.0. 2014-03-19 11:57:59 +01:00
Orson 59a0ced0a6 Corrected the error message about required OpenGL version for GAL. Fixed pcb_calculator .desktop file. 2014-03-14 21:32:25 +01:00
Maciej Suminski c5a3c1082a Removed a few RecacheAllItems() calls, some of them changed to specific type recaching (using TYPE_COLLECTOR & VIEW_ITEM::ViewUpdate() ).
Removed OPENGL_GAL::SetStrokeColor().
2014-02-25 14:28:09 +01:00
Maciej Suminski 1c253bfba0 Some variables initialized to NULL. 2014-02-24 11:17:49 +01:00
Maciej Suminski 597e98dbf4 Cursor is in world coordinates. 2014-02-13 20:23:28 +01:00
Maciej Suminski f9f0b46b63 Small GAL refactorization, mostly correcting constness. 2014-02-13 19:31:27 +01:00
Maciej Suminski e43b5f7c0f Small fix for crippled polylines containing 0 points. 2014-02-11 15:01:49 +01:00
Maciej Suminski 4a0407fb69 Removed some debug logs. 2013-12-18 12:46:18 +01:00
Maciej Suminski 7d788109fe Merged upstream 2013-12-03 16:43:53 +01:00
Maciej Suminski c21ae6efca Double click support for the Tool Framework. 2013-11-28 15:19:50 +01:00
Maciej Suminski 06f4662ea0 Profile counter simplified, so it should be more portable. 2013-11-27 09:46:59 +01:00
Maciej Suminski fc4f9195b6 Fixed wx2.8 strings compatibility. 2013-11-13 15:52:06 +01:00
Maciej Suminski 5235d7e5eb Modified error handling for OpenGL backend, now error messages should be visible. 2013-11-11 10:48:49 +01:00
Wayne Stambaugh fe54ceacab Fix debug builds on wxWidgets 2.8. 2013-11-03 13:15:46 -05:00
Maciej Suminski edc43c19cd Fix colorized framebuffer output on some GPUs. 2013-10-29 17:53:47 +01:00
Maciej Suminski f615c462a2 Changed the used framebuffer object extension from ARB_framebuffer_object to EXT_framebuffer_object (compatibility reasons). 2013-10-29 17:28:29 +01:00
Maciej Suminski c7bc1e151c GAL is not activated by default. Late OpenGL backend initializatization. 2013-10-28 16:51:56 +01:00
Maciej Suminski bc305859b2 Mainly case changes. 2013-10-14 20:40:36 +02:00
Maciej Suminski 0ac3e1fbf2 Namespace KiGfx->KIGFX.
template<> -> template <>
Some more reformatting according to uncrustify results.
2013-10-14 16:13:35 +02:00
Maciej Suminski 22045b61ea Converted tabs to spaces. Removed trailing whitespaces. 2013-10-14 13:43:57 +02:00
Maciej Suminski 75bb84704d Added error messages for OpenGL framebuffer errors. This should eliminate quiet segfaults in case of drivers that cannot handle multiple attachment points for framebuffers. 2013-10-14 11:39:21 +02:00
Maciej Suminski 936e0be090 Uncrustified the push&shove source, fixed some warnings. 2013-09-27 10:00:26 +02:00
Maciej Suminski dcb5d8f25c Merged Tom's branch 2013-09-18 16:59:08 +02:00
tomasz.wlostowski@cern.ch d8480e4674 gal: make the cursor a bit bigger and hidden by default 2013-09-18 13:13:03 +02:00
Maciej Suminski 9fbf45ebfc Fixed drawing outlined track segments. 2013-09-16 09:51:53 +02:00
Maciej Suminski 782867f7b3 Caps for lines are drawn only when segments are wider than 1.0 2013-09-13 15:30:45 +02:00
Maciej Suminski b04de0cada Fixed memory leaks in containers. 2013-09-12 09:44:57 +02:00
Maciej Suminski 8a4417ec46 Fixed color for drawing polygons on overlay. 2013-09-09 14:31:13 +02:00
Maciej Suminski f93d297cb5 Some comments. 2013-09-04 16:25:57 +02:00
Maciej Suminski bd8998d1da Fixed cursor drawing for OpenGL. 2013-08-28 17:06:07 +02:00
Maciej Suminski 6fe086ab6d Added cursor snapping. 2013-08-28 16:25:42 +02:00
Maciej Suminski 215f35e237 Added mouse cursor drawing.
Added flipping mode.
2013-08-27 18:08:32 +02:00
Maciej Suminski 89a138c09e Added handling keyboard events for the Tool framework. 2013-08-21 17:37:27 +02:00
Maciej Suminski 43ae1cb98d Smarter way of the overlay rendering (overlay is always refreshed, while cached&noncached targets only if the viewport or items have changed). 2013-08-19 11:02:38 +02:00
Maciej Suminski bc69429a56 Added GetTarget() for GALs. 2013-08-06 14:57:48 +02:00
Maciej Suminski 19b344806d Fixed the tesselator, so now it works with Windows. 2013-08-02 10:55:40 +02:00
Maciej Suminski ebc2a4269e Modified way of handling OpenGL framebuffer errors.
Now it is more verbose and the status is checked at the right moment (previously it was fine with Linux, but on Windows it showed errors).
2013-08-02 10:34:23 +02:00
Maciej Suminski d34df18f2c Fixed grid line drawing in OpenGL backend for some drivers. 2013-07-31 09:01:25 +02:00
Maciej Suminski 190ed58568 Code refactoring. 2013-07-30 18:29:54 +02:00
Maciej Suminski 790a1f8563 Made GAL backends settings more consistent. Fixed grid line width in the OpenGL backend. 2013-07-30 17:09:06 +02:00
Maciej Suminski f9d74ccb70 Removed shaderless OpenGL backend. 2013-07-29 16:38:07 +02:00
Maciej Suminski be012cac94 Added initialization of variable, preventing unconditional jumps. Fixed typos in comments. 2013-07-29 14:12:27 +02:00
Maciej Suminski c9199ea80a Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places. 2013-07-25 18:04:15 +02:00
Maciej Suminski 27113348b9 Fixed blending function for OpenGL compositing. Corrected documentation, removed unnecessary functions. 2013-07-24 15:06:59 +02:00
Maciej Suminski 618a5f0e75 OpenGL multitarget rendering (compositing). 2013-07-23 18:39:07 +02:00
Maciej Suminski a8f4791395 Changed rendering order of cached & noncached layers. 2013-07-22 13:14:53 +02:00
Maciej Suminski 5242fff9d7 Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER. 2013-07-22 10:41:12 +02:00
Maciej Sumiński 92ccc2018e Headers containing shader program sources are generated using CMake. 2013-07-17 23:55:59 +02:00
Maciej Suminski bbc0e8eb74 Refactorization of VBO_CONTAINER. 2013-07-17 18:49:38 +02:00
Maciej Suminski 99e8814028 Fixed wrong memory freeing. 2013-07-17 14:16:37 +02:00
Maciej Suminski b0c1b97ff3 Fixed stroked circles width issue with OpenGL shaders. 2013-07-17 10:21:29 +02:00
Maciej Suminski fef47b0b67 Fixed OpenGL tracks transparency & netnames issue. 2013-07-16 15:44:08 +02:00
Maciej Suminski 20c86db71f 1 pixel wide lines using OpenGL shaders. 2013-07-16 08:49:12 +02:00
Maciej Suminski b5aadfc3f9 Fixed segmentation fault when there was no board loaded. 2013-07-05 15:48:45 +02:00
Maciej Suminski eb041ee2d3 Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays. 2013-07-05 14:01:33 +02:00
Maciej Suminski 408fb4f159 Removed pointers where they were not necessary. 2013-07-05 09:31:04 +02:00
Maciej Suminski aff3787b34 Fixed drawing circles and semicircles using display lists. 2013-07-04 16:27:27 +02:00
Maciej Suminski fe6c901a9f Shaders can handle integer parameters (uniforms). 2013-07-03 13:08:43 +02:00
Maciej Suminski 97f914ccb3 Fixed stroked semicircles Z coordinate in shaderless OpenGL backend. 2013-07-02 18:11:57 +02:00
Maciej Suminski 0f5aa0630a Fixed stroke semicircles drawing using shaderless OpenGL backend. 2013-07-02 09:27:12 +02:00
Maciej Suminski 6dc79cf193 Headers are regenerated only if shaders' source code was modified. 2013-07-01 15:47:44 +02:00
Maciej Suminski 9e4fe8b410 Faster polylines drawing using OpenGL backend.
Fixed drawing of lines' caps.
2013-07-01 15:23:43 +02:00
unknown 4360860bee Removed different styles of line caps and line joins, leaving only round caps & joins.
Fixed drawing stroked semicircles using OpenGL backend.
2013-07-01 14:39:27 +02:00
Maciej Suminski a73216fc95 Changed std::map to boost::unordered_map for storing memory chunks and groups information. 2013-07-01 13:20:48 +02:00
Maciej Sumiński 00847a8aed Colors are stored as unsigned bytes instead of floats. 2013-06-30 22:45:31 +02:00
Maciej Sumiński 27a6f8afd6 Shaders are built-in instead of being loaded from external files. 2013-06-30 19:31:16 +02:00
Maciej Sumiński 335bf72060 More debug information in case of failure compilation of shaders. 2013-06-30 15:37:46 +02:00
Maciej Sumiński 5eb38ec232 Made shaders compatible with Intel GPUs. 2013-06-30 15:37:35 +02:00
Maciej Suminski bc8ea55092 VBO_CONTAINER: Changed new[]/delete[] pairs to realloc(), possibly reducing memory fragmentation and the container shrinking time. 2013-06-28 10:47:41 +02:00
Maciej Suminski 3f1da8b2c0 Minor code cleaning. 2013-06-27 17:31:10 +02:00
Maciej Suminski 628c069a39 Faster circles & semicircles drawing for the shaderless OpenGL backend. Removed unnecessary variables and computations. 2013-06-27 16:05:15 +02:00
Maciej Suminski 332a7b4bd9 Groups are stored in map instead of deque, so it allows easier adding & removing. 2013-06-27 11:54:49 +02:00
Maciej Suminski 58de62aacc High contrast mode with showing the selected layer on the top. 2013-06-26 16:31:52 +02:00
Maciej Suminski 1367d33cd8 Small speed up for the color change function (OpenGL_GAL). 2013-06-26 10:43:58 +02:00
Maciej Suminski db74de74f5 Added possibility to change cached layer color (for the purpose of high contrast display). 2013-06-25 17:12:54 +02:00
Maciej Suminski fbc3d63c24 Draw the origin marker in OpenGL with shaders GAL. 2013-06-24 16:02:18 +02:00
Maciej Suminski 978b548c64 Small improvements to SHADER class. 2013-06-24 15:40:31 +02:00
Maciej Suminski ef865aab68 Grid settings apply to GAL based rendering. 2013-06-24 14:33:02 +02:00
Maciej Suminski 08c54e8acf Passing COLOR4D parameter using constant reference. 2013-06-24 10:21:34 +02:00
Maciej Suminski 145a3f20de Changed atan2() to VECTOR2D::Angle() 2013-06-21 09:01:40 +02:00
Maciej Suminski 8552a6e29d Fixed some minor rendering issues, mostyl for shaderless OpenGL GAL. 2013-06-20 16:37:21 +02:00
Maciej Suminski fd6ab6003d Bug fixes:
- VBO_CONTAINER::allocate() was returning wrong value in case of error
- framelimiter had wrong formula for computing destined period between frames
- removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory
2013-06-20 13:16:12 +02:00
Maciej Suminski 83f5bd60c1 Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL). 2013-06-19 10:50:46 +02:00
Maciej Suminski 4de43d7c5f Removed unnecessary functions from VBO_VERTEX. 2013-06-18 17:53:12 +02:00
Maciej Suminski cd517f67db Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski e7b7e0e687 Removed some debug messages. 2013-06-06 11:54:37 +02:00
Maciej Suminski 8742dae4a4 Removed indices storing from VBO_ITEM as they are always consecutive numbers. Removed storing pointers to VBO_ITEMs that have to be drawn - instead they are memcpied to mapped GPU memory.
Some functions of VBO_ITEM became inline.
2013-06-06 11:52:39 +02:00
Maciej Suminski 8e1fe5d766 Changed data structure in VBO_ITEM. 2013-06-05 10:48:30 +02:00
Maciej Suminski 28511cf4fe Introducing shaders.
Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
2013-06-04 15:58:53 +02:00
Maciej Suminski ad5d10a8ba Display linking errors in debug mode for shaders. Added SHADER::GetAttribute() function for getting shaders attribute location. 2013-06-03 10:54:24 +02:00
Maciej Suminski e8acd2919b Added tesselation of polygons for VBO based rendering (OpenGL GAL). 2013-05-27 09:37:49 +02:00
Maciej Suminski d45008a847 Different way of rendering groups (with a single DrawElements call) in OpenGL GAL. 2013-05-16 18:43:25 +02:00
Maciej Suminski 7a1718d0f5 Changed functions for adding vertices in VBO mode to make code easier to read and understand. 2013-05-16 14:47:34 +02:00
Maciej Suminski 733e5a55e3 Faster way of caching items for OPENGL GAL. 2013-05-16 10:35:16 +02:00
Maciej Suminski c9f9c4ddbc Added functionality for transformation of VBO vertices, extended functions like translate, rotate, scale using glm library. Removed D() macro, as it was not used, but in conflict with glm library. Added VBO_ITEMs for circles, semicircles. Now almost everything is drawn using VBO (besides polygons and grid). 2013-05-15 16:48:10 +02:00
Maciej Suminski 1b1216e53d Modified SetOffset (VBO_ITEM/OpenGL GAL) function. 2013-05-14 10:41:05 +02:00
Maciej Suminski a6c8beb73b Drawing tracks using PushVertices, added some comments, fixed formatting. 2013-05-14 10:38:25 +02:00
Maciej Suminski 32784ea191 Added possibility of adding multiple vertices to VBO_ITEM at once 2013-05-13 11:14:35 +02:00
Maciej Suminski bce9f685ea Fixed Cairo issues and some possible memory leaks 2013-05-13 10:55:35 +02:00
Maciej Suminski e8f33ac903 Fixed memleak, removed excessive recaching, still there is a problem with Cairo caching 2013-05-10 16:05:40 +02:00
Maciej Suminski e9e4ed4230 Improved recaching (all items when a board is loaded), still needs some fixing (mem leak). 2013-04-30 17:55:24 +02:00
Maciej Suminski 191cb40e79 Introduction of VBO. Now only tracks are rendered in a very simple way. 2013-04-30 15:59:32 +02:00
Maciej Suminski 3ff70deab0 Changed non-shader primitives to GL_TRIANGLES. 2013-04-25 18:30:53 +02:00
Maciej Suminski b70adc5f99 Fixed color issue for stroked fonts with OpenGL backend and caching turned on. 2013-04-25 10:00:25 +02:00
Maciej Suminski 10dd5023e2 Removed BeginLayer and EndLayer functions. Resolved Cairo layers drawing problem in a different way. 2013-04-24 09:48:34 +02:00
Maciej Suminski 4868af8b62 Changed view control settings to KiCad default (panning, zooming, etc.) 2013-04-23 12:07:14 +02:00
Maciej Suminski ced0d8add9 Modified shaders' source path. 2013-04-23 09:52:51 +02:00
Maciej Suminski 0a55a2b672 Fixed wheel scroll event on Windows 2013-04-22 11:08:02 +02:00
Maciej Suminski ad4a72ff11 Cairo now renders layers properly (colors are not saturated after layer composition), but slower. 2013-04-19 18:19:50 +02:00
Maciej Suminski 062fc2d200 Some cleanup. 2013-04-19 18:19:20 +02:00
Maciej Suminski e4bac0d91a Fixed resize issue (moved GAL panel into pane).
Tidied up event handlers.
2013-04-18 11:20:19 +02:00
Maciej Suminski 16a28348b4 Added const(..)& in GAL methods' parameters and change iterators to constant iterators. 2013-04-17 12:48:37 +02:00
Maciej Suminski 520be6f67b Added GAL::DrawSegment for drawing rounded segments (used for drawing tracks). 2013-04-17 12:38:00 +02:00
Maciej Suminski bee0d69289 Cleanup 2013-04-16 11:16:27 +02:00
Maciej Suminski e3cb0aa36f Tesselation error fix.
Added missing callback function (combine callback).
2013-04-12 10:37:06 +02:00
Wayne Stambaugh b1144a864f wxWidgets 2.8.12 build fix 2013-04-12 09:30:18 +02:00
Maciej Suminski 70769d5d46 Fixed drawing of circles in certain circumstances using OpenGL. 2013-04-09 16:12:16 +02:00
Maciej Suminski 52ec277592 Fixed bug of displaying stroked rectangles on wrong layer depth. 2013-04-05 15:10:58 +02:00
Maciej Suminski e262b32198 Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
    - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
    - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
    - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
    - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
    - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
    - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
    - STROKE_FONT - Implements stroke font drawing using GAL methods.
                          
Most important changes to Kicad original code:
    * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
    * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
    * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
    * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
    * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
    * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
    * Removed tools/class_painter.h, as now it is extended and included in source code.
                         
Build changes:
    * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
    * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
    * GAL-related code is compiled into a static library (common/libgal).
    * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
                            
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
2013-04-02 08:54:03 +02:00